Player Matchup

Ares
Ares
BlackMamba82434
Ares
Level 94
God Stats
42W - 34L
1,541 SR
Queue Stats
750W - 749L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
Grimmace
Sun Wukong
Level 143
God Stats
28W - 23L
1,564 SR
Queue Stats
212W - 221L
1,510 Elo+
Solo
Sol
Sol
Meowsta
Sol
Level 56
God Stats
6W - 7L
1,591 SR
Queue Stats
99W - 124L
1,492 Elo+
Party 1
Ratatoskr
Ratatoskr
StaticTheory
Ratatoskr
Level 66
God Stats
1W - 4L
1,575 SR
Queue Stats
373W - 400L
1,551 Elo+
Party 1
Hades
Hades
jodesm
Hades
Level 146
God Stats
4W - 2L
1,623 SR
Queue Stats
86W - 72L
1,617 Elo+
Solo
Team Averages
Level 101
1,579 SR
1,531 Elo+

VS

Team Averages
Level 70
1,493 SR
1,544 Elo+
Cerberus
Cerberus
Knight1214
Cerberus
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 32L
1,595 Elo+
Party 2
Charybdis
Charybdis
TehTumblingWeed
Charybdis
Level 41
God Stats
2W - 4L
1,264 SR
Queue Stats
24W - 27L
1,523 Elo+
Solo
Anubis
Anubis
cubanloko
Anubis
Level 114
God Stats
4W - 2L
1,693 SR
Queue Stats
75W - 56L
1,611 Elo+
Party 2
Geb
Geb
jiggmaster3000
Geb
Level 53
God Stats
17W - 16L
1,569 SR
Queue Stats
138W - 153L
1,488 Elo+
Solo
Ymir
Ymir
miracle1978
Ymir
Level 54
God Stats
132W - 109L
1,440 SR
Queue Stats
802W - 840L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 10
10,594
963
8,064
14,232
19,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
Grimmace
Sun Wukong
17
4 / 8 / 9
11,027
1,002
13,637
23,039
19,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sol
16
1 / 8 / 10
9,922
902
13,648
13,646
4,414
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
StaticTheory
Ratatoskr
17
8 / 9 / 5
11,959
1,087
16,994
17,523
11,357
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
jodesm
Hades
17
2 / 2 / 10
10,540
958
12,295
12,905
9,800
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

160

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Knight1214
Cerberus
18
2 / 2 / 22
11,343
1,031
8,841
17,824
23,607
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
TehTumblingWeed
Charybdis
19
14 / 8 / 14
13,863
1,260
26,946
14,460
6,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
cubanloko
Anubis
19
9 / 4 / 16
12,848
1,168
20,939
8,534
4,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
0 / 2 / 20
10,069
915
9,344
16,812
13,047
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 1 / 19
11,373
1,034
9,306
13,692
20,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
121
17
Kills
30
30
Deaths
17
44
Assists
91
Player
Kills
Deaths
Assists
KDA
L
2
3
10
2.33
L
Sun Wukong
Grimmace
Sun Wukong
4
8
9
1.06
W
Cerberus
Knight1214
Cerberus
2
2
22
6.5
L
Sol
1
8
10
0.75
L
Ratatoskr
StaticTheory
Ratatoskr
8
9
5
1.17
W
Charybdis
TehTumblingWeed
Charybdis
14
8
14
2.63
W
Anubis
cubanloko
Anubis
9
4
16
4.25
W
0
2
20
5
L
Hades
jodesm
Hades
2
2
10
3.5
W
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,638
Damage
75,376
81,345
Taken
71,322
64,668
Mitigated
68,635
8,521
Healing
4,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,064
374
0
269
14,232
19,721
0
8,291
5,941
25,289
0
L
Sun Wukong
Grimmace
Sun Wukong
13,637
1,786
0
1,530
23,039
19,376
0
13,384
9,655
4,024
19,470
W
Cerberus
Knight1214
Cerberus
8,841
992
0
2,035
17,824
23,607
0
8,903
8,561
24,451
0
L
Sol
13,648
5,058
0
1,824
13,646
4,414
0
7,969
5,677
24,897
0
L
Ratatoskr
StaticTheory
Ratatoskr
16,994
5,436
0
258
17,523
11,357
0
11,445
6,078
0
31,415
W
Charybdis
TehTumblingWeed
Charybdis
26,946
17,639
0
300
14,460
6,680
0
7,520
6,713
0
41,956
W
Anubis
cubanloko
Anubis
20,939
1,490
0
1,988
8,534
4,651
0
4,115
4,185
41,271
0
W
9,344
677
0
0
16,812
13,047
0
6,787
9,803
21,542
0
L
Hades
jodesm
Hades
12,295
127
1,749
2,891
12,905
9,800
0
7,341
5,564
39,163
0
W
9,306
1,392
0
309
13,692
20,650
0
8,312
5,095
24,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,042
Gold Earned
59,496
179
Minions Killed
175
5
Camps Cleared
3
1,022,715
Distance Traveled
1,055,227
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,594
963
15
1
0
206,317
3
L
Sun Wukong
11,027
1,002
26
2
1
210,955
0
W
Cerberus
11,343
1,031
40
4
0
206,429
0
L
Sol
9,922
902
19
2
0
180,816
0
L
Ratatoskr
11,959
1,087
37
3
3
224,823
0
W
Charybdis
13,863
1,260
28
3
1
192,502
1
W
Anubis
12,848
1,168
47
4
0
208,758
2
W
Geb
10,069
915
24
2
0
229,252
1
L
Hades
10,540
958
82
7
1
199,804
0
W
Ymir
11,373
1,034
36
3
2
218,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role