Player Matchup

Fenrir
Fenrir
ClutchxKing215
Fenrir
Level 155
God Stats
6W - 11L
1,278 SR
Queue Stats
598W - 560L
1,585 Elo+
Party 2
Neith
Neith
LeWHAMZOE
Neith
Level 134
God Stats
15W - 4L
1,614 SR
Queue Stats
381W - 363L
1,545 Elo+
Party 2
Eset
Eset
Zyrdax
Eset
Level 143
God Stats
15W - 10L
2,001 SR
Queue Stats
129W - 107L
1,621 Elo+
Solo
Chaac
Chaac
davioff
Chaac
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 48L
1,487 Elo+
Party 2
Cthulhu
Cthulhu
xA1mightyZEUSx
Cthulhu
Level 152
God Stats
32W - 14L
1,720 SR
Queue Stats
691W - 628L
1,599 Elo+
Party 2
Team Averages
Level 140
1,623 SR
1,567 Elo+

VS

Team Averages
Level 118
1,610 SR
1,533 Elo+
Terra
Terra
 
Terra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Cthulhu216
Raijin
Level 89
God Stats
4W - 2L
1,565 SR
Queue Stats
191W - 164L
1,558 Elo+
Party 1
Charybdis
Charybdis
Martinchulo004
Charybdis
Level 125
God Stats
13W - 17L
1,478 SR
Queue Stats
62W - 71L
1,530 Elo+
Solo
Nike
Nike
TheOnlyProHanzo
Nike
Level 121
God Stats
3W - 1L
2,007 SR
Queue Stats
298W - 283L
1,549 Elo+
Party 1
Medusa
Medusa
TikiDooo
Medusa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 7
12,825
802
15,707
16,237
16,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
LeWHAMZOE
Neith
19
3 / 1 / 6
11,685
730
12,007
10,327
4,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Zyrdax
Eset
17
2 / 3 / 5
10,702
669
12,968
9,549
3,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
davioff
Chaac
17
1 / 1 / 10
10,828
677
17,383
15,893
17,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

19
5 / 0 / 6
11,862
741
20,816
17,253
15,462
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
0 / 2 / 2
8,842
553
7,613
23,462
15,493
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Cthulhu216
Raijin
17
1 / 6 / 3
10,149
634
10,983
12,278
4,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Martinchulo004
Charybdis
15
1 / 6 / 1
9,378
586
7,267
14,261
5,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 0 / 1
10,627
664
17,375
22,744
19,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
TikiDooo
Medusa
16
1 / 6 / 0
9,188
574
5,740
17,249
7,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
20
Kills
6
6
Deaths
20
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
2
0.5
W
9
1
7
12.5
L
Raijin
Cthulhu216
Raijin
1
6
3
0.42
W
Neith
LeWHAMZOE
Neith
3
1
6
6
L
Charybdis
Martinchulo004
Charybdis
1
6
1
0.25
L
3
0
1
3.5
L
Medusa
TikiDooo
Medusa
1
6
0
0.17
W
Eset
Zyrdax
Eset
2
3
5
1.5
W
Chaac
davioff
Chaac
1
1
10
6
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,881
Damage
48,978
69,259
Taken
89,994
57,501
Mitigated
52,633
28,731
Healing
22,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
7,613
910
3,631
9,125
23,462
15,493
0
8,191
14,366
25,806
0
W
15,707
2,606
0
4,712
16,237
16,815
757
4,270
11,353
5,120
25,090
L
Raijin
Cthulhu216
Raijin
10,983
716
0
1,340
12,278
4,526
0
5,270
6,606
39,939
0
W
Neith
LeWHAMZOE
Neith
12,007
4,645
0
3,428
10,327
4,236
3,042
4,838
4,964
0
65,379
L
Charybdis
Martinchulo004
Charybdis
7,267
4,092
0
1,920
14,261
5,230
0
5,512
8,260
0
28,877
L
17,375
1,555
0
5,080
22,744
19,597
0
10,453
10,932
8,660
32,631
L
Medusa
TikiDooo
Medusa
5,740
2,518
392
1,219
17,249
7,787
141
5,973
10,708
0
38,108
W
Eset
Zyrdax
Eset
12,968
219
2,052
2,059
9,549
3,425
356
3,806
5,584
47,217
0
W
Chaac
davioff
Chaac
17,383
2,531
0
6,850
15,893
17,563
249
4,805
10,343
0
41,870
W
20,816
1,410
1,033
8,597
17,253
15,462
105
4,893
11,796
53,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,902
Gold Earned
48,184
395
Minions Killed
337
11
Camps Cleared
6
1,487,670
Distance Traveled
1,333,514
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,842
553
45
3
1
283,203
5
W
Fenrir
12,825
802
35
2
1
318,217
7
L
Raijin
10,149
634
85
5
1
239,767
1
W
Neith
11,685
730
108
7
4
246,725
1
L
Charybdis
9,378
586
67
4
0
237,158
5
L
Nike
10,627
664
72
5
1
345,793
3
L
Medusa
9,188
574
68
4
3
227,593
4
W
Eset
10,702
669
100
6
4
275,594
0
W
Chaac
10,828
677
65
4
2
305,082
4
W
Cthulhu
11,862
741
87
5
0
342,052
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role