Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Mikikhail
Nox
Level 105
God Stats
1W - 5L
1,192 SR
Queue Stats
122W - 209L
1,303 Elo+
Party 1
Aphrodite
Aphrodite
SpongePopp
Aphrodite
Level 28
God Stats
1W - 2L
1,393 SR
Queue Stats
46W - 71L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
zxSantA
Danzaburou
Level 47
God Stats
1W - 4L
1,605 SR
Queue Stats
8W - 12L
1,422 Elo+
Solo
Team Averages
Level 64
1,438 SR
1,415 Elo+

VS

Team Averages
Level 69
1,497 SR
1,363 Elo+
Sol
Sol
Gannover
Sol
Level 88
God Stats
14W - 6L
1,665 SR
Queue Stats
137W - 129L
1,433 Elo+
Party 2
Bacchus
Bacchus
SealmydTaelsterr
Bacchus
Level 47
God Stats
8W - 5L
1,629 SR
Queue Stats
93W - 122L
1,324 Elo+
Party 3
Charybdis
Charybdis
VanMemerich
Charybdis
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 126L
1,330 Elo+
Party 3
Janus
Janus
dubeche
Janus
Level 45
God Stats
11W - 21L
1,322 SR
Queue Stats
102W - 145L
1,330 Elo+
Solo
Loki
Loki
fernandokw
Loki
Level 121
God Stats
5W - 6L
1,371 SR
Queue Stats
437W - 447L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
4 / 2 / 0
6,332
633
1,701
5,805
2,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
 
Heimdallr
10
2 / 5 / 1
6,287
629
4,987
8,977
2,936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 2
4,659
466
1,291
6,813
2,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
SpongePopp
Aphrodite
7
0 / 3 / 0
4,475
448
983
4,655
2,741
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
zxSantA
Danzaburou
8
1 / 4 / 3
5,226
523
2,158
4,826
1,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,294
729
6,437
4,806
1,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
3 / 2 / 4
5,844
584
3,537
6,474
4,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
VanMemerich
Charybdis
12
6 / 2 / 2
7,039
704
5,395
5,505
1,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
dubeche
Janus
11
2 / 3 / 3
6,727
673
3,898
5,339
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 0 / 2
6,480
648
2,233
4,118
1,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
7
Kills
17
17
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
2
0
2
L
Heimdallr
 
Heimdallr
2
5
1
0.5
W
3
1
1
3.5
L
0
3
2
0.33
W
3
2
4
2.5
L
Aphrodite
SpongePopp
Aphrodite
0
3
0
0
W
Charybdis
VanMemerich
Charybdis
6
2
2
3.5
W
Janus
dubeche
Janus
2
3
3
1.17
W
3
0
2
4
L
Danzaburou
zxSantA
Danzaburou
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,120
Damage
21,500
31,076
Taken
26,242
12,000
Mitigated
9,933
7,215
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,701
1,246
0
2,355
5,805
2,230
0
1,757
4,048
0
30,535
L
Heimdallr
 
Heimdallr
4,987
3,240
0
2,012
8,977
2,936
648
4,401
4,576
0
33,795
W
6,437
2,989
0
3,095
4,806
1,982
2,909
982
3,764
41,141
0
L
1,291
238
0
750
6,813
2,950
0
3,095
3,705
6,928
0
W
3,537
696
0
40
6,474
4,065
224
737
5,737
10,899
0
L
Aphrodite
SpongePopp
Aphrodite
983
184
222
1,049
4,655
2,741
0
3,264
1,391
6,819
0
W
Charybdis
VanMemerich
Charybdis
5,395
2,415
0
2,128
5,505
1,510
443
401
5,104
0
42,796
W
Janus
dubeche
Janus
3,898
483
0
1,000
5,339
1,319
699
0
5,339
37,694
0
W
2,233
295
0
2,804
4,118
1,057
0
154
3,964
0
28,230
L
Danzaburou
zxSantA
Danzaburou
2,158
934
0
827
4,826
1,143
0
1,295
3,484
0
19,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,979
Gold Earned
33,384
209
Minions Killed
310
0
Camps Cleared
0
1,005,358
Distance Traveled
965,376
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,332
633
79
8
0
243,226
0
L
Heimdallr
6,287
629
72
7
0
193,783
0
W
Sol
7,294
729
87
9
0
172,443
2
L
Nox
4,659
466
5
1
0
195,292
5
W
Bacchus
5,844
584
9
1
0
180,473
2
L
Aphrodite
4,475
448
16
2
0
174,257
2
W
Charybdis
7,039
704
79
8
0
180,257
5
W
Janus
6,727
673
77
8
0
195,548
1
W
Loki
6,480
648
58
6
0
236,655
1
L
Danzaburou
5,226
523
37
4
0
198,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role