Player Matchup

Medusa
Medusa
OnlineAirplane8
Medusa
Level 123
God Stats
2W - 1L
1,598 SR
Queue Stats
102W - 122L
1,430 Elo+
Party 1
Tiamat
Tiamat
SoulsKing996
Tiamat
Level 117
God Stats
19W - 15L
1,565 SR
Queue Stats
103W - 117L
1,447 Elo+
Party 1
Bellona
Bellona
Zalco040415
Bellona
Level 59
God Stats
1W - 1L
1,785 SR
Queue Stats
18W - 29L
1,264 Elo+
Party 1
Team Averages
Level 100
1,649 SR
1,380 Elo+

VS

Team Averages
Level 74
1,390 SR
1,429 Elo+
Ra
Ra
H2OBlupanda
Ra
Level 86
God Stats
5W - 4L
1,437 SR
Queue Stats
195W - 234L
1,530 Elo+
Party 2
Gilgamesh
Gilgamesh
HarshScissors6
Gilgamesh
Level 47
God Stats
12W - 16L
1,587 SR
Queue Stats
53W - 86L
1,370 Elo+
Party 2
Thanatos
Thanatos
Quickshotz Lee
Thanatos
Level 89
God Stats
3W - 11L
1,145 SR
Queue Stats
231W - 335L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 0
13,062
653
20,243
16,486
6,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
15
2 / 5 / 5
12,255
613
20,551
13,066
10,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Zalco040415
Bellona
12
1 / 13 / 5
11,273
564
7,241
18,344
15,232
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 12
14,240
712
14,261
19,303
13,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
HarshScissors6
Gilgamesh
16
11 / 3 / 8
13,849
692
13,472
18,084
14,961
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
16
8 / 3 / 10
13,749
687
11,958
19,616
11,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
9
Kills
25
25
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
6
3
12
4
W
Gilgamesh
HarshScissors6
Gilgamesh
11
3
8
5
L
6
7
0
0.86
W
Thanatos
8
3
10
4.33
L
Tiamat
2
5
5
0.9
L
Bellona
Zalco040415
Bellona
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,035
Damage
39,691
47,896
Taken
57,003
32,327
Mitigated
40,328
7,036
Healing
29,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,261
896
6,094
11,419
19,303
13,754
1,063
8,168
10,521
95,109
0
W
Gilgamesh
HarshScissors6
Gilgamesh
13,472
4,734
697
4,607
18,084
14,961
1,535
5,276
12,306
1,537
21,324
L
20,243
9,876
158
2,799
16,486
6,496
0
4,137
12,349
0
66,942
W
Thanatos
11,958
5,072
196
6,807
19,616
11,613
495
6,169
13,005
0
35,458
L
Tiamat
20,551
1,515
0
3,398
13,066
10,599
73
4,297
8,769
47,750
0
L
Bellona
Zalco040415
Bellona
7,241
1,669
0
681
18,344
15,232
110
6,716
11,628
0
16,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,590
Gold Earned
41,838
189
Minions Killed
241
5
Camps Cleared
12
987,184
Distance Traveled
1,065,895
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,240
712
193
10
7
390,058
7
W
Gilgamesh
13,849
692
22
1
1
318,180
0
L
Medusa
13,062
653
100
5
2
357,736
4
W
Thanatos
13,749
687
26
1
4
357,657
3
L
Tiamat
12,255
613
79
4
3
341,631
1
L
Bellona
11,273
564
10
1
0
287,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role