Player Matchup

Tiamat
Tiamat
Crombanex
Tiamat
Level 99
God Stats
1W - 3L
1,253 SR
Queue Stats
37W - 52L
1,387 Elo+
Party 1
Achilles
Achilles
Silvae_of_Orin
Achilles
Level 16
God Stats
2W - 6L
1,501 SR
Queue Stats
4W - 13L
1,153 Elo+
Party 1
Neith
Neith
Tmoney23
Neith
Level 52
God Stats
6W - 12L
1,319 SR
Queue Stats
78W - 84L
1,423 Elo+
Solo
Team Averages
Level 56
1,358 SR
1,321 Elo+

VS

Team Averages
Level 85
1,566 SR
1,472 Elo+
Ra
Ra
EidolonBae
Ra
Level 105
God Stats
5W - 4L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Solo
Fenrir
Fenrir
Oooooohhhhhh339
Fenrir
Level 28
God Stats
52W - 33L
1,643 SR
Queue Stats
199W - 187L
1,472 Elo+
Solo
Charybdis
Charybdis
kingtwinkie23
Charybdis
Level 121
God Stats
7W - 12L
1,556 SR
Queue Stats
226W - 221L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Crombanex
Tiamat
11
1 / 5 / 1
7,246
659
3,789
9,807
3,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
9
0 / 5 / 1
6,475
589
2,160
10,340
8,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Tmoney23
Neith
11
3 / 6 / 1
8,044
731
7,185
9,498
3,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 6
9,595
872
9,809
4,904
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
4 / 2 / 12
8,450
768
9,072
9,078
7,061
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
kingtwinkie23
Charybdis
11
3 / 1 / 11
8,431
766
6,242
5,868
2,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
4
Kills
16
16
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Crombanex
Tiamat
1
5
1
0.3
W
9
1
6
12
W
4
2
12
5
L
Achilles
0
5
1
0.1
L
Neith
Tmoney23
Neith
3
6
1
0.58
W
Charybdis
kingtwinkie23
Charybdis
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,134
Damage
25,123
29,645
Taken
19,850
14,962
Mitigated
11,480
5,102
Healing
5,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Crombanex
Tiamat
3,789
458
204
1,974
9,807
3,578
0
1,979
7,638
19,304
0
W
9,809
835
2,035
1,884
4,904
1,992
208
832
4,029
30,081
0
W
9,072
1,679
0
1,440
9,078
7,061
274
2,141
6,640
0
22,863
L
Achilles
2,160
283
0
1,445
10,340
8,304
0
4,715
5,325
0
8,246
L
Neith
Tmoney23
Neith
7,185
2,782
138
1,341
9,498
3,080
0
3,108
6,124
0
29,854
W
Charybdis
kingtwinkie23
Charybdis
6,242
2,105
0
419
5,868
2,427
479
1,328
4,418
0
24,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,765
Gold Earned
26,476
112
Minions Killed
142
6
Camps Cleared
5
506,059
Distance Traveled
574,839
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,246
659
56
5
1
181,111
3
W
Ra
9,595
872
63
6
2
214,137
0
W
Fenrir
8,450
768
22
2
1
200,549
2
L
Achilles
6,475
589
22
2
1
161,365
2
L
Neith
8,044
731
34
3
4
163,583
1
W
Charybdis
8,431
766
57
5
2
160,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role