Player Matchup

Charybdis
Charybdis
DeadManBlake
Charybdis
Level 48
God Stats
1W - 7L
1,202 SR
Queue Stats
24W - 38L
1,345 Elo+
Party 3
Ymir
Ymir
PoliticalKing
Ymir
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 15L
1,386 Elo+
Party 3
Scylla
Scylla
ScannyScan
Scylla
Level 62
God Stats
29W - 18L
1,576 SR
Queue Stats
69W - 58L
1,471 Elo+
Party 2
Hun Batz
Hun Batz
Spontayneous
Hun Batz
Level 135
God Stats
2W - 4L
1,377 SR
Queue Stats
16W - 25L
1,346 Elo+
Party 3
Guan Yu
Guan Yu
floppyclockss
Guan Yu
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 15L
1,143 Elo+
Party 2
Team Averages
Level 85
1,431 SR
1,338 Elo+

VS

Team Averages
Level 54
1,520 SR
1,438 Elo+
Rama
Rama
 
Rama
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Havinshire
Ah Puch
Level 84
God Stats
2W - 4L
1,713 SR
Queue Stats
22W - 58L
1,623 Elo+
Party 1
Bakasura
Bakasura
PJ_Smgod_
Bakasura
Level 67
God Stats
18W - 18L
1,545 SR
Queue Stats
88W - 123L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
PapaRogue
Cthulhu
Level 46
God Stats
1W - 1L
1,355 SR
Queue Stats
27W - 81L
1,284 Elo+
Party 1
Baba Yaga
Baba Yaga
WoefulFruitcake
Baba Yaga
Level 28
God Stats
13W - 14L
1,486 SR
Queue Stats
60W - 129L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeadManBlake
Charybdis
17
11 / 8 / 2
11,976
521
21,379
25,532
10,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 9 / 13
10,366
451
8,259
27,601
31,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
ScannyScan
Scylla
19
3 / 4 / 0
11,264
490
11,633
14,923
5,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Spontayneous
Hun Batz
16
4 / 7 / 7
10,807
470
10,088
18,378
8,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
14
0 / 5 / 2
8,288
360
1,603
19,368
13,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
20 / 2 / 3
18,228
793
27,472
17,887
7,649
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Havinshire
Ah Puch
19
7 / 2 / 8
13,747
598
26,045
11,433
5,931
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
PJ_Smgod_
Bakasura
20
4 / 2 / 4
13,909
605
10,982
18,174
8,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
PapaRogue
Cthulhu
16
1 / 8 / 10
12,008
522
8,448
24,097
25,609
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baba Yaga
WoefulFruitcake
Baba Yaga
17
1 / 6 / 6
12,705
552
13,342
19,362
9,993
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
64
19
Kills
33
33
Deaths
20
24
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
20
2
3
10.75
L
Charybdis
DeadManBlake
Charybdis
11
8
2
1.5
W
Ah Puch
Havinshire
Ah Puch
7
2
8
5.5
W
Bakasura
PJ_Smgod_
Bakasura
4
2
4
3
W
Cthulhu
PapaRogue
Cthulhu
1
8
10
0.75
L
1
9
13
0.83
L
Scylla
ScannyScan
Scylla
3
4
0
0.75
L
Hun Batz
Spontayneous
Hun Batz
4
7
7
1.07
W
Baba Yaga
WoefulFruitcake
Baba Yaga
1
6
6
0.67
L
Guan Yu
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,962
Damage
86,289
105,802
Taken
90,953
69,924
Mitigated
57,562
14,196
Healing
26,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
27,472
24,552
0
9,010
17,887
7,649
10,738
5,242
12,645
0
178,921
L
Charybdis
DeadManBlake
Charybdis
21,379
14,120
0
4,569
25,532
10,487
1,611
9,839
15,469
0
84,021
W
Ah Puch
Havinshire
Ah Puch
26,045
875
0
5,828
11,433
5,931
1,312
2,883
8,550
72,481
0
W
Bakasura
PJ_Smgod_
Bakasura
10,982
8,940
0
3,608
18,174
8,380
4,540
3,575
14,599
0
95,825
W
Cthulhu
PapaRogue
Cthulhu
8,448
505
239
1,366
24,097
25,609
361
4,679
19,418
33,329
0
L
8,259
1,932
0
1,400
27,601
31,985
0
11,212
15,939
20,613
0
L
Scylla
ScannyScan
Scylla
11,633
75
0
4,124
14,923
5,485
0
8,666
5,985
80,275
0
L
Hun Batz
Spontayneous
Hun Batz
10,088
3,835
0
1,825
18,378
8,304
0
7,028
11,140
0
63,429
W
Baba Yaga
WoefulFruitcake
Baba Yaga
13,342
1,213
200
6,146
19,362
9,993
550
5,603
13,759
75,634
0
L
Guan Yu
1,603
417
742
1,536
19,368
13,663
0
11,090
7,708
0
28,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,701
Gold Earned
70,597
471
Minions Killed
696
0
Camps Cleared
0
1,914,809
Distance Traveled
2,129,464
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
18,228
793
240
10
0
410,868
1
L
Charybdis
11,976
521
152
7
0
356,797
3
W
Ah Puch
13,747
598
131
6
0
427,810
0
W
Bakasura
13,909
605
167
7
0
504,690
0
W
Cthulhu
12,008
522
45
2
0
413,698
0
L
Ymir
10,366
451
22
1
0
364,396
0
L
Scylla
11,264
490
151
7
0
417,621
3
L
Hun Batz
10,807
470
92
4
0
382,599
0
W
Baba Yaga
12,705
552
113
5
0
372,398
0
L
Guan Yu
8,288
360
54
2
0
393,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role