Player Matchup

Erlang Shen
Erlang Shen
Juanchis21
Erlang Shen
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 73L
1,935 Elo+
Solo
Cerberus
Cerberus
Killa50554
Cerberus
Level 21
God Stats
14W - 12L
1,333 SR
Queue Stats
77W - 64L
1,618 Elo+
Party 1
Cthulhu
Cthulhu
Plaxmanta
Cthulhu
Level 16
God Stats
20W - 21L
1,617 SR
Queue Stats
82W - 81L
1,512 Elo+
Solo
Charybdis
Charybdis
catchy44
Charybdis
Level 27
God Stats
1W - 3L
1,393 SR
Queue Stats
74W - 61L
1,621 Elo+
Party 1
Merlin
Merlin
maddeningman
Merlin
Level 8
God Stats
3W - 1L
1,779 SR
Queue Stats
4W - 1L
1,750 Elo+
Solo
Team Averages
Level 18
1,524 SR
1,687 Elo+

VS

Team Averages
Level 13
1,669 SR
1,609 Elo+
Chernobog
Chernobog
D3monwolf117
Chernobog
Level 10
God Stats
20W - 4L
2,022 SR
Queue Stats
41W - 17L
1,900 Elo+
Solo
King Arthur
King Arthur
MiYamoEsPwn
King Arthur
Level 17
God Stats
19W - 8L
1,500 SR
Queue Stats
36W - 40L
1,405 Elo+
Party 2
Ares
Ares
Saltynoodlefish
Ares
Level 4
God Stats
2W - 0L
1,685 SR
Queue Stats
4W - 3L
1,606 Elo+
Solo
Ah Puch
Ah Puch
Ukavo
Ah Puch
Level 17
God Stats
10W - 6L
1,672 SR
Queue Stats
34W - 37L
1,416 Elo+
Party 2
Fenrir
Fenrir
partypig1013
Fenrir
Level 16
God Stats
2W - 1L
1,463 SR
Queue Stats
38W - 14L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Juanchis21
Erlang Shen
18
14 / 7 / 0
11,832
592
21,071
19,337
15,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Killa50554
Cerberus
13
0 / 6 / 9
8,643
432
6,698
18,532
15,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Plaxmanta
Cthulhu
13
0 / 2 / 0
8,249
412
5,081
10,097
5,556
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
catchy44
Charybdis
16
1 / 4 / 2
9,627
481
6,646
10,557
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
15
1 / 7 / 5
9,498
475
7,724
12,458
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
D3monwolf117
Chernobog
20
7 / 1 / 7
12,452
623
12,653
12,194
5,514
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
MiYamoEsPwn
King Arthur
17
3 / 0 / 9
10,852
543
7,746
14,336
9,768
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 7 / 9
9,188
459
4,642
15,889
13,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
Ukavo
Ah Puch
16
3 / 5 / 9
10,241
512
10,382
16,518
6,995
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
19
11 / 4 / 8
12,105
605
15,640
19,112
9,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
16
Kills
26
26
Deaths
17
16
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chernobog
D3monwolf117
Chernobog
7
1
7
10.5
L
Erlang Shen
Juanchis21
Erlang Shen
14
7
0
2
L
Cerberus
Killa50554
Cerberus
0
6
9
0.75
W
King Arthur
MiYamoEsPwn
King Arthur
3
0
9
7.5
L
Cthulhu
Plaxmanta
Cthulhu
0
2
0
0
W
2
7
9
0.93
W
Ah Puch
Ukavo
Ah Puch
3
5
9
1.5
L
Charybdis
catchy44
Charybdis
1
4
2
0.5
L
Merlin
1
7
5
0.5
W
Fenrir
11
4
8
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,220
Damage
51,063
70,981
Taken
78,049
44,615
Mitigated
44,693
17,292
Healing
22,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
D3monwolf117
Chernobog
12,653
7,292
0
4,170
12,194
5,514
1,138
1,462
10,690
0
109,931
L
Erlang Shen
Juanchis21
Erlang Shen
21,071
12,414
0
5,809
19,337
15,469
0
2,964
16,373
0
90,969
L
Cerberus
Killa50554
Cerberus
6,698
190
0
2,901
18,532
15,111
0
6,971
11,561
25,578
0
W
King Arthur
MiYamoEsPwn
King Arthur
7,746
1,326
0
3,478
14,336
9,768
230
6,146
8,190
0
56,358
L
Cthulhu
Plaxmanta
Cthulhu
5,081
1,069
0
3,466
10,097
5,556
0
85
10,012
38,074
0
W
4,642
501
0
2,320
15,889
13,288
151
4,414
11,475
30,064
0
W
Ah Puch
Ukavo
Ah Puch
10,382
1,015
0
6,196
16,518
6,995
1,059
6,086
10,343
62,154
0
L
Charybdis
catchy44
Charybdis
6,646
3,257
0
3,405
10,557
3,748
0
917
9,640
0
70,017
L
Merlin
7,724
73
0
1,711
12,458
4,731
0
4,087
8,371
63,931
0
W
Fenrir
15,640
7,531
0
6,163
19,112
9,128
1,004
3,586
15,526
0
90,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,849
Gold Earned
54,838
525
Minions Killed
554
0
Camps Cleared
0
1,685,442
Distance Traveled
1,858,686
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,452
623
174
9
0
373,504
2
L
Erlang Shen
11,832
592
123
6
0
353,615
1
L
Cerberus
8,643
432
35
2
0
391,141
2
W
King Arthur
10,852
543
121
6
0
414,869
0
L
Cthulhu
8,249
412
85
4
0
247,923
1
W
Ares
9,188
459
37
2
0
348,179
3
W
Ah Puch
10,241
512
112
6
0
317,091
0
L
Charybdis
9,627
481
144
7
0
354,070
4
L
Merlin
9,498
475
138
7
0
338,693
0
W
Fenrir
12,105
605
110
6
0
405,043
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role