Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Headshot1o14560
Sobek
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,563 Elo+
Solo
Amaterasu
Amaterasu
Jackin Factotum
Amaterasu
Level 158
God Stats
1W - 1L
1,548 SR
Queue Stats
118W - 118L
1,561 Elo+
Solo
Scylla
Scylla
NekoKawaiiii
Scylla
Level 140
God Stats
1W - 1L
1,543 SR
Queue Stats
135W - 148L
1,525 Elo+
Solo
Team Averages
Level 107
1,518 SR
1,530 Elo+

VS

Team Averages
Level 88
1,561 SR
1,503 Elo+
Skadi
Skadi
 
Skadi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Frodantum
Apollo
Level 17
God Stats
1W - 0L
1,346 SR
Queue Stats
2W - 4L
1,318 Elo+
Solo
Vamana
Vamana
HandledBinkie78
Vamana
Level 158
God Stats
1W - 1L
1,893 SR
Queue Stats
170W - 160L
1,546 Elo+
Party 1
Xing Tian
Xing Tian
LILBUZZ2177
Xing Tian
Level 129
God Stats
4W - 9L
1,568 SR
Queue Stats
233W - 239L
1,570 Elo+
Party 1
Agni
Agni
Zendnds
Agni
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 62L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
7 / 6 / 5
7,539
1,257
6,536
8,342
4,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
 
He Bo
12
3 / 5 / 6
6,823
1,137
4,994
5,786
1,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
1 / 5 / 4
5,490
915
1,768
6,171
3,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Jackin Factotum
Amaterasu
11
1 / 3 / 4
6,270
1,045
2,226
11,031
7,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
10
1 / 4 / 3
5,878
980
4,524
6,440
3,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
5 / 1 / 12
7,877
1,313
9,260
4,398
1,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
Frodantum
Apollo
14
8 / 2 / 10
8,046
1,341
5,317
5,096
2,272
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
5 / 3 / 11
7,506
1,251
6,914
11,621
9,076
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
LILBUZZ2177
Xing Tian
11
2 / 4 / 13
7,185
1,198
4,114
10,162
8,939
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
Zendnds
Agni
13
3 / 3 / 14
7,499
1,250
7,528
4,647
1,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
83
13
Kills
23
23
Deaths
13
22
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
7
6
5
1.58
L
He Bo
 
He Bo
3
5
6
1.2
W
Skadi
 
Skadi
5
1
12
11
W
Apollo
Frodantum
Apollo
8
2
10
6.5
W
5
3
11
3.5
L
1
5
4
0.6
L
Amaterasu
Jackin Factotum
Amaterasu
1
3
4
1
W
Xing Tian
LILBUZZ2177
Xing Tian
2
4
13
2.13
L
Scylla
1
4
3
0.63
W
Agni
Zendnds
Agni
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,048
Damage
33,133
37,770
Taken
35,924
19,589
Mitigated
23,968
8,252
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,536
467
0
925
8,342
4,050
204
2,346
5,996
9,529
0
L
He Bo
 
He Bo
4,994
66
742
230
5,786
1,961
268
701
5,085
11,972
0
W
Skadi
 
Skadi
9,260
4,150
768
764
4,398
1,778
1,540
3,423
975
0
19,998
W
Apollo
Frodantum
Apollo
5,317
1,841
0
469
5,096
2,272
2,534
3,403
1,693
0
11,606
W
6,914
2,967
819
4,624
11,621
9,076
482
4,414
7,207
0
10,375
L
1,768
230
0
376
6,171
3,029
79
1,826
4,345
2,518
0
L
Amaterasu
Jackin Factotum
Amaterasu
2,226
657
114
4,120
11,031
7,503
312
4,191
6,840
0
5,192
W
Xing Tian
LILBUZZ2177
Xing Tian
4,114
506
708
636
10,162
8,939
201
4,035
6,127
6,714
0
L
Scylla
4,524
424
395
1,350
6,440
3,046
152
2,578
3,862
11,855
0
W
Agni
Zendnds
Agni
7,528
336
663
924
4,647
1,903
358
2,547
2,100
17,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,000
Gold Earned
38,113
50
Minions Killed
67
0
Camps Cleared
0
475,676
Distance Traveled
700,655
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,539
1,257
6
1
0
92,415
1
L
He Bo
6,823
1,137
19
3
0
83,404
3
W
Skadi
7,877
1,313
32
5
0
145,544
0
W
Apollo
8,046
1,341
13
2
0
134,116
0
W
Vamana
7,506
1,251
5
1
0
143,604
1
L
Sobek
5,490
915
2
0
0
84,878
0
L
Amaterasu
6,270
1,045
4
1
0
99,885
1
W
Xing Tian
7,185
1,198
2
0
0
137,669
1
L
Scylla
5,878
980
19
3
0
115,094
0
W
Agni
7,499
1,250
15
3
0
139,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role