Player Matchup

Ymir
Ymir
Alterguy
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,282 Elo+
Solo
Persephone
Persephone
HotaruRin
Persephone
Level 28
God Stats
39W - 52L
1,403 SR
Queue Stats
201W - 255L
1,316 Elo+
Solo
Merlin
Merlin
Skr33ts
Merlin
Level 11
God Stats
25W - 17L
1,476 SR
Queue Stats
30W - 23L
1,404 Elo+
Party 1
Charybdis
Charybdis
SkyAmande
Charybdis
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Hades
Hades
almondthebald
Hades
Level 14
God Stats
14W - 7L
1,377 SR
Queue Stats
23W - 22L
1,349 Elo+
Party 1
Team Averages
Level 16
1,451 SR
1,370 Elo+

VS

Team Averages
Level 18
1,490 SR
1,430 Elo+
Merlin
Merlin
Akaripotni
Merlin
Level 25
God Stats
31W - 18L
1,624 SR
Queue Stats
104W - 101L
1,456 Elo+
Solo
Kali
Kali
Blackeles
Kali
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 7L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
BloodValefor
Kumbhakarna
Level 11
God Stats
1W - 2L
1,327 SR
Queue Stats
19W - 21L
1,434 Elo+
Solo
Neith
Neith
FLUFFYPAWNINJA
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,476 Elo+
Solo
Tyr
Tyr
itbey
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
4 / 10 / 22
15,651
1,043
19,834
26,918
17,808
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
HotaruRin
Persephone
20
3 / 3 / 12
14,173
945
11,384
9,563
4,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Merlin
Skr33ts
Merlin
20
11 / 7 / 17
16,938
1,129
38,480
26,539
9,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
SkyAmande
Charybdis
20
6 / 10 / 16
14,917
994
18,649
22,881
11,159
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
12 / 4 / 18
17,199
1,147
37,686
32,043
18,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

1

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akaripotni
Merlin
20
10 / 4 / 13
16,525
1,102
36,640
19,789
8,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kali
20
10 / 12 / 14
16,554
1,104
24,074
29,460
15,520
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
BloodValefor
Kumbhakarna
20
4 / 2 / 23
15,422
1,028
10,142
35,039
57,404
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
1 / 7 / 17
14,252
950
19,571
17,409
7,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
itbey
Tyr
20
9 / 11 / 13
15,320
1,021
20,472
32,453
19,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
114
36
Kills
34
34
Deaths
36
85
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Merlin
Akaripotni
Merlin
10
4
13
4.13
W
Ymir
4
10
22
1.5
L
Kali
10
12
14
1.42
L
Kumbhakarna
BloodValefor
Kumbhakarna
4
2
23
7.75
L
1
7
17
1.36
W
Persephone
HotaruRin
Persephone
3
3
12
3
W
Merlin
Skr33ts
Merlin
11
7
17
2.79
W
Charybdis
SkyAmande
Charybdis
6
10
16
1.4
W
12
4
18
5.25
L
Tyr
itbey
Tyr
9
11
13
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,033
Damage
110,899
117,944
Taken
134,150
61,206
Mitigated
107,523
17,905
Healing
13,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Akaripotni
Merlin
36,640
1,786
0
0
19,789
8,374
0
16,980
2,809
89,302
0
W
Ymir
19,834
3,387
0
0
26,918
17,808
0
10,388
16,530
49,490
0
L
Kali
24,074
11,884
0
5,139
29,460
15,520
0
25,909
3,551
0
46,168
L
Kumbhakarna
BloodValefor
Kumbhakarna
10,142
2,205
630
3,384
35,039
57,404
0
25,979
9,060
14,371
0
L
19,571
5,568
0
3,250
17,409
7,071
0
13,555
3,854
0
62,581
W
Persephone
HotaruRin
Persephone
11,384
1,416
0
1,812
9,563
4,339
0
1,682
7,878
28,681
0
W
Merlin
Skr33ts
Merlin
38,480
1,429
0
1,404
26,539
9,334
0
13,902
12,637
83,864
0
W
Charybdis
SkyAmande
Charybdis
18,649
12,452
673
776
22,881
11,159
0
8,568
14,313
0
42,217
W
37,686
1,734
2,805
10,435
32,043
18,566
0
12,241
19,802
50,526
0
L
Tyr
itbey
Tyr
20,472
7,128
0
1,372
32,453
19,154
0
24,961
7,492
0
30,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,878
Gold Earned
78,073
302
Minions Killed
293
4
Camps Cleared
7
1,238,466
Distance Traveled
1,357,853
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
16,525
1,102
112
7
0
291,262
0
W
Ymir
15,651
1,043
61
4
1
219,422
0
L
Kali
16,554
1,104
43
3
3
261,000
0
L
Kumbhakarna
15,422
1,028
6
0
0
296,329
0
L
Neith
14,252
950
106
7
2
249,019
0
W
Persephone
14,173
945
39
3
0
172,547
0
W
Merlin
16,938
1,129
121
8
0
288,442
1
W
Charybdis
14,917
994
56
4
0
268,347
0
W
Hades
17,199
1,147
25
2
3
289,708
2
L
Tyr
15,320
1,021
26
2
2
260,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role