Player Matchup

Artio
Artio
 
Artio
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
BLeFevre
Raijin
Level 19
God Stats
2W - 2L
1,716 SR
Queue Stats
8W - 7L
1,723 Elo+
Party 1
King Arthur
King Arthur
Black0ut
King Arthur
Level 89
God Stats
1W - 0L
1,922 SR
Queue Stats
17W - 17L
1,638 Elo+
Party 1
Ao Kuang
Ao Kuang
RumHom
Ao Kuang
Level 108
God Stats
3W - 1L
1,579 SR
Queue Stats
20W - 23L
1,635 Elo+
Party 1
Charybdis
Charybdis
b0untyhunter88
Charybdis
Level 88
God Stats
2W - 2L
1,483 SR
Queue Stats
26W - 26L
1,652 Elo+
Party 1
Team Averages
Level 76
1,640 SR
1,630 Elo+

VS

Team Averages
Level 82
1,524 SR
1,510 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BigAnimeGothGF
Sobek
Level 13
God Stats
1W - 3L
1,433 SR
Queue Stats
2W - 5L
1,431 Elo+
Party 2
Poseidon
Poseidon
LordJet
Poseidon
Level 158
God Stats
3W - 5L
1,645 SR
Queue Stats
436W - 412L
1,706 Elo+
Party 2
Raijin
Raijin
RavenEaglewood
Raijin
Level 34
God Stats
2W - 3L
1,540 SR
Queue Stats
85W - 93L
1,527 Elo+
Party 2
Bastet
Bastet
YOTlCOJO
Bastet
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1,034W - 1,244L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 1 / 6
6,315
526
1,339
8,038
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
BLeFevre
Raijin
12
6 / 1 / 2
7,398
617
4,097
5,303
2,120
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Black0ut
King Arthur
11
2 / 1 / 2
6,825
569
4,057
6,936
3,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
RumHom
Ao Kuang
12
1 / 0 / 3
7,288
607
2,572
9,327
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
b0untyhunter88
Charybdis
10
5 / 3 / 2
6,681
557
4,659
5,789
1,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
0 / 5 / 4
4,856
405
1,770
6,461
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 0
5,821
485
3,474
7,839
5,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
LordJet
Poseidon
13
5 / 2 / 0
7,431
619
4,977
4,598
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 4 / 2
4,746
396
1,304
3,868
2,145
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
YOTlCOJO
Bastet
9
0 / 2 / 2
5,579
465
2,307
7,127
1,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
15
Kills
6
6
Deaths
15
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
6
4
L
Heimdallr
 
Heimdallr
0
5
4
0.4
W
Raijin
BLeFevre
Raijin
6
1
2
7
L
1
2
0
0.5
W
King Arthur
Black0ut
King Arthur
2
1
2
3
L
Poseidon
LordJet
Poseidon
5
2
0
2.5
L
0
4
2
0.25
W
Ao Kuang
RumHom
Ao Kuang
1
0
3
2.5
L
Bastet
YOTlCOJO
Bastet
0
2
2
0.5
W
Charybdis
b0untyhunter88
Charybdis
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,724
Damage
13,832
35,393
Taken
29,893
15,548
Mitigated
12,624
15,130
Healing
5,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,339
58
160
2,861
8,038
5,169
13
2,069
5,859
17,362
0
L
Heimdallr
 
Heimdallr
1,770
806
0
1,114
6,461
1,466
0
1,884
4,577
0
9,796
W
Raijin
BLeFevre
Raijin
4,097
567
0
2,127
5,303
2,120
163
1,676
3,452
33,845
0
L
3,474
365
0
2,351
7,839
5,958
28
1,019
6,296
25,146
0
W
King Arthur
Black0ut
King Arthur
4,057
518
0
2,337
6,936
3,726
37
2,461
3,891
0
27,202
L
Poseidon
LordJet
Poseidon
4,977
366
0
1,621
4,598
1,181
0
2,271
2,285
46,767
0
L
1,304
427
0
0
3,868
2,145
0
1,205
2,663
16,652
0
W
Ao Kuang
RumHom
Ao Kuang
2,572
461
0
6,107
9,327
3,001
270
1,085
8,182
44,416
0
L
Bastet
YOTlCOJO
Bastet
2,307
904
66
322
7,127
1,874
0
1,629
5,431
0
28,226
W
Charybdis
b0untyhunter88
Charybdis
4,659
3,121
0
1,538
5,789
1,532
532
1,534
4,141
0
36,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,507
Gold Earned
28,433
328
Minions Killed
248
0
Camps Cleared
0
1,127,371
Distance Traveled
1,054,990
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,315
526
21
2
0
242,691
2
L
Heimdallr
4,856
405
22
2
0
175,891
0
W
Raijin
7,398
617
77
6
0
226,075
4
L
Sobek
5,821
485
37
3
0
209,194
5
W
King Arthur
6,825
569
70
6
0
229,880
2
L
Poseidon
7,431
619
99
8
0
236,139
6
L
Raijin
4,746
396
31
3
0
189,974
2
W
Ao Kuang
7,288
607
106
9
0
234,897
1
L
Bastet
5,579
465
59
5
0
243,792
1
W
Charybdis
6,681
557
54
5
0
193,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role