Player Matchup

Khepri
Khepri
Heijn
Khepri
Level 132
God Stats
2W - 3L
1,285 SR
Queue Stats
177W - 181L
1,539 Elo+
Solo
Horus
Horus
PaelzerBub
Horus
Level 127
God Stats
3W - 6L
1,543 SR
Queue Stats
338W - 316L
1,440 Elo+
Solo
Sobek
Sobek
miki36O
Sobek
Level 145
God Stats
12W - 7L
1,703 SR
Queue Stats
367W - 369L
1,435 Elo+
Solo
Jing Wei
Jing Wei
the_mad_k
Jing Wei
Level 46
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 11L
1,206 Elo+
Solo
Danzaburou
Danzaburou
xX-NoX42-Xx
Danzaburou
Level 89
God Stats
0W - 5L
1,154 SR
Queue Stats
299W - 310L
1,454 Elo+
Solo
Team Averages
Level 108
1,482 SR
1,415 Elo+

VS

Team Averages
Level 105
1,562 SR
1,484 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Orneth
Scylla
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,438 Elo+
Solo
Aphrodite
Aphrodite
Parrygeeters
Aphrodite
Level 127
God Stats
2W - 0L
1,756 SR
Queue Stats
84W - 92L
1,456 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Supercamel
Morgan Le Fay
Level 108
God Stats
6W - 5L
1,554 SR
Queue Stats
302W - 302L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Heijn
Khepri
17
0 / 7 / 7
9,337
549
8,778
20,314
33,226
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
16
1 / 8 / 7
9,134
537
6,096
23,487
28,041
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
miki36O
Sobek
16
1 / 7 / 6
9,668
569
13,446
28,204
26,476
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
the_mad_k
Jing Wei
18
4 / 9 / 6
10,907
642
15,036
21,757
9,628
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
xX-NoX42-Xx
Danzaburou
19
4 / 8 / 5
11,416
672
16,577
21,291
10,706
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
23 / 5 / 6
13,481
793
25,419
17,666
11,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
 
Geb
18
2 / 2 / 24
11,933
702
9,369
25,937
32,322
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Orneth
Scylla
20
5 / 1 / 23
11,714
689
22,687
11,047
5,840
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
Parrygeeters
Aphrodite
20
2 / 1 / 26
11,924
701
14,235
14,330
12,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Supercamel
Morgan Le Fay
20
7 / 2 / 27
12,809
753
32,514
16,657
9,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
145
10
Kills
39
39
Deaths
11
31
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
23
5
6
5.2
W
Geb
 
Geb
2
2
24
7
L
Khepri
Heijn
Khepri
0
7
7
0.5
W
Scylla
Orneth
Scylla
5
1
23
16.5
L
Horus
1
8
7
0.56
W
Aphrodite
Parrygeeters
Aphrodite
2
1
26
15
W
Morgan Le Fay
Supercamel
Morgan Le Fay
7
2
27
10.25
L
Sobek
miki36O
Sobek
1
7
6
0.57
L
Jing Wei
the_mad_k
Jing Wei
4
9
6
0.78
L
Danzaburou
xX-NoX42-Xx
Danzaburou
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,933
Damage
104,224
115,053
Taken
85,637
108,077
Mitigated
71,017
44,052
Healing
45,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
25,419
6,255
2,399
3,790
17,666
11,213
2,040
3,267
14,399
0
38,254
W
Geb
 
Geb
9,369
1,205
1,252
3,963
25,937
32,322
832
5,237
20,700
16,145
0
L
Khepri
Heijn
Khepri
8,778
176
1,434
986
20,314
33,226
0
14,509
5,805
20,023
0
W
Scylla
Orneth
Scylla
22,687
4,823
1,015
1,875
11,047
5,840
1,856
3,705
7,342
42,828
0
L
Horus
6,096
2,548
9,840
7,652
23,487
28,041
0
18,240
5,247
140
10,088
W
Aphrodite
Parrygeeters
Aphrodite
14,235
566
15,901
9,808
14,330
12,378
353
5,315
9,015
42,050
0
W
Morgan Le Fay
Supercamel
Morgan Le Fay
32,514
1,054
855
4,625
16,657
9,264
592
4,840
11,817
54,513
0
L
Sobek
miki36O
Sobek
13,446
616
1,964
10,073
28,204
26,476
0
19,822
8,382
28,506
0
L
Jing Wei
the_mad_k
Jing Wei
15,036
8,768
686
4,179
21,757
9,628
0
11,074
10,683
0
27,814
L
Danzaburou
xX-NoX42-Xx
Danzaburou
16,577
7,520
2,306
4,932
21,291
10,706
0
15,160
6,131
0
37,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,462
Gold Earned
61,861
126
Minions Killed
177
0
Camps Cleared
0
1,314,643
Distance Traveled
1,557,494
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,481
793
16
1
0
291,743
0
W
Geb
11,933
702
9
1
0
300,664
0
L
Khepri
9,337
549
20
1
0
291,738
2
W
Scylla
11,714
689
43
3
0
291,459
0
L
Horus
9,134
537
7
0
0
244,000
5
W
Aphrodite
11,924
701
69
4
0
335,699
0
W
Morgan Le Fay
12,809
753
40
2
0
337,929
0
L
Sobek
9,668
569
18
1
0
279,734
5
L
Jing Wei
10,907
642
30
2
0
254,844
1
L
Danzaburou
11,416
672
51
3
0
244,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role