Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
AllTimeAmy
Achilles
Level 148
God Stats
2W - 0L
1,296 SR
Queue Stats
380W - 380L
1,471 Elo+
Party 3
Danzaburou
Danzaburou
BambiTheFourth
Danzaburou
Level 27
God Stats
1W - 1L
1,528 SR
Queue Stats
147W - 126L
1,465 Elo+
Party 3
Ares
Ares
KingOfLosses
Ares
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 6L
1,692 Elo+
Party 2
Vulcan
Vulcan
WooHah
Vulcan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,724 Elo+
Party 2
Team Averages
Level 94
1,465 SR
1,571 Elo+

VS

Team Averages
Level 51
1,553 SR
1,669 Elo+
Athena
Athena
AratoCiccione
Athena
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,741 Elo+
Party 1
Chernobog
Chernobog
Giggleberry
Chernobog
Level 23
God Stats
4W - 6L
1,720 SR
Queue Stats
292W - 244L
1,462 Elo+
Party 4
Thoth
Thoth
Zappimo
Thoth
Level 29
God Stats
0W - 1L
1,746 SR
Queue Stats
1W - 2L
1,741 Elo+
Party 1
Chaac
Chaac
garbagepanda
Chaac
Level 148
God Stats
7W - 4L
1,706 SR
Queue Stats
570W - 520L
1,504 Elo+
Party 4
Olorun
Olorun
skullkangoo
Olorun
Level 28
God Stats
0W - 1L
1,094 SR
Queue Stats
15W - 14L
1,898 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
5 / 2 / 29
10,313
859
11,523
14,447
14,787
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
AllTimeAmy
Achilles
17
11 / 3 / 26
10,963
914
12,346
15,176
17,289
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
BambiTheFourth
Danzaburou
18
6 / 2 / 25
11,089
924
13,430
10,477
5,578
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
10 / 0 / 27
10,337
861
13,333
12,127
15,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vulcan
WooHah
Vulcan
17
12 / 2 / 22
10,949
912
20,304
7,454
4,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 6
7,503
625
4,125
19,070
18,993
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Giggleberry
Chernobog
13
2 / 8 / 4
8,065
672
9,275
13,171
5,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
Zappimo
Thoth
13
0 / 8 / 4
7,238
603
8,711
10,594
3,961
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 7 / 1
9,645
804
14,415
16,147
20,038
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
11
1 / 13 / 2
7,001
583
4,585
15,492
6,189
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
26
44
Kills
9
9
Deaths
44
129
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
2
29
9.75
W
Achilles
AllTimeAmy
Achilles
11
3
26
8
L
0
8
6
0.38
W
Danzaburou
BambiTheFourth
Danzaburou
6
2
25
9.25
L
Chernobog
Giggleberry
Chernobog
2
8
4
0.5
W
10
0
27
23.5
W
Vulcan
WooHah
Vulcan
12
2
22
11.5
L
Thoth
Zappimo
Thoth
0
8
4
0.25
L
6
7
1
0.93
L
Olorun
1
13
2
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,936
Damage
41,111
59,681
Taken
74,474
57,722
Mitigated
54,574
31,478
Healing
11,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,523
404
3,823
4,394
14,447
14,787
192
5,567
8,880
19,430
0
W
Achilles
AllTimeAmy
Achilles
12,346
2,123
2,162
4,526
15,176
17,289
879
3,970
11,206
1,501
23,433
L
4,125
584
0
1,302
19,070
18,993
0
10,314
8,295
6,914
0
W
Danzaburou
BambiTheFourth
Danzaburou
13,430
6,141
2,584
4,660
10,477
5,578
3,059
2,233
8,244
0
34,900
L
Chernobog
Giggleberry
Chernobog
9,275
5,190
68
2,007
13,171
5,393
0
8,999
3,982
0
18,014
W
13,333
263
868
3,212
12,127
15,436
441
3,343
8,784
14,390
0
W
Vulcan
WooHah
Vulcan
20,304
4,936
3,408
1,841
7,454
4,632
434
2,308
5,146
37,005
0
L
Thoth
Zappimo
Thoth
8,711
436
0
425
10,594
3,961
0
6,452
4,008
18,119
0
L
14,415
1,199
1,070
5,391
16,147
20,038
0
8,201
7,754
0
29,198
L
Olorun
4,585
2,089
520
872
15,492
6,189
0
10,477
4,730
11,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,651
Gold Earned
39,452
142
Minions Killed
83
0
Camps Cleared
0
1,260,482
Distance Traveled
915,868
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,313
859
29
2
0
245,695
0
W
Achilles
10,963
914
23
2
0
251,853
0
L
Athena
7,503
625
5
0
0
199,158
0
W
Danzaburou
11,089
924
42
4
0
227,723
2
L
Chernobog
8,065
672
23
2
0
187,038
0
W
Ares
10,337
861
4
0
0
253,015
0
W
Vulcan
10,949
912
44
4
0
282,196
0
L
Thoth
7,238
603
17
1
0
158,288
0
L
Chaac
9,645
804
22
2
0
212,287
1
L
Olorun
7,001
583
16
1
0
159,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role