Player Matchup

Cthulhu
Cthulhu
BossKingDon
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,750 Elo+
Party 2
Artemis
Artemis
Feelinarax3
Artemis
Level 5
God Stats
6W - 3L
1,850 SR
Queue Stats
57W - 58L
1,617 Elo+
Party 2
Nemesis
Nemesis
HilachaAtomica
Nemesis
Level 29
God Stats
2W - 1L
1,506 SR
Queue Stats
67W - 44L
1,581 Elo+
Solo
Ratatoskr
Ratatoskr
MorganLeFuc
Ratatoskr
Level 25
God Stats
6W - 4L
1,498 SR
Queue Stats
122W - 79L
1,658 Elo+
Solo
Anubis
Anubis
SehZuTyp
Anubis
Level 18
God Stats
9W - 8L
1,585 SR
Queue Stats
140W - 120L
1,602 Elo+
Solo
Team Averages
Level 16
1,588 SR
1,642 Elo+

VS

Team Averages
Level 22
1,618 SR
1,629 Elo+
Bastet
Bastet
Feroz
Bastet
Level 26
God Stats
9W - 8L
1,649 SR
Queue Stats
86W - 59L
1,588 Elo+
Party 1
Cthulhu
Cthulhu
MyDreamJucyM
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,756 Elo+
Solo
Tyr
Tyr
Zolanar
Tyr
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 22L
1,710 Elo+
Party 1
Zeus
Zeus
xBroly17
Zeus
Level 29
God Stats
1W - 2L
1,942 SR
Queue Stats
103W - 69L
1,571 Elo+
Solo
Ullr
Ullr
ziehlneelsen
Ullr
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
145W - 131L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BossKingDon
Cthulhu
15
3 / 2 / 12
10,600
505
12,243
18,482
18,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Feelinarax3
Artemis
17
5 / 4 / 6
11,189
533
10,252
15,862
5,614
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 2 / 4
10,191
485
4,931
15,382
7,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
MorganLeFuc
Ratatoskr
20
7 / 0 / 6
12,534
597
18,220
13,998
13,323
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
SehZuTyp
Anubis
20
10 / 2 / 6
13,091
623
15,513
18,076
11,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Feroz
Bastet
15
1 / 5 / 0
9,311
443
7,485
14,683
4,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
MyDreamJucyM
Cthulhu
14
2 / 6 / 5
8,670
413
11,045
16,174
11,961
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyr
16
1 / 5 / 2
9,763
465
12,132
19,501
19,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zeus
17
3 / 6 / 1
10,569
503
16,772
16,747
5,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 5 / 3
10,212
486
7,280
17,540
6,529
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
27
Kills
10
10
Deaths
27
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BossKingDon
Cthulhu
3
2
12
4.5
W
Artemis
Feelinarax3
Artemis
5
4
6
2
L
Bastet
Feroz
Bastet
1
5
0
0.2
W
2
2
4
2
W
Ratatoskr
MorganLeFuc
Ratatoskr
7
0
6
10
L
Cthulhu
MyDreamJucyM
Cthulhu
2
6
5
0.75
W
Anubis
SehZuTyp
Anubis
10
2
6
6.5
L
Tyr
1
5
2
0.4
L
Zeus
3
6
1
0.58
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,159
Damage
54,714
81,800
Taken
84,645
56,689
Mitigated
47,472
34,491
Healing
29,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BossKingDon
Cthulhu
12,243
1,342
560
1,673
18,482
18,713
248
10,158
8,324
34,161
0
W
Artemis
Feelinarax3
Artemis
10,252
4,046
0
6,957
15,862
5,614
937
5,102
10,710
0
76,043
L
Bastet
Feroz
Bastet
7,485
1,926
0
5,004
14,683
4,527
41
3,322
11,054
0
72,393
W
4,931
2,013
0
7,315
15,382
7,960
0
1,702
13,488
0
91,226
W
Ratatoskr
MorganLeFuc
Ratatoskr
18,220
4,924
0
6,589
13,998
13,323
456
1,924
11,479
0
77,255
L
Cthulhu
MyDreamJucyM
Cthulhu
11,045
410
308
1,232
16,174
11,961
236
7,178
8,807
37,324
0
W
Anubis
SehZuTyp
Anubis
15,513
761
0
11,397
18,076
11,079
193
9,167
8,716
100,257
0
L
Tyr
12,132
1,359
0
9,510
19,501
19,154
0
2,964
15,458
0
51,334
L
Zeus
16,772
2,936
0
6,087
16,747
5,301
0
10,294
6,288
73,863
0
L
7,280
1,329
0
7,440
17,540
6,529
575
4,188
13,252
0
76,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,605
Gold Earned
48,525
604
Minions Killed
506
0
Camps Cleared
0
2,052,515
Distance Traveled
1,938,588
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,600
505
39
2
0
419,758
6
W
Artemis
11,189
533
128
6
0
351,875
2
L
Bastet
9,311
443
118
6
0
428,030
3
W
Nemesis
10,191
485
117
6
0
411,611
3
W
Ratatoskr
12,534
597
152
7
0
488,668
6
L
Cthulhu
8,670
413
37
2
0
403,370
1
W
Anubis
13,091
623
168
8
0
380,603
1
L
Tyr
9,763
465
96
5
0
418,371
4
L
Zeus
10,569
503
125
6
0
343,590
5
L
Ullr
10,212
486
130
6
0
345,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role