Player Matchup

Zhong Kui
Zhong Kui
SANS-NRG
Zhong Kui
Level 26
God Stats
16W - 7L
1,644 SR
Queue Stats
187W - 222L
1,348 Elo+
Party 3
Sol
Sol
TinkerBellll
Sol
Level 29
God Stats
13W - 13L
1,438 SR
Queue Stats
59W - 61L
1,501 Elo+
Party 1
Cthulhu
Cthulhu
alanwinner17
Cthulhu
Level 29
God Stats
70W - 69L
1,530 SR
Queue Stats
442W - 508L
1,342 Elo+
Party 3
Arachne
Arachne
iHTDx
Arachne
Level 42
God Stats
5W - 11L
1,368 SR
Queue Stats
74W - 71L
1,535 Elo+
Party 1
Artemis
Artemis
kohoha
Artemis
Level 17
God Stats
9W - 5L
1,857 SR
Queue Stats
18W - 17L
1,410 Elo+
Party 1
Team Averages
Level 29
1,568 SR
1,427 Elo+

VS

Team Averages
Level 26
1,553 SR
1,355 Elo+
Cernunnos
Cernunnos
ClotildeMotorola
Cernunnos
Level 27
God Stats
1W - 2L
1,404 SR
Queue Stats
9W - 15L
1,224 Elo+
Party 2
Hel
Hel
FlorindaSamsung
Hel
Level 26
God Stats
6W - 7L
1,585 SR
Queue Stats
20W - 31L
1,289 Elo+
Party 2
Sun Wukong
Sun Wukong
Hyamazaki Ryo
Sun Wukong
Level 25
God Stats
2W - 2L
1,810 SR
Queue Stats
35W - 33L
1,423 Elo+
Solo
Loki
Loki
VolBaggio
Loki
Level 23
God Stats
10W - 6L
1,465 SR
Queue Stats
15W - 15L
1,422 Elo+
Solo
Susano
Susano
loxosBR
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SANS-NRG
Zhong Kui
16
3 / 0 / 5
10,155
597
13,199
9,948
8,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 10
9,113
536
8,375
9,197
4,028
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
alanwinner17
Cthulhu
15
6 / 1 / 2
8,888
523
8,183
8,579
7,955
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
iHTDx
Arachne
17
14 / 3 / 2
11,050
650
12,270
15,575
8,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
kohoha
Artemis
14
2 / 2 / 8
8,573
504
7,481
10,290
3,579
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
15
4 / 3 / 2
8,973
528
7,529
9,668
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 2
6,612
389
2,473
10,745
3,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sun Wukong
Hyamazaki Ryo
Sun Wukong
13
0 / 4 / 0
7,082
417
4,990
18,527
10,139
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
13
2 / 5 / 2
8,116
477
4,334
13,713
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
loxosBR
Susano
13
2 / 8 / 2
7,781
458
5,841
14,130
5,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
26
Kills
8
8
Deaths
26
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
4
3
2
1.67
L
0
6
2
0.17
L
Sun Wukong
Hyamazaki Ryo
Sun Wukong
0
4
0
0
W
Zhong Kui
SANS-NRG
Zhong Kui
3
0
5
5.5
W
1
2
10
3
L
Loki
2
5
2
0.6
W
Cthulhu
alanwinner17
Cthulhu
6
1
2
7
W
Arachne
iHTDx
Arachne
14
3
2
5
W
Artemis
kohoha
Artemis
2
2
8
3
L
Susano
loxosBR
Susano
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,508
Damage
25,167
53,589
Taken
66,783
31,765
Mitigated
27,470
22,279
Healing
20,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
7,529
3,843
0
2,326
9,668
3,216
0
3,859
5,809
0
46,775
L
2,473
203
2,393
3,205
10,745
3,894
0
4,796
5,949
15,768
0
L
Sun Wukong
Hyamazaki Ryo
Sun Wukong
4,990
724
0
7,928
18,527
10,139
0
9,906
8,621
0
39,996
W
Zhong Kui
SANS-NRG
Zhong Kui
13,199
2,036
0
6,660
9,948
8,198
1,676
464
9,484
63,871
0
W
8,375
1,991
0
4,435
9,197
4,028
4,059
210
8,987
44,072
0
L
Loki
4,334
1,094
0
3,914
13,713
4,612
0
4,979
8,734
0
46,299
W
Cthulhu
alanwinner17
Cthulhu
8,183
288
537
1,617
8,579
7,955
337
228
8,351
40,494
0
W
Arachne
iHTDx
Arachne
12,270
9,031
0
4,424
15,575
8,005
57
818
14,757
0
76,272
W
Artemis
kohoha
Artemis
7,481
3,739
0
4,606
10,290
3,579
612
753
9,537
0
50,768
L
Susano
loxosBR
Susano
5,841
922
0
844
14,130
5,609
0
6,217
7,913
0
37,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,779
Gold Earned
38,564
452
Minions Killed
338
0
Camps Cleared
0
1,540,672
Distance Traveled
1,529,651
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,973
528
87
5
0
288,578
3
L
Hel
6,612
389
30
2
0
299,033
3
L
Sun Wukong
7,082
417
73
4
0
308,918
6
W
Zhong Kui
10,155
597
128
8
0
316,101
3
W
Sol
9,113
536
85
5
0
300,812
6
L
Loki
8,116
477
82
5
0
329,909
0
W
Cthulhu
8,888
523
47
3
0
349,574
5
W
Arachne
11,050
650
115
7
0
329,773
6
W
Artemis
8,573
504
77
5
0
244,412
3
L
Susano
7,781
458
66
4
0
303,213
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role