Player Matchup

Agni
Agni
Clipeus
Agni
Level 145
God Stats
1W - 0L
1,641 SR
Queue Stats
45W - 43L
1,509 Elo+
Solo
Vulcan
Vulcan
Geórge
Vulcan
Level 145
God Stats
1W - 0L
1,488 SR
Queue Stats
21W - 19L
1,586 Elo+
Solo
Cupid
Cupid
Insincerity
Cupid
Level 153
God Stats
1W - 1L
1,361 SR
Queue Stats
166W - 175L
1,557 Elo+
Solo
Cthulhu
Cthulhu
Venesor
Cthulhu
Level 88
God Stats
1W - 0L
1,600 SR
Queue Stats
15W - 12L
1,521 Elo+
Solo
Odin
Odin
Xeniphus
Odin
Level 87
God Stats
6W - 10L
1,367 SR
Queue Stats
284W - 251L
1,592 Elo+
Solo
Team Averages
Level 124
1,491 SR
1,553 Elo+

VS

Team Averages
Level 126
1,589 SR
1,601 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LabryZ
Baron Samedi
Level 148
God Stats
26W - 25L
1,487 SR
Queue Stats
109W - 130L
1,542 Elo+
Solo
Zeus
Zeus
Samichu001
Zeus
Level 149
God Stats
1W - 1L
1,968 SR
Queue Stats
131W - 96L
1,595 Elo+
Solo
Loki
Loki
SioMyC
Loki
Level 114
God Stats
21W - 26L
1,585 SR
Queue Stats
369W - 364L
1,561 Elo+
Solo
Hades
Hades
SoClaN
Hades
Level 59
God Stats
0W - 1L
1,407 SR
Queue Stats
9W - 7L
1,808 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Clipeus
Agni
18
13 / 3 / 13
12,426
1,130
20,512
14,281
5,849
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
Geórge
Vulcan
19
6 / 1 / 25
10,871
988
18,835
11,277
4,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
7 / 0 / 16
11,662
1,060
12,020
5,777
2,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Cthulhu
Venesor
Cthulhu
20
6 / 2 / 28
12,816
1,165
15,015
10,646
10,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
19
8 / 0 / 23
11,924
1,084
10,162
7,583
7,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

251

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
3 / 3 / 0
10,332
939
6,843
7,573
2,500
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Baron Samedi
LabryZ
Baron Samedi
16
0 / 3 / 4
9,647
877
7,895
13,479
4,791
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

16
2 / 12 / 2
10,151
923
21,352
24,619
9,040
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Loki
SioMyC
Loki
16
1 / 8 / 1
9,255
841
7,893
14,441
5,218
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Hades
SoClaN
Hades
17
0 / 14 / 3
9,549
868
1,224
20,664
9,863

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
16
40
Kills
6
6
Deaths
40
105
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
3
3
0
1
W
Agni
Clipeus
Agni
13
3
13
6.5
W
Vulcan
Geórge
Vulcan
6
1
25
18.5
W
7
0
16
15
L
Baron Samedi
LabryZ
Baron Samedi
0
3
4
0.67
L
2
12
2
0.25
L
Loki
SioMyC
Loki
1
8
1
0.19
L
Hades
SoClaN
Hades
0
14
3
0.11
W
Cthulhu
Venesor
Cthulhu
6
2
28
10
W
Odin
8
0
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,544
Damage
45,207
49,564
Taken
80,776
30,649
Mitigated
31,412
15,677
Healing
5,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,843
2,728
0
472
7,573
2,500
0
5,879
1,599
0
27,884
W
Agni
Clipeus
Agni
20,512
1,609
118
4,277
14,281
5,849
0
8,761
5,520
32,371
0
W
Vulcan
Geórge
Vulcan
18,835
3,258
128
1,682
11,277
4,265
0
6,148
5,129
30,346
0
W
12,020
8,532
2,300
3,821
5,777
2,111
0
3,388
2,389
0
57,820
L
Baron Samedi
LabryZ
Baron Samedi
7,895
350
748
959
13,479
4,791
0
11,427
2,013
24,224
0
L
21,352
1,213
0
2,854
24,619
9,040
0
18,383
5,843
67,400
0
L
Loki
SioMyC
Loki
7,893
2,212
0
501
14,441
5,218
0
8,783
5,362
0
23,740
L
Hades
SoClaN
Hades
1,224
792
70
35
20,664
9,863
0
10,313
10,061
6,795
0
W
Cthulhu
Venesor
Cthulhu
15,015
1,039
533
1,831
10,646
10,657
0
7,812
2,834
29,631
0
W
Odin
10,162
1,594
0
987
7,583
7,767
0
4,362
3,221
532
16,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,699
Gold Earned
48,934
228
Minions Killed
230
12
Camps Cleared
5
1,150,736
Distance Traveled
891,669
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,332
939
55
5
0
195,331
1
W
Agni
12,426
1,130
27
2
0
204,189
0
W
Vulcan
10,871
988
23
2
0
246,432
0
W
Cupid
11,662
1,060
119
11
8
213,067
3
L
Baron Samedi
9,647
877
48
4
2
174,061
0
L
Zeus
10,151
923
104
9
2
175,896
1
L
Loki
9,255
841
20
2
1
206,116
0
L
Hades
9,549
868
3
0
0
140,265
2
W
Cthulhu
12,816
1,165
36
3
1
227,836
1
W
Odin
11,924
1,084
23
2
3
259,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role