Player Matchup

Hel
Hel
JimboJambo2004
Hel
Level 27
God Stats
5W - 10L
1,390 SR
Queue Stats
57W - 83L
1,451 Elo+
Party 3
Odin
Odin
Nam31ess
Odin
Level 22
God Stats
4W - 4L
1,500 SR
Queue Stats
75W - 62L
1,462 Elo+
Solo
Charybdis
Charybdis
Penguinator420
Charybdis
Level 6
God Stats
5W - 7L
1,373 SR
Queue Stats
134W - 95L
1,238 Elo+
Party 4
Fenrir
Fenrir
Senpaivapeme
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,414 Elo+
Party 3
Ymir
Ymir
Sup3rP0tato
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,359 Elo+
Party 4
Team Averages
Level 17
1,453 SR
1,385 Elo+

VS

Team Averages
Level 20
1,629 SR
1,505 Elo+
Gilgamesh
Gilgamesh
CPop
Gilgamesh
Level 27
God Stats
4W - 6L
1,678 SR
Queue Stats
192W - 210L
1,519 Elo+
Party 1
King Arthur
King Arthur
MiYamoEsPwn
King Arthur
Level 17
God Stats
19W - 8L
1,528 SR
Queue Stats
36W - 40L
1,430 Elo+
Party 2
Charybdis
Charybdis
THEGINZO
Charybdis
Level 26
God Stats
2W - 0L
1,735 SR
Queue Stats
21W - 11L
1,637 Elo+
Party 1
Ah Puch
Ah Puch
Ukavo
Ah Puch
Level 17
God Stats
10W - 6L
1,702 SR
Queue Stats
34W - 37L
1,441 Elo+
Party 2
Yemoja
Yemoja
YatoGAMER666
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,349
486
1,264
7,164
2,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
10
3 / 1 / 0
5,928
539
4,995
6,018
3,282
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Penguinator420
Charybdis
9
1 / 4 / 2
5,371
488
3,283
7,075
1,755
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
9
1 / 0 / 1
5,557
505
2,061
5,764
2,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 3
4,806
437
738
7,136
2,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CPop
Gilgamesh
11
4 / 2 / 0
6,773
616
4,276
6,525
3,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
MiYamoEsPwn
King Arthur
10
0 / 2 / 1
5,701
518
3,012
8,204
3,030
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
THEGINZO
Charybdis
11
5 / 2 / 2
6,671
606
5,587
5,542
1,413
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
Ukavo
Ah Puch
12
2 / 0 / 1
6,645
604
8,672
4,353
1,849
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
8
0 / 1 / 5
5,169
470
936
2,499
1,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
6
Kills
11
11
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CPop
Gilgamesh
4
2
0
2
L
1
3
1
0.5
W
King Arthur
MiYamoEsPwn
King Arthur
0
2
1
0.25
L
Odin
3
1
0
3
L
Charybdis
Penguinator420
Charybdis
1
4
2
0.5
L
Fenrir
1
0
1
1.5
L
0
3
3
0.5
W
Charybdis
THEGINZO
Charybdis
5
2
2
3
W
Ah Puch
Ukavo
Ah Puch
2
0
1
2.5
W
Yemoja
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,341
Damage
22,483
33,157
Taken
27,123
12,283
Mitigated
11,172
9,330
Healing
11,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CPop
Gilgamesh
4,276
1,322
0
2,813
6,525
3,488
0
563
5,962
0
40,645
L
1,264
377
1,580
3,313
7,164
2,845
0
4,344
2,820
27,052
0
W
King Arthur
MiYamoEsPwn
King Arthur
3,012
460
0
2,576
8,204
3,030
155
653
7,551
0
21,807
L
Odin
4,995
1,058
0
1,055
6,018
3,282
0
606
5,412
3,971
18,937
L
Charybdis
Penguinator420
Charybdis
3,283
1,755
0
1,322
7,075
1,755
0
674
6,401
0
27,812
L
Fenrir
2,061
474
0
1,102
5,764
2,204
0
1,402
4,362
0
26,180
L
738
65
0
958
7,136
2,197
0
2,582
4,554
6,830
0
W
Charybdis
THEGINZO
Charybdis
5,587
3,787
0
1,724
5,542
1,413
812
456
5,086
0
33,893
W
Ah Puch
Ukavo
Ah Puch
8,672
288
0
3,038
4,353
1,849
668
821
3,532
34,889
0
W
Yemoja
936
406
584
418
2,499
1,392
122
586
1,913
4,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,011
Gold Earned
30,959
255
Minions Killed
281
0
Camps Cleared
0
958,915
Distance Traveled
986,096
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,773
616
81
7
0
231,092
0
L
Hel
5,349
486
70
6
0
187,358
0
W
King Arthur
5,701
518
40
4
0
206,856
1
L
Odin
5,928
539
58
5
0
219,233
0
L
Charybdis
5,371
488
49
4
0
182,126
2
L
Fenrir
5,557
505
60
5
0
200,358
1
L
Ymir
4,806
437
18
2
0
169,840
0
W
Charybdis
6,671
606
78
7
0
188,989
4
W
Ah Puch
6,645
604
77
7
0
181,639
0
W
Yemoja
5,169
470
5
0
0
177,520
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role