Player Matchup

Agni
Agni
Ajugo
Agni
Level 23
God Stats
3W - 0L
1,554 SR
Queue Stats
9W - 6L
1,560 Elo+
Solo
Charybdis
Charybdis
DankTurner420
Charybdis
Level 29
God Stats
7W - 7L
1,379 SR
Queue Stats
184W - 208L
1,416 Elo+
Solo
Kukulkan
Kukulkan
L0EY
Kukulkan
Level 28
God Stats
8W - 8L
1,388 SR
Queue Stats
70W - 69L
1,429 Elo+
Solo
Cerberus
Cerberus
Percudrums
Cerberus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
smokeybacon711
Neith
Level 6
God Stats
1W - 1L
1,135 SR
Queue Stats
19W - 32L
1,238 Elo+
Solo
Team Averages
Level 19
1,391 SR
1,429 Elo+

VS

Team Averages
Level 11
1,394 SR
1,227 Elo+
Anubis
Anubis
HectorA
Anubis
Level 29
God Stats
7W - 8L
1,267 SR
Queue Stats
7W - 8L
1,260 Elo+
Solo
Nemesis
Nemesis
Jd150r
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,111 Elo+
Party 1
Neith
Neith
JediMoon91
Neith
Level 10
God Stats
2W - 2L
1,357 SR
Queue Stats
9W - 12L
1,266 Elo+
Solo
Fafnir
Fafnir
MaverickDallas
Fafnir
Level 9
God Stats
1W - 3L
1,346 SR
Queue Stats
12W - 20L
1,357 Elo+
Party 1
Fenrir
Fenrir
jdstrangee
Fenrir
Level 2
God Stats
3W - 7L
1,500 SR
Queue Stats
3W - 8L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Ajugo
Agni
20
9 / 4 / 21
15,431
1,102
22,981
14,661
5,157
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
DankTurner420
Charybdis
20
16 / 11 / 13
16,751
1,197
39,015
22,825
9,477
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
L0EY
Kukulkan
20
11 / 4 / 22
15,828
1,131
28,954
16,880
6,851
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
Percudrums
Cerberus
19
1 / 5 / 18
12,447
889
5,361
14,715
14,039
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 8 / 19
13,698
978
15,275
15,434
5,381
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

49

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HectorA
Anubis
20
11 / 9 / 10
16,601
1,186
20,369
24,414
13,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Jd150r
Nemesis
20
6 / 17 / 12
14,009
1,001
15,941
31,875
24,668
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
20
11 / 1 / 14
16,424
1,173
32,892
19,595
9,468
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 5 / 13
13,759
983
5,052
20,648
18,242
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
jdstrangee
Fenrir
19
1 / 11 / 11
11,768
841
4,294
22,246
18,442
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
92
43
Kills
32
32
Deaths
43
93
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Agni
Ajugo
Agni
9
4
21
4.88
W
Charybdis
DankTurner420
Charybdis
16
11
13
2.05
L
Anubis
HectorA
Anubis
11
9
10
1.78
L
Nemesis
Jd150r
Nemesis
6
17
12
0.71
L
Neith
11
1
14
18
W
Kukulkan
L0EY
Kukulkan
11
4
22
5.5
L
3
5
13
1.9
W
Cerberus
Percudrums
Cerberus
1
5
18
2
L
Fenrir
jdstrangee
Fenrir
1
11
11
0.59
W
6
8
19
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,586
Damage
78,548
84,515
Taken
118,778
40,905
Mitigated
84,453
5,563
Healing
22,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Ajugo
Agni
22,981
3,386
0
733
14,661
5,157
0
3,278
11,383
48,147
0
W
Charybdis
DankTurner420
Charybdis
39,015
21,312
0
546
22,825
9,477
0
6,463
16,362
0
68,128
L
Anubis
HectorA
Anubis
20,369
1,728
0
7,015
24,414
13,633
0
9,791
14,623
68,652
0
L
Nemesis
Jd150r
Nemesis
15,941
8,378
0
1,388
31,875
24,668
0
16,540
15,335
0
25,039
L
Neith
32,892
15,769
0
8,642
19,595
9,468
0
7,178
12,417
0
80,140
W
Kukulkan
L0EY
Kukulkan
28,954
3,557
0
1,160
16,880
6,851
0
4,756
12,124
57,677
0
L
5,052
1,532
0
4,877
20,648
18,242
0
12,112
8,536
15,043
0
W
Cerberus
Percudrums
Cerberus
5,361
565
0
1,748
14,715
14,039
0
5,006
9,580
20,409
0
L
Fenrir
jdstrangee
Fenrir
4,294
1,125
0
1,030
22,246
18,442
0
11,675
10,571
0
9,878
W
15,275
6,717
0
1,376
15,434
5,381
0
5,628
9,645
0
30,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,155
Gold Earned
72,561
263
Minions Killed
248
3
Camps Cleared
6
1,057,974
Distance Traveled
1,183,374
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,431
1,102
60
4
1
235,376
0
W
Charybdis
16,751
1,197
84
6
1
216,327
0
L
Anubis
16,601
1,186
113
8
4
231,184
0
L
Nemesis
14,009
1,001
14
1
0
259,119
0
L
Neith
16,424
1,173
95
7
2
255,837
0
W
Kukulkan
15,828
1,131
60
4
0
255,065
0
L
Fafnir
13,759
983
20
1
0
254,844
0
W
Cerberus
12,447
889
28
2
0
153,407
4
L
Fenrir
11,768
841
6
0
0
182,390
2
W
Neith
13,698
978
31
2
1
197,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role