Player Matchup

Artemis
Artemis
CarlFenrir
Artemis
Level 29
God Stats
25W - 26L
1,562 SR
Queue Stats
173W - 189L
1,550 Elo+
Party 3
Sol
Sol
HeartDarkness
Sol
Level 151
God Stats
8W - 4L
1,624 SR
Queue Stats
198W - 170L
1,612 Elo+
Party 3
Charybdis
Charybdis
JullyMiller
Charybdis
Level 46
God Stats
2W - 5L
1,425 SR
Queue Stats
93W - 136L
1,449 Elo+
Solo
Sylvanus
Sylvanus
SouPDeRiTiZ
Sylvanus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,566 Elo+
Party 1
Gilgamesh
Gilgamesh
vTNugs
Gilgamesh
Level 68
God Stats
4W - 1L
1,832 SR
Queue Stats
68W - 45L
1,651 Elo+
Party 1
Team Averages
Level 69
1,589 SR
1,566 Elo+

VS

Team Averages
Level 101
1,608 SR
1,561 Elo+
Sobek
Sobek
 
Sobek
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
MarioSnipes35
Chang'e
Level 148
God Stats
6W - 5L
1,647 SR
Queue Stats
146W - 95L
1,641 Elo+
Party 2
Ne Zha
Ne Zha
TheCEOofBedtime
Ne Zha
Level 128
God Stats
3W - 5L
1,448 SR
Queue Stats
161W - 127L
1,589 Elo+
Party 2
Neith
Neith
Tonygar393
Neith
Level 36
God Stats
11W - 6L
1,900 SR
Queue Stats
212W - 202L
1,493 Elo+
Solo
Cerberus
Cerberus
UnknownnGalaxy
Cerberus
Level 156
God Stats
3W - 3L
1,544 SR
Queue Stats
222W - 187L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CarlFenrir
Artemis
12
0 / 5 / 3
7,275
455
7,584
8,101
2,686
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 0
8,901
556
5,054
12,224
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
JullyMiller
Charybdis
13
0 / 6 / 1
7,933
496
3,778
10,829
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SouPDeRiTiZ
Sylvanus
12
2 / 2 / 2
7,580
474
4,730
9,504
5,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
vTNugs
Gilgamesh
14
0 / 1 / 1
8,141
509
6,878
16,995
9,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 1 / 3
7,189
449
1,264
10,576
9,743
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
17
9 / 1 / 4
10,636
665
10,645
9,188
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 7
8,544
534
6,915
9,691
4,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
13
4 / 3 / 2
8,067
504
6,830
9,436
2,623
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
16
1 / 0 / 3
9,040
565
10,010
14,839
15,504
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
17
17
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
3
2.5
L
Artemis
CarlFenrir
Artemis
0
5
3
0.3
L
4
3
0
1.33
L
Charybdis
JullyMiller
Charybdis
0
6
1
0.08
W
Chang'e
9
1
4
11
L
Sylvanus
SouPDeRiTiZ
Sylvanus
2
2
2
1.5
W
2
1
7
5.5
W
Neith
4
3
2
1.67
W
Cerberus
1
0
3
2.5
L
Gilgamesh
vTNugs
Gilgamesh
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,024
Damage
35,664
57,653
Taken
53,730
25,491
Mitigated
35,370
19,023
Healing
23,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
1,264
65
0
3,322
10,576
9,743
0
1,889
8,687
23,171
0
L
Artemis
CarlFenrir
Artemis
7,584
3,841
0
1,506
8,101
2,686
0
1,144
6,957
0
49,219
L
5,054
1,251
0
5,943
12,224
3,942
1,197
4,425
7,799
56,378
10,857
L
Charybdis
JullyMiller
Charybdis
3,778
1,616
0
970
10,829
3,165
0
5,764
5,065
0
52,783
W
Chang'e
10,645
1,442
1,590
4,570
9,188
3,333
0
837
8,351
73,568
0
L
Sylvanus
SouPDeRiTiZ
Sylvanus
4,730
1,008
472
2,271
9,504
5,794
0
2,143
7,361
19,648
0
W
6,915
1,594
0
3,761
9,691
4,167
0
2,134
7,557
0
58,335
W
Neith
6,830
3,435
0
2,435
9,436
2,623
1,028
2,689
6,747
0
43,764
W
Cerberus
10,010
1,343
0
8,085
14,839
15,504
0
2,543
12,296
66,176
0
L
Gilgamesh
vTNugs
Gilgamesh
6,878
1,574
0
7,861
16,995
9,904
155
8,802
8,193
0
55,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,830
Gold Earned
43,476
439
Minions Killed
512
0
Camps Cleared
0
1,436,135
Distance Traveled
1,464,158
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,189
449
25
2
0
260,149
5
L
Artemis
7,275
455
79
5
0
262,080
1
L
Sol
8,901
556
121
8
0
309,146
0
L
Charybdis
7,933
496
103
6
0
264,946
2
W
Chang'e
10,636
665
149
9
0
329,118
6
L
Sylvanus
7,580
474
34
2
0
280,946
0
W
Ne Zha
8,544
534
90
6
0
333,687
0
W
Neith
8,067
504
87
5
0
232,754
0
W
Cerberus
9,040
565
161
10
0
308,450
2
L
Gilgamesh
8,141
509
102
6
0
319,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role