Player Matchup

Merlin
Merlin
Abaddonx
Merlin
Level 49
God Stats
3W - 5L
1,260 SR
Queue Stats
34W - 38L
1,304 Elo+
Party 2
Mercury
Mercury
Fuhrerrrr
Mercury
Level 1
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 26L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Laimos
Cthulhu
Level 10
God Stats
2W - 4L
1,208 SR
Queue Stats
2W - 5L
1,266 Elo+
Party 2
Bellona
Bellona
Rangax
Bellona
Level 49
God Stats
8W - 10L
1,410 SR
Queue Stats
72W - 62L
1,408 Elo+
Party 2
Apollo
Apollo
darkevil124
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 23
1,376 SR
1,396 Elo+

VS

Team Averages
Level 8
1,424 SR
1,373 Elo+
Sol
Sol
Bushbaby27
Sol
Level 14
God Stats
1W - 2L
1,120 SR
Queue Stats
13W - 13L
1,056 Elo+
Solo
Hercules
Hercules
EkohZo
Hercules
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 29L
1,308 Elo+
Solo
Cthulhu
Cthulhu
kalblvan
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
nagibator878
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
xXminecrafterXx
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Abaddonx
Merlin
10
6 / 1 / 3
6,708
671
6,084
4,656
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Fuhrerrrr
Mercury
10
4 / 2 / 6
6,256
626
3,589
6,112
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Laimos
Cthulhu
9
3 / 0 / 3
5,430
543
2,373
4,993
2,289
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
Rangax
Bellona
11
8 / 1 / 1
6,660
666
8,626
5,974
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
8
1 / 1 / 4
4,973
497
1,246
2,218
881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
5,749
575
2,716
5,810
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
EkohZo
Hercules
7
1 / 5 / 1
5,276
528
2,325
8,464
2,932
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
kalblvan
Cthulhu
6
0 / 4 / 0
4,309
431
1,495
6,162
2,899
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
nagibator878
Nemesis
6
0 / 3 / 2
4,575
458
2,536
6,206
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
1 / 4 / 1
4,556
456
2,489
4,238
1,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
22
Kills
4
5
Deaths
22
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
Abaddonx
Merlin
6
1
3
7.5
L
2
6
0
0.33
L
Hercules
EkohZo
Hercules
1
5
1
0.3
W
Mercury
Fuhrerrrr
Mercury
4
2
6
3.5
W
Cthulhu
Laimos
Cthulhu
3
0
3
4.5
W
Bellona
Rangax
Bellona
8
1
1
8.5
W
Apollo
1
1
4
3
L
Cthulhu
kalblvan
Cthulhu
0
4
0
0
L
Nemesis
nagibator878
Nemesis
0
3
2
0.33
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,918
Damage
11,561
23,953
Taken
30,880
10,856
Mitigated
10,810
7,904
Healing
4,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Abaddonx
Merlin
6,084
613
0
1,484
4,656
1,308
558
1,417
3,061
27,393
0
L
2,716
968
0
607
5,810
1,657
0
3,233
2,577
17,380
0
L
Hercules
EkohZo
Hercules
2,325
669
0
1,496
8,464
2,932
24
358
8,106
0
10,457
W
Mercury
Fuhrerrrr
Mercury
3,589
1,888
0
375
6,112
1,856
0
598
5,480
0
29,954
W
Cthulhu
Laimos
Cthulhu
2,373
592
0
2,229
4,993
2,289
60
1,013
3,980
16,961
0
W
Bellona
Rangax
Bellona
8,626
3,525
0
3,186
5,974
4,522
766
484
5,450
0
30,808
W
Apollo
1,246
917
0
630
2,218
881
884
541
1,677
0
15,070
L
Cthulhu
kalblvan
Cthulhu
1,495
248
0
517
6,162
2,899
255
2,511
3,422
11,516
0
L
Nemesis
nagibator878
Nemesis
2,536
1,113
0
956
6,206
2,180
0
1,367
4,839
0
17,103
L
2,489
1,481
0
444
4,238
1,142
387
1,145
3,093
0
15,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,027
Gold Earned
24,465
234
Minions Killed
136
0
Camps Cleared
0
968,230
Distance Traveled
971,216
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,708
671
46
5
0
206,661
3
L
Sol
5,749
575
33
3
0
186,230
0
L
Hercules
5,276
528
28
3
0
187,084
0
W
Mercury
6,256
626
56
6
0
212,545
4
W
Cthulhu
5,430
543
34
3
0
192,013
0
W
Bellona
6,660
666
63
6
0
194,445
1
W
Apollo
4,973
497
35
4
0
162,566
0
L
Cthulhu
4,309
431
17
2
0
203,561
1
L
Nemesis
4,575
458
27
3
0
230,130
0
L
Neith
4,556
456
31
3
0
164,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role