Player Matchup

Guan Yu
Guan Yu
FenderMark
Guan Yu
Level 69
God Stats
14W - 5L
1,707 SR
Queue Stats
85W - 51L
1,564 Elo+
Party 1
Baron Samedi
Baron Samedi
Klemay
Baron Samedi
Level 66
God Stats
35W - 12L
1,618 SR
Queue Stats
81W - 48L
1,572 Elo+
Party 1
Sylvanus
Sylvanus
TheSirKyle
Sylvanus
Level 98
God Stats
23W - 15L
1,504 SR
Queue Stats
89W - 53L
1,568 Elo+
Party 1
Team Averages
Level 78
1,610 SR
1,568 Elo+

VS

Team Averages
Level 114
1,506 SR
1,440 Elo+
Cthulhu
Cthulhu
MortyKong
Cthulhu
Level 160
God Stats
3W - 1L
1,512 SR
Queue Stats
473W - 443L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
NarutoUzumaki601
Tsukuyomi
Level 63
God Stats
13W - 13L
1,514 SR
Queue Stats
33W - 50L
1,374 Elo+
Party 2
Ra
Ra
xXYoshi_HuntsxX
Ra
Level 120
God Stats
1W - 2L
1,492 SR
Queue Stats
6W - 12L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FenderMark
Guan Yu
12
4 / 0 / 8
7,706
771
5,063
10,887
7,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Klemay
Baron Samedi
12
8 / 0 / 5
8,511
851
12,546
9,386
4,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
TheSirKyle
Sylvanus
11
2 / 0 / 11
7,429
743
6,351
11,563
7,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MortyKong
Cthulhu
10
0 / 4 / 0
5,947
595
6,183
10,818
8,477
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
10
0 / 2 / 0
5,876
588
8,549
6,535
2,360
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 8 / 0
5,816
582
6,208
9,811
2,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
14
Kills
0
0
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
FenderMark
Guan Yu
4
0
8
8
W
Baron Samedi
Klemay
Baron Samedi
8
0
5
10.5
L
Cthulhu
MortyKong
Cthulhu
0
4
0
0
L
Tsukuyomi
0
2
0
0
W
Sylvanus
TheSirKyle
Sylvanus
2
0
11
7.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,960
Damage
20,940
31,836
Taken
27,164
19,517
Mitigated
13,791
20,714
Healing
4,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
FenderMark
Guan Yu
5,063
1,012
2,450
3,470
10,887
7,929
722
3,694
7,193
0
16,730
W
Baron Samedi
Klemay
Baron Samedi
12,546
1,163
2,207
3,647
9,386
4,307
924
4,287
5,099
28,817
0
L
Cthulhu
MortyKong
Cthulhu
6,183
48
90
724
10,818
8,477
0
5,672
4,750
17,775
0
L
Tsukuyomi
8,549
1,284
0
174
6,535
2,360
0
4,852
1,500
0
17,772
W
Sylvanus
TheSirKyle
Sylvanus
6,351
2,835
3,405
5,535
11,563
7,281
766
4,631
6,932
17,118
3,992
L
6,208
153
1,233
1,869
9,811
2,954
0
6,966
2,521
19,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,646
Gold Earned
17,639
111
Minions Killed
101
4
Camps Cleared
4
557,119
Distance Traveled
521,882
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,706
771
21
2
3
214,377
2
W
Baron Samedi
8,511
851
57
6
0
191,512
1
L
Cthulhu
5,947
595
37
4
2
156,940
4
L
Tsukuyomi
5,876
588
25
3
1
197,146
3
W
Sylvanus
7,429
743
33
3
1
151,230
8
L
Ra
5,816
582
39
4
1
167,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role