Player Matchup

Olorun
Olorun
 
Olorun
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
GDFNWolf
Guan Yu
Level 6
God Stats
2W - 7L
1,428 SR
Queue Stats
20W - 24L
1,225 Elo+
Party 1
Artemis
Artemis
GDFNix
Artemis
Level 18
God Stats
0W - 2L
1,223 SR
Queue Stats
7W - 9L
1,165 Elo+
Party 1
Kali
Kali
ToKickOrDie
Kali
Level 27
God Stats
1W - 6L
1,106 SR
Queue Stats
16W - 36L
1,198 Elo+
Solo
Kukulkan
Kukulkan
flossy_drawer9
Kukulkan
Level 22
God Stats
0W - 3L
1,229 SR
Queue Stats
0W - 4L
1,217 Elo+
Solo
Team Averages
Level 46
1,297 SR
1,261 Elo+

VS

Team Averages
Level 23
1,548 SR
1,409 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
IRK-Bubblyboy345
Hades
Level 23
God Stats
8W - 7L
1,394 SR
Queue Stats
55W - 78L
1,361 Elo+
Party 2
Arachne
Arachne
IRK-Monkey2535
Arachne
Level 20
God Stats
3W - 1L
1,751 SR
Queue Stats
44W - 47L
1,329 Elo+
Party 2
Amaterasu
Amaterasu
KelSLWakaBIGJR
Amaterasu
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 77L
1,313 Elo+
Solo
Ullr
Ullr
ShoToe
Ullr
Level 24
God Stats
10W - 11L
1,596 SR
Queue Stats
79W - 70L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
3 / 0 / 0
6,008
546
2,526
4,482
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
GDFNWolf
Guan Yu
7
0 / 1 / 0
4,780
435
242
6,229
3,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artemis
GDFNix
Artemis
8
0 / 1 / 1
4,556
414
1,284
5,365
1,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 2 / 2
5,146
468
933
6,448
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
3
0 / 1 / 0
3,995
363
911
2,997
719
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
0 / 0 / 1
5,542
504
3,085
1,867
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
3 / 2 / 1
6,176
561
6,141
4,641
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
0 / 0 / 1
4,979
453
1,092
3,993
1,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Amaterasu
KelSLWakaBIGJR
Amaterasu
10
0 / 1 / 0
5,860
533
866
5,404
3,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
ShoToe
Ullr
9
2 / 0 / 1
5,781
526
6,172
3,026
795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
5
5
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
0
0
3
W
Nu Wa
 
Nu Wa
0
0
1
0.5
L
Guan Yu
GDFNWolf
Guan Yu
0
1
0
0
L
Artemis
GDFNix
Artemis
0
1
1
0.5
W
3
2
1
1.75
W
0
0
1
0.5
W
Amaterasu
KelSLWakaBIGJR
Amaterasu
0
1
0
0
W
Ullr
ShoToe
Ullr
2
0
1
2.5
L
0
2
2
0.5
L
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,896
Damage
17,356
25,521
Taken
18,931
9,266
Mitigated
8,331
10,709
Healing
5,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,526
2,084
0
3,188
4,482
1,414
1,258
1,638
2,844
22,565
0
W
Nu Wa
 
Nu Wa
3,085
860
0
0
1,867
438
1,354
89
1,778
24,671
0
L
Guan Yu
GDFNWolf
Guan Yu
242
0
1,768
2,543
6,229
3,517
0
2,802
3,427
0
8,273
L
Artemis
GDFNix
Artemis
1,284
164
0
1,268
5,365
1,205
0
677
4,688
0
15,320
W
6,141
153
134
1,908
4,641
2,308
264
977
3,664
25,794
0
W
1,092
786
0
733
3,993
1,105
0
979
3,014
0
16,612
W
Amaterasu
KelSLWakaBIGJR
Amaterasu
866
59
0
1,785
5,404
3,685
632
1,230
4,174
0
27,294
W
Ullr
ShoToe
Ullr
6,172
2,044
0
934
3,026
795
1,983
162
2,864
0
30,475
L
933
444
68
1,658
6,448
2,411
230
2,854
3,594
0
23,109
L
Kukulkan
911
186
0
216
2,997
719
113
1,255
1,742
8,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,485
Gold Earned
28,338
161
Minions Killed
239
0
Camps Cleared
0
835,989
Distance Traveled
1,044,425
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,008
546
49
4
0
157,294
3
W
Nu Wa
5,542
504
46
4
0
185,264
0
L
Guan Yu
4,780
435
15
1
0
198,332
3
L
Artemis
4,556
414
30
3
0
166,037
0
W
Hades
6,176
561
55
5
0
220,069
3
W
Arachne
4,979
453
35
3
0
256,477
0
W
Amaterasu
5,860
533
58
5
0
212,885
2
W
Ullr
5,781
526
45
4
0
169,730
1
L
Kali
5,146
468
53
5
0
203,949
1
L
Kukulkan
3,995
363
14
1
0
110,377
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role