Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Hyamazaki Ryo
Anubis
Level 25
God Stats
1W - 1L
1,440 SR
Queue Stats
35W - 33L
1,411 Elo+
Solo
Medusa
Medusa
Junin211916
Medusa
Level 8
God Stats
1W - 1L
1,228 SR
Queue Stats
8W - 8L
1,356 Elo+
Solo
Charybdis
Charybdis
limao_horlandes5
Charybdis
Level 11
God Stats
7W - 9L
1,413 SR
Queue Stats
23W - 22L
1,363 Elo+
Solo
Serqet
Serqet
zmasterkillzz
Serqet
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,304 Elo+
Solo
Team Averages
Level 15
1,416 SR
1,387 Elo+

VS

Team Averages
Level 15
1,469 SR
1,449 Elo+
Terra
Terra
BrenoXpoison
Terra
Level 29
God Stats
13W - 10L
1,347 SR
Queue Stats
264W - 283L
1,473 Elo+
Solo
Hun Batz
Hun Batz
Hamburgão
Hun Batz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Harzus
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Hidde on Bushi
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 207L
1,405 Elo+
Solo
Apollo
Apollo
Vrittani
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 1 / 10
6,680
445
3,144
6,277
5,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
5 / 2 / 1
8,010
534
9,072
6,908
3,404
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
11
1 / 3 / 2
6,732
449
3,079
4,491
1,359
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
17
11 / 0 / 2
9,994
666
11,726
7,266
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 6
6,692
446
5,379
8,052
3,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
7,887
526
3,264
8,433
7,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Hamburgão
Hun Batz
8
1 / 2 / 0
6,070
405
1,035
6,335
1,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
Harzus
Ares
10
1 / 5 / 2
6,400
427
3,226
12,659
6,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
1 / 7 / 0
6,667
444
5,330
12,873
3,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Vrittani
Apollo
13
4 / 2 / 2
7,840
523
4,323
7,378
1,971
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
18
Kills
9
9
Deaths
18
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
10
5
L
2
2
0
1
L
Hun Batz
Hamburgão
Hun Batz
1
2
0
0.5
L
Ares
Harzus
Ares
1
5
2
0.4
L
1
7
0
0.14
W
5
2
1
2.75
W
Medusa
1
3
2
0.67
L
Apollo
Vrittani
Apollo
4
2
2
2.5
W
Charybdis
11
0
2
12
W
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,400
Damage
17,178
32,994
Taken
47,678
15,456
Mitigated
20,276
5,921
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,144
536
0
460
6,277
5,044
285
2,136
4,141
11,987
0
L
3,264
395
0
2,325
8,433
7,741
369
2,497
5,778
38,152
0
L
Hun Batz
Hamburgão
Hun Batz
1,035
183
0
180
6,335
1,443
0
962
5,187
0
21,226
L
Ares
Harzus
Ares
3,226
591
0
1,175
12,659
6,061
121
2,485
9,988
12,353
0
L
5,330
773
168
3,362
12,873
3,060
0
5,119
7,754
31,171
0
W
9,072
473
128
2,175
6,908
3,404
749
5,018
1,795
43,202
0
W
Medusa
3,079
1,194
0
512
4,491
1,359
1,186
658
3,833
0
24,149
L
Apollo
Vrittani
Apollo
4,323
3,550
0
2,760
7,378
1,971
1,109
1,153
5,935
0
38,058
W
Charybdis
11,726
6,962
0
2,521
7,266
2,412
0
1,264
5,960
0
83,511
W
5,379
858
0
125
8,052
3,237
0
2,387
5,383
0
21,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,108
Gold Earned
34,864
332
Minions Killed
284
0
Camps Cleared
0
1,324,846
Distance Traveled
1,270,144
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,680
445
2
0
0
277,248
6
L
Terra
7,887
526
89
6
0
266,897
0
L
Hun Batz
6,070
405
42
3
0
240,690
3
L
Ares
6,400
427
17
1
0
252,975
1
L
Olorun
6,667
444
59
4
0
245,995
3
W
Anubis
8,010
534
86
6
0
230,657
4
W
Medusa
6,732
449
75
5
0
245,975
2
L
Apollo
7,840
523
77
5
0
263,587
5
W
Charybdis
9,994
666
140
9
0
271,896
0
W
Serqet
6,692
446
29
2
0
299,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role