Player Matchup

Charybdis
Charybdis
DGMormont
Charybdis
Level 129
God Stats
3W - 4L
1,669 SR
Queue Stats
175W - 169L
1,525 Elo+
Solo
Zhong Kui
Zhong Kui
FOOLKILLAH
Zhong Kui
Level 158
God Stats
9W - 3L
1,816 SR
Queue Stats
874W - 785L
1,559 Elo+
Solo
Chang'e
Chang'e
Joly_Jolie
Chang'e
Level 136
God Stats
65W - 51L
1,560 SR
Queue Stats
119W - 105L
1,481 Elo+
Solo
Set
Set
WeltyGamer
Set
Level 138
God Stats
0W - 3L
1,296 SR
Queue Stats
481W - 475L
1,543 Elo+
Solo
Odin
Odin
theMagikMann4
Odin
Level 127
God Stats
4W - 7L
1,480 SR
Queue Stats
429W - 398L
1,491 Elo+
Solo
Team Averages
Level 138
1,564 SR
1,520 Elo+

VS

Team Averages
Level 108
1,676 SR
1,609 Elo+
Kuzenbo
Kuzenbo
LuckyWil21
Kuzenbo
Level 126
God Stats
5W - 1L
1,811 SR
Queue Stats
17W - 15L
1,639 Elo+
Party 1
Charybdis
Charybdis
Magislain1
Charybdis
Level 84
God Stats
2W - 2L
1,524 SR
Queue Stats
34W - 16L
1,755 Elo+
Party 1
Ra
Ra
MrGreeinch
Ra
Level 125
God Stats
3W - 1L
1,507 SR
Queue Stats
62W - 65L
1,565 Elo+
Party 1
Sol
Sol
SWAGK1LLEUR
Sol
Level 139
God Stats
2W - 0L
1,878 SR
Queue Stats
71W - 64L
1,585 Elo+
Party 1
Erlang Shen
Erlang Shen
uckrs
Erlang Shen
Level 64
God Stats
3W - 1L
1,659 SR
Queue Stats
58W - 54L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DGMormont
Charybdis
15
2 / 9 / 3
10,159
442
9,413
18,792
5,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
FOOLKILLAH
Zhong Kui
17
6 / 4 / 3
11,540
502
21,387
22,825
16,578
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Joly_Jolie
Chang'e
15
3 / 7 / 3
9,478
412
7,840
18,822
8,961
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 6 / 4
11,340
493
10,221
17,460
7,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 4 / 2
11,862
516
6,478
16,824
14,536
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LuckyWil21
Kuzenbo
15
1 / 4 / 12
10,398
452
8,647
18,210
26,984
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Magislain1
Charybdis
20
14 / 2 / 6
14,137
615
20,181
15,706
5,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
1 / 3 / 8
12,481
543
7,854
14,752
17,413
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
7 / 6 / 7
12,750
554
24,769
23,214
8,037
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
uckrs
Erlang Shen
20
7 / 2 / 9
14,644
637
11,873
18,188
12,410
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
17
Kills
30
30
Deaths
17
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DGMormont
Charybdis
2
9
3
0.39
L
Zhong Kui
FOOLKILLAH
Zhong Kui
6
4
3
1.88
L
Chang'e
Joly_Jolie
Chang'e
3
7
3
0.64
W
Kuzenbo
LuckyWil21
Kuzenbo
1
4
12
1.75
W
Charybdis
Magislain1
Charybdis
14
2
6
8.5
W
1
3
8
1.67
W
7
6
7
1.75
L
5
6
4
1.17
L
1
4
2
0.5
W
Erlang Shen
uckrs
Erlang Shen
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,339
Damage
73,324
94,723
Taken
90,070
52,760
Mitigated
70,530
28,060
Healing
38,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DGMormont
Charybdis
9,413
4,176
0
2,702
18,792
5,609
0
5,633
13,159
0
63,607
L
Zhong Kui
FOOLKILLAH
Zhong Kui
21,387
2,574
0
11,099
22,825
16,578
388
16,313
6,512
83,509
0
L
Chang'e
Joly_Jolie
Chang'e
7,840
412
3,284
6,820
18,822
8,961
36
7,973
10,849
37,734
0
W
Kuzenbo
LuckyWil21
Kuzenbo
8,647
2,302
0
544
18,210
26,984
778
6,766
11,364
30,351
0
W
Charybdis
Magislain1
Charybdis
20,181
11,680
0
8,841
15,706
5,686
3,676
4,737
10,817
0
95,804
W
7,854
960
2,047
6,780
14,752
17,413
1,259
5,231
9,120
79,878
0
W
24,769
10,112
0
13,282
23,214
8,037
7,037
10,493
12,575
102,099
0
L
10,221
4,709
0
925
17,460
7,076
0
7,625
9,835
0
96,579
L
6,478
1,176
0
3,230
16,824
14,536
0
4,390
12,434
5,981
62,150
W
Erlang Shen
uckrs
Erlang Shen
11,873
6,518
0
6,946
18,188
12,410
821
3,318
14,687
0
144,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,379
Gold Earned
64,410
634
Minions Killed
631
0
Camps Cleared
0
1,984,456
Distance Traveled
2,192,322
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,159
442
116
5
0
342,491
0
L
Zhong Kui
11,540
502
152
7
0
372,692
0
L
Chang'e
9,478
412
50
2
0
429,389
2
W
Kuzenbo
10,398
452
35
2
0
427,853
1
W
Charybdis
14,137
615
125
5
0
425,290
1
W
Ra
12,481
543
165
7
0
410,171
1
W
Sol
12,750
554
133
6
0
388,558
2
L
Set
11,340
493
141
6
0
475,341
5
L
Odin
11,862
516
175
8
0
364,543
7
W
Erlang Shen
14,644
637
173
8
0
540,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role