Player Matchup

Kali
Kali
DerFacuGamer
Kali
Level 16
God Stats
4W - 0L
1,956 SR
Queue Stats
36W - 0L
2,031 Elo+
Party 2
Bacchus
Bacchus
Dovahkiin16
Bacchus
Level 158
God Stats
6W - 1L
1,652 SR
Queue Stats
336W - 88L
1,903 Elo+
Party 2
Scylla
Scylla
LoliTiburoncin
Scylla
Level 160
God Stats
186W - 57L
1,843 SR
Queue Stats
355W - 119L
1,955 Elo+
Party 2
Gilgamesh
Gilgamesh
adrian0140
Gilgamesh
Level 80
God Stats
3W - 0L
1,741 SR
Queue Stats
164W - 69L
1,826 Elo+
Party 2
Apollo
Apollo
juankblaster
Apollo
Level 26
God Stats
7W - 0L
1,904 SR
Queue Stats
194W - 38L
1,914 Elo+
Party 2
Team Averages
Level 88
1,819 SR
1,926 Elo+

VS

Team Averages
Level 106
1,520 SR
1,589 Elo+
Zeus
Zeus
 
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MzinhoBR
Anhur
Level 147
God Stats
7W - 8L
1,554 SR
Queue Stats
1,125W - 945L
1,670 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PedroHDL10
Tsukuyomi
Level 28
God Stats
25W - 10L
1,787 SR
Queue Stats
191W - 91L
1,670 Elo+
Party 1
Cupid
Cupid
stream164magical
Cupid
Level 108
God Stats
2W - 5L
1,259 SR
Queue Stats
640W - 507L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 1
7,433
743
8,060
7,976
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Dovahkiin16
Bacchus
10
4 / 2 / 2
5,888
589
5,377
6,957
8,750
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 0 / 4
6,781
678
1,632
2,835
860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gilgamesh
adrian0140
Gilgamesh
8
1 / 2 / 7
5,314
531
1,959
5,862
2,178
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
11
5 / 1 / 5
6,502
650
3,283
7,847
2,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 3 / 0
5,309
531
3,441
3,991
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
 
Cthulhu
7
0 / 4 / 2
4,749
475
3,077
6,937
1,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
MzinhoBR
Anhur
10
2 / 3 / 0
6,082
608
3,779
5,905
1,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
PedroHDL10
Tsukuyomi
9
2 / 6 / 0
5,538
554
4,184
7,631
2,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 4 / 1
5,065
507
2,564
5,966
1,270
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
19
Kills
4
5
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
0
0
L
Cthulhu
 
Cthulhu
0
4
2
0.25
W
8
0
1
8.5
W
Bacchus
Dovahkiin16
Bacchus
4
2
2
2.5
W
1
0
4
3
L
Anhur
MzinhoBR
Anhur
2
3
0
0.67
L
Tsukuyomi
PedroHDL10
Tsukuyomi
2
6
0
0.33
W
Gilgamesh
adrian0140
Gilgamesh
1
2
7
2.25
W
Apollo
5
1
5
7.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,311
Damage
17,045
31,477
Taken
30,430
17,236
Mitigated
8,915
12,167
Healing
4,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,441
205
0
1,131
3,991
1,121
0
608
3,339
32,155
0
L
Cthulhu
 
Cthulhu
3,077
511
0
530
6,937
1,984
78
611
6,292
14,373
0
W
8,060
4,494
0
4,041
7,976
3,244
35
1,608
6,368
0
43,465
W
Bacchus
Dovahkiin16
Bacchus
5,377
888
0
1,146
6,957
8,750
0
0
6,957
22,088
0
W
1,632
555
0
1,091
2,835
860
0
1,356
1,479
46,315
0
L
Anhur
MzinhoBR
Anhur
3,779
1,214
0
115
5,905
1,791
0
1,595
4,284
0
33,873
L
Tsukuyomi
PedroHDL10
Tsukuyomi
4,184
1,059
0
944
7,631
2,749
0
4,221
3,410
0
23,374
W
Gilgamesh
adrian0140
Gilgamesh
1,959
439
0
1,649
5,862
2,178
15
1,917
3,945
775
11,917
W
Apollo
3,283
1,858
0
4,240
7,847
2,204
0
1,753
6,094
0
31,552
L
2,564
1,708
75
1,526
5,966
1,270
0
0
5,966
0
29,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,918
Gold Earned
26,743
318
Minions Killed
262
0
Camps Cleared
0
1,047,163
Distance Traveled
930,759
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,309
531
77
8
0
162,896
3
L
Cthulhu
4,749
475
12
1
0
195,110
5
W
Kali
7,433
743
80
8
0
231,632
1
W
Bacchus
5,888
589
37
4
0
206,566
2
W
Scylla
6,781
678
109
11
0
199,072
1
L
Anhur
6,082
608
69
7
0
192,542
0
L
Tsukuyomi
5,538
554
49
5
0
195,424
4
W
Gilgamesh
5,314
531
20
2
0
194,389
1
W
Apollo
6,502
650
72
7
0
215,504
1
L
Cupid
5,065
507
55
6
0
184,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role