Player Matchup

Anubis
Anubis
A_Ebiiiii
Anubis
Level 26
God Stats
41W - 31L
1,464 SR
Queue Stats
126W - 130L
1,428 Elo+
Party 1
Thanatos
Thanatos
JUBY XD
Thanatos
Level 37
God Stats
2W - 1L
1,276 SR
Queue Stats
14W - 18L
1,279 Elo+
Party 2
Hades
Hades
Mohammad_om76
Hades
Level 21
God Stats
11W - 1L
1,984 SR
Queue Stats
70W - 70L
1,447 Elo+
Party 1
Jormungandr
Jormungandr
Odlotowy XD
Jormungandr
Level 18
God Stats
2W - 2L
1,722 SR
Queue Stats
17W - 17L
1,390 Elo+
Party 2
Fenrir
Fenrir
reza_gh78
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 38L
1,476 Elo+
Party 1
Team Averages
Level 23
1,589 SR
1,404 Elo+

VS

Team Averages
Level 14
1,482 SR
1,407 Elo+
Arachne
Arachne
Deimos3530
Arachne
Level 5
God Stats
9W - 9L
1,531 SR
Queue Stats
18W - 16L
1,539 Elo+
Solo
Pele
Pele
Harozyk
Pele
Level 23
God Stats
10W - 5L
1,669 SR
Queue Stats
44W - 39L
1,439 Elo+
Solo
Ra
Ra
Tango2811
Ra
Level 16
God Stats
1W - 5L
1,123 SR
Queue Stats
71W - 94L
1,265 Elo+
Solo
Bastet
Bastet
cebulkowy-parow
Bastet
Level 18
God Stats
24W - 16L
1,587 SR
Queue Stats
26W - 20L
1,569 Elo+
Solo
Charybdis
Charybdis
marcos965
Charybdis
Level 7
God Stats
0W - 5L
1,500 SR
Queue Stats
4W - 21L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
A_Ebiiiii
Anubis
20
16 / 5 / 14
16,083
1,340
30,665
19,315
9,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
JUBY XD
Thanatos
19
6 / 1 / 13
12,435
1,036
11,180
7,597
5,045
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 4 / 18
13,837
1,153
16,243
13,841
9,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Odlotowy XD
Jormungandr
20
3 / 3 / 26
12,880
1,073
16,361
14,059
21,460
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
reza_gh78
Fenrir
19
5 / 7 / 19
12,020
1,002
7,360
12,367
10,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

209

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Deimos3530
Arachne
18
6 / 2 / 4
12,667
1,056
7,162
10,656
2,828
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Harozyk
Pele
19
5 / 12 / 10
12,979
1,082
17,583
26,938
8,296
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 10 / 9
12,805
1,067
9,912
13,386
3,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 5 / 11
12,687
1,057
20,486
20,188
6,681
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
marcos965
Charybdis
18
1 / 12 / 8
10,996
916
4,527
19,071
6,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
62
40
Kills
20
20
Deaths
41
90
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Anubis
A_Ebiiiii
Anubis
16
5
14
4.6
L
Arachne
Deimos3530
Arachne
6
2
4
4
L
Pele
Harozyk
Pele
5
12
10
0.83
W
Thanatos
JUBY XD
Thanatos
6
1
13
12.5
W
10
4
18
4.75
W
Jormungandr
Odlotowy XD
Jormungandr
3
3
26
5.33
L
4
10
9
0.85
L
4
5
11
1.9
L
Charybdis
marcos965
Charybdis
1
12
8
0.42
W
Fenrir
reza_gh78
Fenrir
5
7
19
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,809
Damage
59,670
67,179
Taken
90,239
55,131
Mitigated
28,472
19,877
Healing
5,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
A_Ebiiiii
Anubis
30,665
321
857
10,756
19,315
9,293
0
2,264
17,051
79,380
0
L
Arachne
Deimos3530
Arachne
7,162
5,254
0
1,362
10,656
2,828
0
7,705
2,951
0
21,150
L
Pele
Harozyk
Pele
17,583
8,022
0
2,104
26,938
8,296
0
16,294
10,644
0
50,528
W
Thanatos
JUBY XD
Thanatos
11,180
3,722
776
4,670
7,597
5,045
0
671
6,926
0
26,251
W
16,243
772
332
983
13,841
9,242
0
3,229
10,612
28,455
0
W
Jormungandr
Odlotowy XD
Jormungandr
16,361
5,056
276
1,046
14,059
21,460
0
1,861
12,198
29,441
0
L
9,912
1,897
1,529
9
13,386
3,877
0
10,137
3,249
22,311
0
L
20,486
3,421
0
0
20,188
6,681
0
14,206
5,982
0
34,412
L
Charybdis
marcos965
Charybdis
4,527
1,725
0
300
19,071
6,790
0
14,927
4,092
0
11,280
W
Fenrir
reza_gh78
Fenrir
7,360
1,324
0
181
12,367
10,091
0
1,887
10,155
0
10,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,255
Gold Earned
62,134
244
Minions Killed
172
3
Camps Cleared
9
1,108,278
Distance Traveled
990,001
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
16,083
1,340
128
11
1
203,130
1
L
Arachne
12,667
1,056
28
2
3
188,419
0
L
Pele
12,979
1,082
67
6
3
228,196
1
W
Thanatos
12,435
1,036
40
3
1
263,611
4
W
Hades
13,837
1,153
30
3
0
219,848
0
W
Jormungandr
12,880
1,073
39
3
1
215,734
1
L
Ra
12,805
1,067
39
3
0
190,196
1
L
Bastet
12,687
1,057
31
3
2
260,923
1
L
Charybdis
10,996
916
7
1
1
122,267
1
W
Fenrir
12,020
1,002
7
1
0
205,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role