Player Matchup

Set
Set
Gold III
Drownedintoilet
Set
Gold III
Level 148
God Stats
18W - 22L
1,477 SR
Queue Stats
302W - 319L
1,309 MMR
Party 2
Sol
Sol
Silver II
Reaper000000x
Sol
Silver II
Level 108
God Stats
52W - 35L
1,410 SR
Queue Stats
311W - 334L
992 MMR
Party 2
Mulan
Mulan
Gold V
xiosin ownz
Mulan
Gold V
Level 108
God Stats
68W - 60L
1,557 SR
Queue Stats
317W - 321L
1,225 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,482 SR
1,175 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,560 SR
1,168 MMR
Cerberus
Cerberus
Silver I
KingMufasa28
Cerberus
Silver I
Level 129
God Stats
30W - 29L
1,585 SR
Queue Stats
164W - 181L
1,342 MMR
Party 1
Poseidon
Poseidon
Silver I
kilo_is_god1369
Poseidon
Silver I
Level 102
God Stats
10W - 9L
1,555 SR
Queue Stats
67W - 79L
1,087 MMR
Party 1
Medusa
Medusa
Silver II
thebabyeater65
Medusa
Silver II
Level 124
God Stats
14W - 8L
1,540 SR
Queue Stats
69W - 79L
1,075 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 12
11,525
678
9,285
13,758
8,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 3 / 11
11,900
700
13,890
12,693
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
8 / 3 / 11
12,189
717
16,249
18,173
15,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
SobekMorgan Le FayAthenaGilgameshKuzenbo

VS

Bans
ZeusOdinChironChaacHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KingMufasa28
Cerberus
14
7 / 2 / 2
12,182
717
12,689
19,694
23,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Poseidon
13
1 / 9 / 6
10,478
616
9,460
11,389
4,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 8 / 4
10,518
619
8,196
12,506
4,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
19
Kills
11
11
Deaths
19
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
5
12
2.2
L
Cerberus
KingMufasa28
Cerberus
7
2
2
4
W
6
3
11
3.83
L
Poseidon
1
9
6
0.44
L
3
8
4
0.63
W
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,424
Damage
30,345
44,624
Taken
43,589
28,613
Mitigated
31,728
12,481
Healing
9,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,285
4,708
0
2,412
13,758
8,615
1,083
5,793
7,965
0
39,264
L
Cerberus
KingMufasa28
Cerberus
12,689
865
0
6,728
19,694
23,312
0
7,474
11,224
19,522
0
W
13,890
3,679
0
4,173
12,693
4,275
987
6,483
6,210
46,274
4,840
L
Poseidon
9,460
1,245
0
642
11,389
4,095
0
4,975
6,113
32,572
0
L
8,196
2,834
260
1,894
12,506
4,321
0
3,483
8,809
0
36,051
W
16,249
2,376
0
5,896
18,173
15,723
399
10,408
7,765
8,988
31,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,614
Gold Earned
33,178
184
Minions Killed
145
10
Camps Cleared
4
874,772
Distance Traveled
890,620
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,525
678
71
4
0
307,499
2
L
Cerberus
12,182
717
21
1
0
334,082
2
W
Sol
11,900
700
72
4
5
303,267
2
L
Poseidon
10,478
616
45
3
3
250,361
0
L
Medusa
10,518
619
79
5
1
306,177
2
W
Mulan
12,189
717
41
2
5
264,006
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role