Player Matchup

Medusa
Medusa
 
Medusa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
KDS DeathSwitch
Gilgamesh
Level 51
God Stats
5W - 3L
1,334 SR
Queue Stats
208W - 184L
1,450 Elo+
Party 1
Hun Batz
Hun Batz
WakefulCandy59
Hun Batz
Level 117
God Stats
1W - 0L
1,568 SR
Queue Stats
40W - 43L
1,417 Elo+
Solo
Chang'e
Chang'e
koreanito82
Chang'e
Level 145
God Stats
2W - 2L
1,516 SR
Queue Stats
272W - 261L
1,452 Elo+
Solo
Team Averages
Level 97
1,483 SR
1,464 Elo+

VS

Team Averages
Level 87
1,528 SR
1,488 Elo+
Ares
Ares
Bigfoothowl1
Ares
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
579W - 586L
1,464 Elo+
Solo
Set
Set
Gera544
Set
Level 67
God Stats
7W - 12L
1,373 SR
Queue Stats
292W - 360L
1,359 Elo+
Solo
Zeus
Zeus
IronMan2669
Zeus
Level 113
God Stats
9W - 8L
1,662 SR
Queue Stats
37W - 48L
1,435 Elo+
Solo
Chaac
Chaac
Kinzoku Kage
Chaac
Level 66
God Stats
14W - 13L
1,532 SR
Queue Stats
226W - 215L
1,411 Elo+
Solo
Danzaburou
Danzaburou
Mxnsterr
Danzaburou
Level 58
God Stats
3W - 3L
1,573 SR
Queue Stats
3W - 4L
1,771 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
8 / 2 / 5
7,822
602
10,878
7,024
2,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
 
Ymir
11
3 / 1 / 13
7,243
557
4,597
9,439
7,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
KDS DeathSwitch
Gilgamesh
14
6 / 0 / 3
8,801
677
7,844
10,833
9,123
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Hun Batz
13
5 / 2 / 2
7,518
578
3,530
9,820
3,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
koreanito82
Chang'e
13
4 / 4 / 2
7,806
600
5,640
9,298
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
6,129
471
2,389
10,928
4,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
10
0 / 6 / 5
6,281
483
5,746
10,312
3,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 4 / 1
7,778
598
9,803
7,297
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 4 / 0
6,124
471
5,314
9,512
7,562
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Mxnsterr
Danzaburou
10
1 / 5 / 2
6,192
476
4,977
7,835
2,613
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
26
Kills
9
9
Deaths
26
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
5
5.25
W
Ymir
 
Ymir
3
1
13
9.5
L
1
7
2
0.29
L
Set
0
6
5
0.42
L
7
4
1
1.88
W
Gilgamesh
KDS DeathSwitch
Gilgamesh
6
0
3
7.5
L
0
4
0
0
L
Danzaburou
Mxnsterr
Danzaburou
1
5
2
0.4
W
Hun Batz
5
2
2
3
W
Chang'e
koreanito82
Chang'e
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,489
Damage
28,229
46,414
Taken
45,884
25,015
Mitigated
21,111
13,783
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,878
5,985
0
2,112
7,024
2,383
2,250
2,544
4,480
0
48,683
W
Ymir
 
Ymir
4,597
405
836
2,056
9,439
7,089
801
3,404
6,035
18,774
0
L
2,389
46
373
1,790
10,928
4,950
0
2,012
8,856
15,026
0
L
Set
5,746
3,195
0
519
10,312
3,676
0
1,975
8,227
0
34,713
L
9,803
645
0
1,872
7,297
2,310
904
4,355
2,667
37,706
0
W
Gilgamesh
KDS DeathSwitch
Gilgamesh
7,844
1,654
0
3,946
10,833
9,123
188
609
10,224
10,873
40,552
L
5,314
2,026
0
3,255
9,512
7,562
0
1,494
7,996
0
30,915
L
Danzaburou
Mxnsterr
Danzaburou
4,977
1,977
0
1,555
7,835
2,613
0
1,886
5,949
0
31,300
W
Hun Batz
3,530
987
0
806
9,820
3,088
899
2,284
7,536
0
44,430
W
Chang'e
koreanito82
Chang'e
5,640
494
450
3,577
9,298
3,332
1,213
3,351
5,947
37,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,190
Gold Earned
32,504
372
Minions Killed
279
0
Camps Cleared
0
1,232,838
Distance Traveled
1,176,478
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,822
602
85
7
0
224,512
2
W
Ymir
7,243
557
28
2
0
228,647
4
L
Ares
6,129
471
29
2
0
224,681
0
L
Set
6,281
483
59
5
0
260,832
1
L
Zeus
7,778
598
72
6
0
225,323
2
W
Gilgamesh
8,801
677
114
9
0
263,963
0
L
Chaac
6,124
471
69
5
0
232,754
0
L
Danzaburou
6,192
476
50
4
0
232,888
4
W
Hun Batz
7,518
578
86
7
0
270,548
3
W
Chang'e
7,806
600
59
5
0
245,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role