Player Matchup

Chang'e
Chang'e
ALNDG
Chang'e
Level 106
God Stats
15W - 18L
1,389 SR
Queue Stats
457W - 483L
1,451 Elo+
Party 1
Athena
Athena
AlejandroB117
Athena
Level 88
God Stats
12W - 14L
1,506 SR
Queue Stats
245W - 257L
1,467 Elo+
Solo
Arachne
Arachne
Dragonmj77
Arachne
Level 100
God Stats
20W - 21L
1,525 SR
Queue Stats
358W - 351L
1,470 Elo+
Solo
Scylla
Scylla
SlimSethy
Scylla
Level 124
God Stats
4W - 4L
1,610 SR
Queue Stats
516W - 613L
1,430 Elo+
Solo
Neith
Neith
Soul-Lucifer880
Neith
Level 81
God Stats
46W - 47L
1,542 SR
Queue Stats
220W - 270L
1,384 Elo+
Party 1
Team Averages
Level 100
1,514 SR
1,440 Elo+

VS

Team Averages
Level 108
1,535 SR
1,463 Elo+
Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Auxit
Cabrakan
Level 85
God Stats
6W - 16L
1,497 SR
Queue Stats
160W - 197L
1,426 Elo+
Solo
Khepri
Khepri
CM JacintoMx
Khepri
Level 104
God Stats
1W - 1L
1,301 SR
Queue Stats
52W - 49L
1,419 Elo+
Solo
Jormungandr
Jormungandr
Genji8909
Jormungandr
Level 127
God Stats
40W - 27L
1,605 SR
Queue Stats
357W - 338L
1,470 Elo+
Solo
Erlang Shen
Erlang Shen
I VenoMR I
Erlang Shen
Level 117
God Stats
6W - 6L
1,771 SR
Queue Stats
177W - 169L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ALNDG
Chang'e
15
1 / 5 / 1
9,122
480
8,178
15,743
11,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 8 / 4
8,386
441
7,409
23,672
21,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Dragonmj77
Arachne
18
4 / 6 / 4
10,919
575
8,474
18,709
8,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
SlimSethy
Scylla
14
3 / 6 / 7
8,784
462
10,249
10,697
4,066
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 4 / 1
9,824
517
12,113
11,543
4,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
7 / 0 / 5
10,477
551
12,340
10,132
3,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Auxit
Cabrakan
16
7 / 8 / 5
10,212
537
15,938
19,605
14,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
14
0 / 1 / 14
8,820
464
4,702
11,745
10,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Genji8909
Jormungandr
18
13 / 2 / 7
11,529
607
22,448
15,447
8,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
I VenoMR I
Erlang Shen
17
2 / 2 / 2
9,881
520
8,244
15,794
15,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
13
Kills
29
29
Deaths
13
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
0
5
9.5
L
Chang'e
ALNDG
Chang'e
1
5
1
0.3
L
1
8
4
0.38
W
Cabrakan
Auxit
Cabrakan
7
8
5
1.19
W
Khepri
0
1
14
7
L
Arachne
Dragonmj77
Arachne
4
6
4
1
W
Jormungandr
Genji8909
Jormungandr
13
2
7
8.25
W
Erlang Shen
I VenoMR I
Erlang Shen
2
2
2
1.5
L
Scylla
SlimSethy
Scylla
3
6
7
1.08
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,423
Damage
63,672
80,364
Taken
72,723
49,190
Mitigated
53,254
22,797
Healing
25,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,340
5,756
442
7,254
10,132
3,949
4,313
2,499
7,633
0
74,049
L
Chang'e
ALNDG
Chang'e
8,178
1,286
1,083
7,842
15,743
11,740
498
7,629
7,802
50,917
0
L
7,409
1,536
118
4,250
23,672
21,104
0
10,038
13,396
27,917
0
W
Cabrakan
Auxit
Cabrakan
15,938
2,048
0
6,199
19,605
14,051
414
7,678
11,927
59,708
0
W
Khepri
4,702
415
0
973
11,745
10,839
269
3,578
8,167
17,898
0
L
Arachne
Dragonmj77
Arachne
8,474
4,973
0
5,346
18,709
8,132
2,091
11,008
7,455
0
85,707
W
Jormungandr
Genji8909
Jormungandr
22,448
5,597
0
5,005
15,447
8,963
48
4,523
10,924
71,102
0
W
Erlang Shen
I VenoMR I
Erlang Shen
8,244
2,267
0
5,187
15,794
15,452
430
7,558
8,236
7,574
64,749
L
Scylla
SlimSethy
Scylla
10,249
1,542
0
869
10,697
4,066
0
8,369
2,114
43,714
0
L
12,113
4,933
300
2,989
11,543
4,148
0
6,097
5,335
0
61,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,035
Gold Earned
50,919
462
Minions Killed
502
0
Camps Cleared
0
1,680,972
Distance Traveled
1,760,289
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,477
551
147
8
0
365,342
0
L
Chang'e
9,122
480
114
6
0
295,711
7
L
Athena
8,386
441
38
2
0
326,029
0
W
Cabrakan
10,212
537
92
5
0
309,369
5
W
Khepri
8,820
464
27
1
0
374,052
2
L
Arachne
10,919
575
136
7
0
371,890
3
W
Jormungandr
11,529
607
112
6
0
379,562
1
W
Erlang Shen
9,881
520
124
7
0
331,964
2
L
Scylla
8,784
462
67
4
0
353,326
7
L
Neith
9,824
517
107
6
0
334,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role