Player Matchup

Agni
Agni
ISM4QC
Agni
Level 6
God Stats
0W - 4L
1,378 SR
Queue Stats
1W - 7L
1,222 Elo+
Party 2
Danzaburou
Danzaburou
Kyude
Danzaburou
Level 50
God Stats
4W - 13L
1,365 SR
Queue Stats
80W - 181L
1,331 Elo+
Party 2
Tyr
Tyr
XxtiantxX
Tyr
Level 47
God Stats
3W - 10L
1,313 SR
Queue Stats
44W - 105L
1,217 Elo+
Party 2
Team Averages
Level 34
1,352 SR
1,257 Elo+

VS

Team Averages
Level 53
1,405 SR
1,256 Elo+
Scylla
Scylla
PuskyTheSixth
Scylla
Level 84
God Stats
7W - 3L
1,565 SR
Queue Stats
158W - 309L
1,250 Elo+
Party 1
Hel
Hel
hypersilvaz
Hel
Level 58
God Stats
7W - 19L
1,260 SR
Queue Stats
132W - 268L
1,266 Elo+
Party 1
Neith
Neith
mihami14
Neith
Level 17
God Stats
3W - 7L
1,390 SR
Queue Stats
6W - 22L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
ISM4QC
Agni
15
0 / 9 / 4
12,746
531
19,323
26,422
13,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Kyude
Danzaburou
17
6 / 7 / 1
15,451
644
26,750
28,029
8,556
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
1 / 13 / 4
12,990
541
7,602
31,377
35,173
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 3 / 11
16,685
695
36,389
20,516
9,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 1 / 15
16,624
693
29,506
22,322
13,713
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
mihami14
Neith
17
1 / 3 / 24
14,457
602
12,155
19,453
9,147
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
7
Kills
29
29
Deaths
7
9
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Agni
ISM4QC
Agni
0
9
4
0.22
L
Danzaburou
Kyude
Danzaburou
6
7
1
0.93
W
15
3
11
6.83
L
1
13
4
0.23
W
13
1
15
20.5
W
Neith
mihami14
Neith
1
3
24
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,675
Damage
78,050
85,828
Taken
62,291
57,590
Mitigated
31,989
18,315
Healing
36,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
ISM4QC
Agni
19,323
2,306
427
6,565
26,422
13,861
128
20,094
5,737
52,810
0
L
Danzaburou
Kyude
Danzaburou
26,750
11,921
311
8,992
28,029
8,556
869
22,606
4,997
0
85,759
W
36,389
1,191
102
4,194
20,516
9,129
1,172
5,873
14,643
72,716
0
L
7,602
508
56
1,964
31,377
35,173
160
21,618
9,027
0
20,698
W
29,506
3,012
12,800
14,988
22,322
13,713
782
8,829
13,493
73,387
0
W
Neith
mihami14
Neith
12,155
5,167
0
4,271
19,453
9,147
876
5,524
13,929
0
47,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,187
Gold Earned
47,766
190
Minions Killed
250
2
Camps Cleared
11
1,167,979
Distance Traveled
1,323,938
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,746
531
76
3
0
404,979
4
L
Danzaburou
15,451
644
102
4
2
373,740
0
W
Scylla
16,685
695
81
3
4
390,723
1
L
Tyr
12,990
541
12
1
0
389,260
1
W
Hel
16,624
693
95
4
5
504,413
1
W
Neith
14,457
602
74
3
2
428,802
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role