Player Matchup

Neith
Neith
 
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Lil_Bankaizer
Athena
Level 60
God Stats
14W - 17L
1,453 SR
Queue Stats
31W - 33L
1,429 Elo+
Party 1
Team Averages
Level 90
1,484 SR
1,476 Elo+

VS

Team Averages
Level 74
1,479 SR
1,465 Elo+
Athena
Athena
JeyBids
Athena
Level 32
God Stats
1W - 1L
1,499 SR
Queue Stats
67W - 62L
1,472 Elo+
Party 2
Bastet
Bastet
THS RastA
Bastet
Level 146
God Stats
78W - 60L
1,617 SR
Queue Stats
103W - 111L
1,465 Elo+
Solo
Scylla
Scylla
destiny88293
Scylla
Level 43
God Stats
2W - 0L
1,322 SR
Queue Stats
55W - 50L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 2 / 1
7,041
704
5,251
4,714
1,532
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
 
Cthulhu
10
1 / 2 / 3
6,747
675
6,729
8,409
5,958
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 1 / 4
6,661
666
4,547
8,606
5,835
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
JeyBids
Athena
9
1 / 2 / 3
6,642
664
1,836
7,835
5,676
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
THS RastA
Bastet
11
2 / 1 / 3
7,115
712
9,768
8,198
3,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
11
2 / 1 / 2
6,844
684
5,471
4,435
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
4
Kills
5
5
Deaths
4
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
1
1.75
L
Cthulhu
 
Cthulhu
1
2
3
1.25
W
Athena
JeyBids
Athena
1
2
3
1.25
L
0
1
4
2
W
Bastet
THS RastA
Bastet
2
1
3
3.5
W
Scylla
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,527
Damage
17,075
21,729
Taken
20,468
13,325
Mitigated
10,176
4,317
Healing
4,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,251
1,578
0
1,603
4,714
1,532
798
1,963
2,559
0
16,885
L
Cthulhu
 
Cthulhu
6,729
241
288
786
8,409
5,958
300
2,933
5,298
22,779
0
W
Athena
JeyBids
Athena
1,836
812
0
1,640
7,835
5,676
16
3,588
3,872
5,760
0
L
4,547
1,370
325
1,315
8,606
5,835
0
2,248
6,184
19,830
0
W
Bastet
THS RastA
Bastet
9,768
1,574
404
2,221
8,198
3,078
0
4,211
3,697
0
24,416
W
Scylla
5,471
675
0
672
4,435
1,422
0
3,165
1,103
21,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,449
Gold Earned
20,601
115
Minions Killed
93
5
Camps Cleared
4
536,916
Distance Traveled
576,692
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,041
704
33
3
1
173,503
4
L
Cthulhu
6,747
675
45
5
2
181,595
1
W
Athena
6,642
664
13
1
1
173,242
0
L
Athena
6,661
666
37
4
2
181,818
3
W
Bastet
7,115
712
39
4
2
219,241
1
W
Scylla
6,844
684
41
4
1
184,209
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role