Player Matchup

Ra
Ra
AreckY222
Ra
Level 14
God Stats
2W - 3L
1,468 SR
Queue Stats
7W - 12L
1,311 Elo+
Party 1
Thor
Thor
Fnittle13
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,341 Elo+
Solo
Nemesis
Nemesis
KsiazeWroclawia
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,311 Elo+
Party 1
Neith
Neith
Vähid
Neith
Level 8
God Stats
8W - 11L
1,381 SR
Queue Stats
29W - 49L
1,292 Elo+
Solo
Hel
Hel
xJACKxxINFERNOx
Hel
Level 16
God Stats
14W - 15L
1,427 SR
Queue Stats
81W - 81L
1,349 Elo+
Solo
Team Averages
Level 15
1,455 SR
1,321 Elo+

VS

Team Averages
Level 30
1,550 SR
1,464 Elo+
Merlin
Merlin
Hoddemann
Merlin
Level 77
God Stats
3W - 4L
1,310 SR
Queue Stats
28W - 48L
1,394 Elo+
Party 2
Thor
Thor
Huntiman
Thor
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,458 Elo+
Party 2
Izanami
Izanami
Jtma1
Izanami
Level 21
God Stats
21W - 17L
1,418 SR
Queue Stats
47W - 84L
1,406 Elo+
Party 2
Yemoja
Yemoja
SacredDawn
Yemoja
Level 12
God Stats
1W - 2L
1,669 SR
Queue Stats
32W - 54L
1,464 Elo+
Party 2
Thanatos
Thanatos
darkice211
Thanatos
Level 18
God Stats
4W - 0L
1,853 SR
Queue Stats
8W - 4L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 13 / 10
13,661
1,138
19,213
24,283
9,684
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
16
1 / 3 / 5
9,948
829
4,126
5,680
1,574
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mace

Mace

+10
Physical Power

19
6 / 6 / 9
12,657
1,055
12,489
20,172
7,703
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Vähid
Neith
19
1 / 11 / 14
11,725
977
7,486
26,148
14,528
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
5 / 13 / 15
13,019
1,085
18,027
27,621
21,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hoddemann
Merlin
20
5 / 2 / 22
12,810
1,068
16,675
9,533
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
20
14 / 3 / 23
15,309
1,276
18,817
13,948
5,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Jtma1
Izanami
20
23 / 4 / 17
16,076
1,340
45,442
15,470
6,028
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
SacredDawn
Yemoja
20
0 / 6 / 25
11,589
966
4,306
15,440
11,699
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
darkice211
Thanatos
20
4 / 7 / 22
12,212
1,018
12,630
15,161
6,444
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
155
22
Kills
46
46
Deaths
22
53
Assists
109
Player
Kills
Deaths
Assists
KDA
L
9
13
10
1.08
L
Thor
1
3
5
1.17
W
Merlin
Hoddemann
Merlin
5
2
22
8
W
Thor
14
3
23
8.5
W
Izanami
Jtma1
Izanami
23
4
17
7.88
L
6
6
9
1.75
W
Yemoja
SacredDawn
Yemoja
0
6
25
2.08
L
Neith
Vähid
Neith
1
11
14
0.73
W
Thanatos
darkice211
Thanatos
4
7
22
2.14
L
5
13
15
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,341
Damage
97,870
103,904
Taken
69,552
54,503
Mitigated
33,557
15,939
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,213
1,468
3,171
1,578
24,283
9,684
0
5,786
18,497
40,865
0
L
Thor
4,126
1,261
0
586
5,680
1,574
0
932
4,748
0
10,148
W
Merlin
Hoddemann
Merlin
16,675
349
0
0
9,533
3,727
0
3,630
5,903
53,228
0
W
Thor
18,817
3,849
0
123
13,948
5,659
0
8,593
5,355
0
27,200
W
Izanami
Jtma1
Izanami
45,442
38,656
0
0
15,470
6,028
0
7,130
8,340
0
84,357
L
12,489
4,718
0
1,429
20,172
7,703
0
5,626
14,546
0
26,876
W
Yemoja
SacredDawn
Yemoja
4,306
1,406
6,615
1,529
15,440
11,699
0
9,794
5,646
13,266
0
L
Neith
Vähid
Neith
7,486
2,047
0
1,971
26,148
14,528
0
3,883
22,265
0
32,176
W
Thanatos
darkice211
Thanatos
12,630
3,740
0
4,351
15,161
6,444
0
8,093
7,068
0
22,789
L
18,027
2,059
3,816
3,388
27,621
21,014
0
4,754
22,867
49,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,010
Gold Earned
67,996
207
Minions Killed
227
6
Camps Cleared
6
1,022,265
Distance Traveled
1,028,236
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,661
1,138
45
4
0
215,565
0
L
Thor
9,948
829
11
1
1
91,250
2
W
Merlin
12,810
1,068
92
8
2
216,782
3
W
Thor
15,309
1,276
19
2
1
223,717
0
W
Izanami
16,076
1,340
80
7
2
197,259
0
L
Nemesis
12,657
1,055
22
2
2
281,306
0
W
Yemoja
11,589
966
18
2
0
168,492
0
L
Neith
11,725
977
45
4
1
213,347
0
W
Thanatos
12,212
1,018
18
2
1
221,986
1
L
Hel
13,019
1,085
84
7
2
220,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role