Player Matchup

Tiamat
Tiamat
BicepBarron
Tiamat
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 45L
1,377 Elo+
Solo
Charybdis
Charybdis
Ghozuh
Charybdis
Level 26
God Stats
5W - 8L
1,630 SR
Queue Stats
12W - 15L
1,591 Elo+
Solo
King Arthur
King Arthur
M4L x Elemental
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,385 Elo+
Solo
Team Averages
Level 47
1,543 SR
1,451 Elo+

VS

Team Averages
Level 60
1,593 SR
1,300 Elo+
Osiris
Osiris
Jgdryjrggd
Osiris
Level 67
God Stats
4W - 1L
1,668 SR
Queue Stats
186W - 282L
1,286 Elo+
Party 1
Charybdis
Charybdis
dinotron2000778
Charybdis
Level 70
God Stats
3W - 0L
1,769 SR
Queue Stats
148W - 250L
1,298 Elo+
Party 1
Geb
Geb
kokonutty
Geb
Level 44
God Stats
2W - 3L
1,343 SR
Queue Stats
107W - 161L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
4 / 9 / 5
9,754
650
9,388
15,046
9,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
Ghozuh
Charybdis
14
7 / 5 / 6
11,625
775
13,183
15,737
5,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
M4L x Elemental
King Arthur
13
3 / 12 / 6
10,623
708
4,772
21,313
8,454
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jgdryjrggd
Osiris
15
10 / 6 / 10
12,206
814
18,046
16,717
10,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
dinotron2000778
Charybdis
15
7 / 6 / 8
11,781
785
12,146
12,140
5,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
9 / 2 / 13
12,077
805
14,200
16,796
18,503
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
14
Kills
26
26
Deaths
14
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
9
5
0.72
L
Charybdis
Ghozuh
Charybdis
7
5
6
2
W
Osiris
Jgdryjrggd
Osiris
10
6
10
2.5
L
King Arthur
M4L x Elemental
King Arthur
3
12
6
0.5
W
Charybdis
dinotron2000778
Charybdis
7
6
8
1.83
W
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,343
Damage
44,392
52,096
Taken
45,653
23,890
Mitigated
34,761
5,617
Healing
5,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
9,388
865
269
2,315
15,046
9,634
0
4,719
10,327
25,878
0
L
Charybdis
Ghozuh
Charybdis
13,183
10,543
0
2,059
15,737
5,802
0
5,124
10,613
0
27,522
W
Osiris
Jgdryjrggd
Osiris
18,046
6,901
636
3,542
16,717
10,793
1,009
3,960
11,749
0
42,789
L
King Arthur
M4L x Elemental
King Arthur
4,772
1,291
83
891
21,313
8,454
0
4,593
16,720
0
15,496
W
Charybdis
dinotron2000778
Charybdis
12,146
6,950
0
902
12,140
5,465
1,352
2,708
9,432
0
51,829
W
14,200
2,143
0
905
16,796
18,503
304
3,943
12,853
26,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,002
Gold Earned
36,064
106
Minions Killed
126
2
Camps Cleared
12
680,251
Distance Traveled
832,704
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,754
650
33
2
2
219,635
1
L
Charybdis
11,625
775
49
3
0
216,855
0
W
Osiris
12,206
814
39
3
3
284,838
2
L
King Arthur
10,623
708
24
2
0
243,761
2
W
Charybdis
11,781
785
63
4
9
250,975
0
W
Geb
12,077
805
24
2
0
296,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role