Player Matchup

Khepri
Khepri
CGF Bandit
Khepri
Level 27
God Stats
2W - 3L
1,419 SR
Queue Stats
447W - 528L
1,355 Elo+
Solo
Ra
Ra
ExcludedOdin64
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,053 Elo+
Party 1
Nemesis
Nemesis
WolfSlayerNXJ19
Nemesis
Level 22
God Stats
2W - 6L
1,375 SR
Queue Stats
78W - 88L
1,239 Elo+
Solo
Discordia
Discordia
princess_Karnag3
Discordia
Level 27
God Stats
19W - 27L
1,342 SR
Queue Stats
113W - 177L
1,270 Elo+
Solo
Horus
Horus
unreadferret519
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,053 Elo+
Party 1
Team Averages
Level 17
1,427 SR
1,194 Elo+

VS

Team Averages
Level 16
1,455 SR
1,328 Elo+
Loki
Loki
BMW JORDAN9970
Loki
Level 8
God Stats
22W - 23L
1,378 SR
Queue Stats
55W - 59L
1,335 Elo+
Party 2
Fenrir
Fenrir
DiamondBoy5010
Fenrir
Level 25
God Stats
4W - 5L
1,500 SR
Queue Stats
67W - 66L
1,400 Elo+
Party 2
Ah Puch
Ah Puch
RoadSauce451
Ah Puch
Level 8
God Stats
49W - 37L
1,272 SR
Queue Stats
98W - 101L
1,145 Elo+
Solo
Danzaburou
Danzaburou
erothmeyer
Danzaburou
Level 13
God Stats
11W - 9L
1,316 SR
Queue Stats
19W - 15L
1,274 Elo+
Solo
Gilgamesh
Gilgamesh
naoho
Gilgamesh
Level 26
God Stats
1W - 1L
1,807 SR
Queue Stats
6W - 7L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CGF Bandit
Khepri
15
1 / 6 / 5
9,264
926
4,540
27,439
28,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 14 / 6
9,330
933
3,555
15,968
7,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 10 / 3
9,024
902
9,507
20,601
9,563
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
15
3 / 6 / 3
9,860
986
19,237
11,822
4,647
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 14 / 0
8,209
821
2,862
24,150
23,318
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 26
10,497
1,050
10,132
7,359
3,018
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 4 / 22
10,719
1,072
10,841
12,509
5,427
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Puch
RoadSauce451
Ah Puch
18
5 / 1 / 29
10,759
1,076
8,710
6,825
3,979
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
erothmeyer
Danzaburou
19
14 / 0 / 27
13,085
1,309
27,520
7,888
3,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
naoho
Gilgamesh
19
19 / 2 / 19
12,551
1,255
33,292
13,068
8,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
173
8
Kills
50
50
Deaths
8
17
Assists
123
Player
Kills
Deaths
Assists
KDA
W
4
1
26
17
L
Khepri
CGF Bandit
Khepri
1
6
5
0.58
W
8
4
22
4.75
L
1
14
6
0.29
W
Ah Puch
RoadSauce451
Ah Puch
5
1
29
19.5
L
2
10
3
0.35
W
Danzaburou
erothmeyer
Danzaburou
14
0
27
27.5
W
Gilgamesh
naoho
Gilgamesh
19
2
19
14.25
L
Discordia
3
6
3
0.75
L
1
14
0
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,701
Damage
90,495
99,980
Taken
47,649
73,065
Mitigated
24,223
2,398
Healing
7,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,132
5,935
0
264
7,359
3,018
0
5,353
2,006
0
20,330
L
Khepri
CGF Bandit
Khepri
4,540
860
0
0
27,439
28,251
0
1,522
25,917
18,373
0
W
10,841
4,630
0
646
12,509
5,427
0
7,912
4,507
0
15,036
L
3,555
1,516
91
54
15,968
7,286
0
1,763
14,205
20,270
0
W
Ah Puch
RoadSauce451
Ah Puch
8,710
2,467
0
987
6,825
3,979
0
2,187
4,506
19,851
0
L
9,507
3,739
0
1,514
20,601
9,563
0
1,610
18,991
0
22,614
W
Danzaburou
erothmeyer
Danzaburou
27,520
14,288
0
3,309
7,888
3,530
0
5,286
2,602
0
56,096
W
Gilgamesh
naoho
Gilgamesh
33,292
20,417
0
2,769
13,068
8,269
0
6,504
6,564
0
45,456
L
Discordia
19,237
2,086
0
0
11,822
4,647
0
717
11,105
44,568
0
L
2,862
2,176
70
669
24,150
23,318
0
3,098
21,052
0
8,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,687
Gold Earned
57,611
161
Minions Killed
150
3
Camps Cleared
4
795,927
Distance Traveled
926,798
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,497
1,050
13
1
1
202,259
1
L
Khepri
9,264
926
40
4
2
161,597
1
W
Fenrir
10,719
1,072
13
1
0
186,683
0
L
Ra
9,330
933
45
5
0
142,379
3
W
Ah Puch
10,759
1,076
32
3
0
147,981
0
L
Nemesis
9,024
902
11
1
0
186,369
0
W
Danzaburou
13,085
1,309
60
6
0
208,466
0
W
Gilgamesh
12,551
1,255
32
3
3
181,409
0
L
Discordia
9,860
986
61
6
1
166,683
0
L
Horus
8,209
821
4
0
0
138,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role