Player Matchup

Horus
Horus
 
Horus
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
MMLTBugsBunny
Zhong Kui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,317 Elo+
Party 3
Ymir
Ymir
MMLTDuffyDuck
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,348 Elo+
Party 3
Nemesis
Nemesis
Merlin2212
Nemesis
Level 16
God Stats
0W - 3L
1,189 SR
Queue Stats
54W - 45L
1,536 Elo+
Solo
Rama
Rama
SAFINovski
Rama
Level 27
God Stats
15W - 14L
1,541 SR
Queue Stats
58W - 70L
1,403 Elo+
Solo
Team Averages
Level 17
1,446 SR
1,421 Elo+

VS

Team Averages
Level 22
1,503 SR
1,434 Elo+
Kukulkan
Kukulkan
Eusebus
Kukulkan
Level 23
God Stats
1W - 0L
1,137 SR
Queue Stats
13W - 20L
1,365 Elo+
Party 2
Cthulhu
Cthulhu
FLAMEDPLAGUE
Cthulhu
Level 17
God Stats
27W - 24L
1,552 SR
Queue Stats
41W - 38L
1,411 Elo+
Solo
Cerberus
Cerberus
GregorX7
Cerberus
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 21L
1,468 Elo+
Party 1
Da Ji
Da Ji
RagnaDestroyBeer
Da Ji
Level 28
God Stats
8W - 7L
1,544 SR
Queue Stats
15W - 17L
1,439 Elo+
Party 2
Neith
Neith
barabaszek
Neith
Level 26
God Stats
9W - 4L
1,783 SR
Queue Stats
36W - 24L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 1 / 1
4,693
469
1,760
4,058
1,345
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
MMLTBugsBunny
Zhong Kui
8
0 / 4 / 3
5,020
502
4,795
6,666
3,981
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 5 / 0
4,292
429
1,224
6,891
1,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Merlin2212
Nemesis
10
5 / 2 / 0
6,273
627
3,836
6,175
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
1 / 4 / 1
4,727
473
3,612
8,269
1,945
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eusebus
Kukulkan
9
1 / 2 / 1
5,423
542
1,010
3,419
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
FLAMEDPLAGUE
Cthulhu
10
3 / 1 / 1
5,808
581
5,888
6,944
2,959
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
GregorX7
Cerberus
9
3 / 0 / 8
6,101
610
4,624
5,313
3,688
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
2 / 3 / 2
5,889
589
3,206
6,765
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
10
7 / 1 / 2
6,500
650
6,373
6,258
1,738
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
7
Kills
16
16
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
1
1
0.5
W
Kukulkan
Eusebus
Kukulkan
1
2
1
0.75
W
Cthulhu
FLAMEDPLAGUE
Cthulhu
3
1
1
3.5
W
Cerberus
GregorX7
Cerberus
3
0
8
7
L
Zhong Kui
MMLTBugsBunny
Zhong Kui
0
4
3
0.38
L
1
5
0
0.2
L
Nemesis
Merlin2212
Nemesis
5
2
0
2.5
W
2
3
2
1
L
1
4
1
0.38
W
Neith
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,227
Damage
21,101
32,059
Taken
28,699
11,351
Mitigated
11,874
5,179
Healing
9,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,760
999
76
485
4,058
1,345
44
1,851
2,207
0
15,149
W
Kukulkan
Eusebus
Kukulkan
1,010
266
0
0
3,419
1,102
602
1,508
1,911
20,891
0
W
Cthulhu
FLAMEDPLAGUE
Cthulhu
5,888
813
201
2,950
6,944
2,959
915
2,242
4,625
27,268
0
W
Cerberus
GregorX7
Cerberus
4,624
254
0
988
5,313
3,688
337
1,015
4,298
15,218
0
L
Zhong Kui
MMLTBugsBunny
Zhong Kui
4,795
1,084
0
1,374
6,666
3,981
0
3,288
3,378
19,285
0
L
1,224
466
0
0
6,891
1,943
0
2,777
4,114
5,221
0
L
Nemesis
Merlin2212
Nemesis
3,836
1,556
0
496
6,175
2,137
0
1,345
4,830
0
28,590
W
3,206
993
0
1,219
6,765
2,387
0
509
6,256
0
24,890
L
3,612
2,838
0
2,748
8,269
1,945
0
2,261
6,008
0
18,899
W
Neith
6,373
4,448
0
3,811
6,258
1,738
1,821
974
5,284
0
37,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,005
Gold Earned
29,721
183
Minions Killed
257
0
Camps Cleared
0
875,935
Distance Traveled
868,107
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,693
469
34
3
0
176,449
0
W
Kukulkan
5,423
542
47
5
0
145,785
2
W
Cthulhu
5,808
581
42
4
0
179,506
3
W
Cerberus
6,101
610
47
5
0
193,833
2
L
Zhong Kui
5,020
502
39
4
0
164,699
0
L
Ymir
4,292
429
17
2
0
143,367
0
L
Nemesis
6,273
627
62
6
0
202,765
0
W
Da Ji
5,889
589
49
5
0
178,880
3
L
Rama
4,727
473
31
3
0
188,655
1
W
Neith
6,500
650
72
7
0
170,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role