Player Matchup

Cthulhu
Cthulhu
LadyShaft
Cthulhu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 53L
1,434 Elo+
Party 2
Danzaburou
Danzaburou
Spartann1198
Danzaburou
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 50L
1,655 Elo+
Party 2
Hel
Hel
deadeye jax
Hel
Level 20
God Stats
5W - 2L
1,894 SR
Queue Stats
62W - 55L
1,538 Elo+
Party 2
Fenrir
Fenrir
nikekingcooley
Fenrir
Level 145
God Stats
20W - 21L
1,559 SR
Queue Stats
414W - 411L
1,497 Elo+
Party 1
Chaac
Chaac
sirjs
Chaac
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 165L
1,559 Elo+
Party 1
Team Averages
Level 87
1,591 SR
1,537 Elo+

VS

Team Averages
Level 46
1,500 SR
1,440 Elo+
Kali
Kali
Chepe3_
Kali
Level 102
God Stats
16W - 12L
1,647 SR
Queue Stats
112W - 126L
1,413 Elo+
Party 3
Kukulkan
Kukulkan
NotCompShibew
Kukulkan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 106L
1,564 Elo+
Solo
Cernunnos
Cernunnos
TotteryRat22749
Cernunnos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 104L
1,563 Elo+
Solo
Anhur
Anhur
osmarduzo
Anhur
Level 22
God Stats
40W - 42L
1,423 SR
Queue Stats
71W - 80L
1,341 Elo+
Party 3
Xbalanque
Xbalanque
tarzon96
Xbalanque
Level 25
God Stats
11W - 17L
1,432 SR
Queue Stats
64W - 88L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LadyShaft
Cthulhu
20
3 / 5 / 30
15,164
1,011
25,298
35,174
42,328
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Spartann1198
Danzaburou
20
22 / 5 / 13
20,268
1,351
50,988
27,211
9,971
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 8 / 16
13,389
893
7,558
22,131
9,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 9 / 11
15,061
1,004
23,978
27,544
10,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
sirjs
Chaac
20
4 / 6 / 22
14,730
982
14,367
29,193
31,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Chepe3_
Kali
20
17 / 10 / 11
19,087
1,272
36,679
37,768
23,219
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
NotCompShibew
Kukulkan
20
5 / 6 / 18
15,416
1,028
42,530
16,872
8,518
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
TotteryRat22749
Cernunnos
20
5 / 8 / 17
13,955
930
20,813
30,888
23,543
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
osmarduzo
Anhur
20
4 / 10 / 17
14,894
993
22,306
25,483
12,054
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xbalanque
tarzon96
Xbalanque
20
2 / 7 / 16
13,540
903
13,091
17,579
7,687
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
112
41
Kills
33
33
Deaths
41
92
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Kali
Chepe3_
Kali
17
10
11
2.25
W
Cthulhu
LadyShaft
Cthulhu
3
5
30
3.6
L
Kukulkan
NotCompShibew
Kukulkan
5
6
18
2.33
W
Danzaburou
Spartann1198
Danzaburou
22
5
13
5.7
L
Cernunnos
TotteryRat22749
Cernunnos
5
8
17
1.69
W
3
8
16
1.38
W
9
9
11
1.61
L
Anhur
osmarduzo
Anhur
4
10
17
1.25
W
Chaac
sirjs
Chaac
4
6
22
2.5
L
Xbalanque
tarzon96
Xbalanque
2
7
16
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,189
Damage
135,419
141,253
Taken
128,590
103,440
Mitigated
75,021
37,249
Healing
17,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
Chepe3_
Kali
36,679
21,801
0
12,598
37,768
23,219
0
10,867
26,714
0
51,935
W
Cthulhu
LadyShaft
Cthulhu
25,298
480
1,838
0
35,174
42,328
0
9,507
25,667
50,077
0
L
Kukulkan
NotCompShibew
Kukulkan
42,530
3,738
0
1,454
16,872
8,518
0
6,476
10,330
95,736
0
W
Danzaburou
Spartann1198
Danzaburou
50,988
31,063
0
5,928
27,211
9,971
0
7,277
19,934
0
101,124
L
Cernunnos
TotteryRat22749
Cernunnos
20,813
10,755
344
1,426
30,888
23,543
0
6,448
24,122
3,312
23,673
W
7,558
444
15,176
6,884
22,131
9,611
0
6,667
15,464
15,979
0
W
23,978
6,344
0
2,141
27,544
10,390
0
7,519
20,025
0
43,255
L
Anhur
osmarduzo
Anhur
22,306
10,094
0
1,558
25,483
12,054
0
5,110
20,373
0
68,069
W
Chaac
sirjs
Chaac
14,367
1,289
0
5,282
29,193
31,140
0
14,391
14,802
6,698
31,394
L
Xbalanque
tarzon96
Xbalanque
13,091
5,714
0
0
17,579
7,687
0
6,552
10,987
0
30,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,612
Gold Earned
76,892
285
Minions Killed
291
15
Camps Cleared
4
1,411,496
Distance Traveled
1,280,988
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
19,087
1,272
26
2
1
277,700
0
W
Cthulhu
15,164
1,011
56
4
0
300,873
0
L
Kukulkan
15,416
1,028
126
8
2
281,565
0
W
Danzaburou
20,268
1,351
130
9
5
285,340
0
L
Cernunnos
13,955
930
8
1
0
207,669
0
W
Hel
13,389
893
35
2
0
283,926
0
W
Fenrir
15,061
1,004
21
1
10
265,713
1
L
Anhur
14,894
993
89
6
1
254,690
0
W
Chaac
14,730
982
43
3
0
275,644
0
L
Xbalanque
13,540
903
42
3
0
259,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role