Player Matchup

Izanami
Izanami
Rs99
Izanami
Level 25
God Stats
4W - 1L
1,586 SR
Queue Stats
8W - 3L
1,359 Elo+
Solo
Ares
Ares
daggydug
Ares
Level 108
God Stats
1W - 0L
1,283 SR
Queue Stats
244W - 288L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
rapkillah
Kukulkan
Level 33
God Stats
16W - 13L
1,559 SR
Queue Stats
109W - 164L
1,324 Elo+
Party 1
Team Averages
Level 55
1,476 SR
1,381 Elo+

VS

Team Averages
Level 58
1,514 SR
1,432 Elo+
Charybdis
Charybdis
 
Charybdis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Ikayl
Tyr
Level 67
God Stats
9W - 12L
1,543 SR
Queue Stats
480W - 439L
1,534 Elo+
Party 2
Zhong Kui
Zhong Kui
Svolin
Zhong Kui
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 38L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Rs99
Izanami
14
7 / 4 / 4
10,415
801
18,925
13,627
6,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
12
0 / 3 / 10
8,382
645
5,472
14,165
14,407
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
rapkillah
Kukulkan
14
5 / 3 / 4
9,268
713
8,609
7,426
3,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
7 / 4 / 3
9,662
743
13,552
12,506
4,499
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
Ikayl
Tyr
13
2 / 3 / 6
8,214
632
9,116
16,488
9,829
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Svolin
Zhong Kui
12
1 / 5 / 8
8,477
652
8,222
14,715
7,965
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
12
Kills
10
10
Deaths
12
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
7
4
3
2.13
L
Tyr
Ikayl
Tyr
2
3
6
1.67
W
Izanami
Rs99
Izanami
7
4
4
2.25
L
Zhong Kui
Svolin
Zhong Kui
1
5
8
1
W
Ares
0
3
10
1.67
W
Kukulkan
rapkillah
Kukulkan
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,006
Damage
30,890
35,218
Taken
43,709
23,975
Mitigated
22,293
7,672
Healing
14,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
13,552
6,171
225
4,747
12,506
4,499
447
3,835
8,671
0
51,145
L
Tyr
Ikayl
Tyr
9,116
1,039
0
5,830
16,488
9,829
349
6,307
10,181
0
19,111
W
Izanami
Rs99
Izanami
18,925
14,265
0
4,678
13,627
6,061
17
3,123
10,504
0
45,056
L
Zhong Kui
Svolin
Zhong Kui
8,222
1,042
0
3,348
14,715
7,965
0
4,403
10,312
25,197
0
W
Ares
5,472
397
379
1,203
14,165
14,407
231
4,550
9,615
10,453
0
W
Kukulkan
rapkillah
Kukulkan
8,609
855
586
826
7,426
3,507
102
854
6,572
25,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,065
Gold Earned
26,353
124
Minions Killed
129
5
Camps Cleared
6
670,470
Distance Traveled
667,922
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,662
743
66
5
3
204,268
3
L
Tyr
8,214
632
19
1
3
259,928
2
W
Izanami
10,415
801
69
5
3
206,835
2
L
Zhong Kui
8,477
652
44
3
0
203,726
3
W
Ares
8,382
645
9
1
0
243,474
2
W
Kukulkan
9,268
713
46
4
2
220,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role