Player Matchup

Charybdis
Charybdis
CheesecakeKid21
Charybdis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,288 Elo+
Party 2
Cthulhu
Cthulhu
elktonman
Cthulhu
Level 76
God Stats
0W - 6L
1,170 SR
Queue Stats
97W - 164L
1,142 Elo+
Solo
Nox
Nox
kevdebeast
Nox
Level 118
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 5L
1,213 Elo+
Party 2
Team Averages
Level 106
1,306 SR
1,214 Elo+

VS

Team Averages
Level 108
1,424 SR
1,489 Elo+
Danzaburou
Danzaburou
AlphaDani86
Danzaburou
Level 146
God Stats
8W - 19L
1,446 SR
Queue Stats
70W - 67L
1,519 Elo+
Party 1
The Morrigan
The Morrigan
ArashiJaeger35
The Morrigan
Level 31
God Stats
2W - 3L
1,362 SR
Queue Stats
178W - 193L
1,429 Elo+
Solo
Cthulhu
Cthulhu
ArmyRANGER_2813
Cthulhu
Level 147
God Stats
5W - 4L
1,463 SR
Queue Stats
69W - 67L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CheesecakeKid21
Charybdis
11
3 / 2 / 2
7,286
662
4,677
5,718
1,916
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cthulhu
elktonman
Cthulhu
7
0 / 3 / 2
6,023
548
1,465
6,013
2,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 4 / 3
7,122
647
3,264
8,499
2,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlphaDani86
Danzaburou
12
4 / 1 / 3
8,391
763
4,974
5,829
1,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
ArashiJaeger35
The Morrigan
9
1 / 4 / 0
7,047
641
3,457
5,137
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 0 / 5
8,439
767
7,757
6,043
4,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
5
Kills
9
9
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlphaDani86
Danzaburou
4
1
3
5.5
W
The Morrigan
ArashiJaeger35
The Morrigan
1
4
0
0.25
W
4
0
5
6.5
L
Charybdis
CheesecakeKid21
Charybdis
3
2
2
2
L
Cthulhu
elktonman
Cthulhu
0
3
2
0.33
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,406
Damage
16,188
20,230
Taken
17,009
7,206
Mitigated
8,246
4,164
Healing
3,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlphaDani86
Danzaburou
4,974
1,816
329
1,690
5,829
1,857
1,991
1,773
4,056
0
32,628
W
The Morrigan
ArashiJaeger35
The Morrigan
3,457
440
0
302
5,137
1,479
0
1,803
3,300
14,738
1,385
W
7,757
465
585
770
6,043
4,910
327
2,025
4,018
24,467
0
L
Charybdis
CheesecakeKid21
Charybdis
4,677
1,846
0
1,344
5,718
1,916
0
2,944
2,750
0
24,178
L
Cthulhu
elktonman
Cthulhu
1,465
241
168
0
6,013
2,429
0
2,693
3,256
7,749
97
L
3,264
448
313
2,339
8,499
2,861
0
4,656
3,637
20,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,431
Gold Earned
23,877
108
Minions Killed
132
3
Camps Cleared
8
488,979
Distance Traveled
587,287
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,391
763
63
6
4
181,909
4
W
The Morrigan
7,047
641
29
3
2
182,281
1
W
Cthulhu
8,439
767
40
4
2
223,097
2
L
Charybdis
7,286
662
51
5
1
186,073
4
L
Cthulhu
6,023
548
18
2
0
119,668
0
L
Nox
7,122
647
39
4
2
183,238
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role