Player Matchup

Pele
Pele
ELiTe_ProGaMeR98
Pele
Level 40
God Stats
7W - 13L
1,415 SR
Queue Stats
19W - 43L
1,213 Elo+
Party 2
Bacchus
Bacchus
TRL-Darky
Bacchus
Level 48
God Stats
3W - 6L
1,314 SR
Queue Stats
23W - 47L
1,255 Elo+
Party 2
Baron Samedi
Baron Samedi
grigorievieru123
Baron Samedi
Level 29
God Stats
3W - 1L
1,459 SR
Queue Stats
79W - 61L
1,526 Elo+
Solo
Team Averages
Level 39
1,396 SR
1,331 Elo+

VS

Team Averages
Level 44
1,508 SR
1,378 Elo+
Sol
Sol
 
Sol
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Xx-AtomiiK-59
Medusa
Level 44
God Stats
36W - 40L
1,523 SR
Queue Stats
54W - 82L
1,392 Elo+
Party 1
Cerberus
Cerberus
xDMG11x
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 2 / 7
13,395
837
17,322
16,678
7,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
TRL-Darky
Bacchus
15
4 / 1 / 17
11,315
707
7,740
9,139
12,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
grigorievieru123
Baron Samedi
14
4 / 3 / 14
11,156
697
11,712
14,185
7,162
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 5 / 2
11,180
699
18,629
16,010
6,274
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 9 / 2
10,237
640
10,114
16,241
5,712
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
xDMG11x
Cerberus
8
0 / 10 / 2
8,266
517
925
11,250
3,668

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
22
Kills
6
6
Deaths
24
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
5
2
1
W
14
2
7
8.75
W
Bacchus
TRL-Darky
Bacchus
4
1
17
12.5
L
2
9
2
0.33
W
Baron Samedi
grigorievieru123
Baron Samedi
4
3
14
3.67
L
Cerberus
xDMG11x
Cerberus
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,774
Damage
29,668
40,002
Taken
43,501
26,630
Mitigated
15,654
14,868
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
18,629
2,911
169
4,966
16,010
6,274
0
7,199
8,333
61,551
0
W
17,322
6,016
0
7,098
16,678
7,154
1,846
8,811
7,867
0
54,067
W
Bacchus
TRL-Darky
Bacchus
7,740
849
559
1,804
9,139
12,314
62
3,682
5,457
23,031
0
L
10,114
2,914
97
928
16,241
5,712
339
8,159
7,798
0
39,093
W
Baron Samedi
grigorievieru123
Baron Samedi
11,712
1,084
1,378
4,029
14,185
7,162
1,012
7,613
6,572
38,412
0
L
Cerberus
xDMG11x
Cerberus
925
58
0
749
11,250
3,668
0
3,757
7,204
2,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,866
Gold Earned
29,683
184
Minions Killed
174
7
Camps Cleared
7
918,685
Distance Traveled
660,582
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,180
699
91
6
5
253,815
2
W
Pele
13,395
837
80
5
3
338,642
0
W
Bacchus
11,315
707
23
1
3
304,652
3
L
Medusa
10,237
640
76
5
2
254,108
0
W
Baron Samedi
11,156
697
81
5
1
275,391
3
L
Cerberus
8,266
517
7
0
0
152,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role