Player Matchup

Ymir
Ymir
CooyoTee
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,644 Elo+
Solo
Medusa
Medusa
Smeltier
Medusa
Level 25
God Stats
7W - 9L
1,634 SR
Queue Stats
46W - 81L
1,358 Elo+
Party 1
Da Ji
Da Ji
Swordstalker2
Da Ji
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 34L
1,198 Elo+
Party 1
Hades
Hades
TheSc4reCrow
Hades
Level 18
God Stats
8W - 19L
1,404 SR
Queue Stats
75W - 124L
1,284 Elo+
Party 1
Zhong Kui
Zhong Kui
Ασεσινο
Zhong Kui
Level 18
God Stats
34W - 13L
1,714 SR
Queue Stats
60W - 38L
1,628 Elo+
Solo
Team Averages
Level 15
1,550 SR
1,423 Elo+

VS

Team Averages
Level 19
1,519 SR
1,376 Elo+
Fenrir
Fenrir
ArthurFrancoToma
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,403 Elo+
Solo
Thanatos
Thanatos
Batatton22
Thanatos
Level 28
God Stats
8W - 6L
1,593 SR
Queue Stats
49W - 40L
1,482 Elo+
Solo
Olorun
Olorun
BernardJonas225
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,215 Elo+
Solo
Ra
Ra
bruninhoast
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 104L
1,394 Elo+
Solo
Hachiman
Hachiman
derekgreen
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 3 / 6
5,307
482
2,174
6,680
2,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Smeltier
Medusa
11
6 / 2 / 2
6,761
615
4,208
4,368
1,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
8 / 0 / 3
7,031
639
4,940
5,174
1,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 2 / 2
6,014
547
2,830
4,421
2,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
Ασεσινο
Zhong Kui
12
5 / 0 / 3
6,917
629
5,167
5,993
4,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 6 / 0
4,418
402
1,502
7,402
2,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Batatton22
Thanatos
9
0 / 3 / 4
5,669
515
5,273
7,922
3,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 7 / 1
5,063
460
2,521
5,999
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 3 / 0
5,426
493
2,598
4,161
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
derekgreen
Hachiman
10
3 / 2 / 1
6,306
573
4,492
6,650
1,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
21
Kills
7
7
Deaths
21
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Thanatos
Batatton22
Thanatos
0
3
4
0.67
L
1
7
1
0.21
W
Ymir
0
3
6
1
W
Medusa
Smeltier
Medusa
6
2
2
3.5
W
8
0
3
9.5
W
2
2
2
1.5
L
2
3
0
0.67
L
Hachiman
derekgreen
Hachiman
3
2
1
1.75
W
Zhong Kui
Ασεσινο
Zhong Kui
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,319
Damage
16,386
26,636
Taken
32,134
11,918
Mitigated
10,484
7,235
Healing
9,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,502
853
0
1,026
7,402
2,280
0
2,638
4,764
0
8,818
L
Thanatos
Batatton22
Thanatos
5,273
1,197
0
5,501
7,922
3,084
87
2,900
5,022
0
34,147
L
2,521
1,266
0
354
5,999
1,826
56
1,170
4,829
9,020
1,469
W
Ymir
2,174
735
0
80
6,680
2,349
168
1,186
5,494
7,328
0
W
Medusa
Smeltier
Medusa
4,208
1,913
0
1,217
4,368
1,119
859
688
3,680
0
28,507
W
4,940
1,911
0
1,256
5,174
1,625
0
300
4,874
0
27,177
W
2,830
659
86
635
4,421
2,249
298
1,891
2,530
20,477
0
L
2,598
338
87
622
4,161
1,387
0
2,396
1,765
18,879
0
L
Hachiman
derekgreen
Hachiman
4,492
2,649
0
1,802
6,650
1,907
52
1,067
5,583
0
30,038
W
Zhong Kui
Ασεσινο
Zhong Kui
5,167
574
0
3,961
5,993
4,576
1,542
557
5,436
34,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,030
Gold Earned
26,882
232
Minions Killed
197
0
Camps Cleared
0
1,099,278
Distance Traveled
964,335
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,418
402
10
1
0
197,116
0
L
Thanatos
5,669
515
54
5
0
208,977
3
L
Olorun
5,063
460
16
1
0
205,732
0
W
Ymir
5,307
482
14
1
0
226,129
1
W
Medusa
6,761
615
55
5
0
217,207
4
W
Da Ji
7,031
639
53
5
0
241,704
2
W
Hades
6,014
547
46
4
0
212,808
0
L
Ra
5,426
493
46
4
0
157,531
0
L
Hachiman
6,306
573
71
6
0
194,979
4
W
Zhong Kui
6,917
629
64
6
0
201,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role