Player Matchup

Medusa
Medusa
Bronze IV
DreiBeiner46
Medusa
Bronze IV
Level 48
God Stats
1W - 0L
1,276 SR
Queue Stats
3W - 7L
1,198 MMR
Party 1
Ra
Ra
Bronze I
tonyfranciiss88
Ra
Bronze I
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 24L
888 MMR
Party 1
Cerberus
Cerberus
Silver III
tonyfrancis88
Cerberus
Silver III
Level 98
God Stats
2W - 1L
1,776 SR
Queue Stats
15W - 27L
1,105 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 75
1,517 SR
1,064 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 116
1,467 SR
1,217 MMR
Sobek
Sobek
Silver III
 
Sobek
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze I
Luhano
Artemis
Bronze I
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 36L
1,022 MMR
Solo
Poseidon
Poseidon
Silver V
sali69latrik
Poseidon
Silver V
Level 127
God Stats
3W - 14L
1,400 SR
Queue Stats
61W - 113L
1,128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
11 / 5 / 17
14,958
748
17,883
19,324
7,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
10 / 3 / 17
14,699
735
17,254
22,794
10,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
tonyfrancis88
Cerberus
19
14 / 3 / 15
15,574
779
21,588
24,814
31,257
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
DanzaburouZeusGilgameshBacchusThoth

VS

Bans
HadesYmirBaron SamediAresMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
4 / 10 / 7
14,170
709
23,275
31,515
36,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Luhano
Artemis
13
0 / 14 / 8
11,518
576
13,121
19,689
6,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
sali69latrik
Poseidon
16
7 / 11 / 4
14,068
703
17,315
16,175
4,768
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
35
Kills
11
11
Deaths
35
49
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
4
10
7
0.75
W
Medusa
11
5
17
3.9
L
Artemis
Luhano
Artemis
0
14
8
0.29
L
Poseidon
sali69latrik
Poseidon
7
11
4
0.82
W
10
3
17
6.17
W
Cerberus
tonyfrancis88
Cerberus
14
3
15
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,725
Damage
53,711
66,932
Taken
67,379
49,906
Mitigated
48,481
25,802
Healing
8,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
23,275
900
0
6,998
31,515
36,908
0
15,451
15,476
50,690
0
W
Medusa
17,883
10,038
0
2,040
19,324
7,733
1,890
13,946
5,378
0
38,744
L
Artemis
Luhano
Artemis
13,121
4,741
0
1,270
19,689
6,805
0
12,579
6,778
0
35,582
L
Poseidon
sali69latrik
Poseidon
17,315
1,950
0
494
16,175
4,768
0
10,056
5,865
48,686
0
W
17,254
2,401
5,799
11,807
22,794
10,916
600
14,729
8,065
65,931
0
W
Cerberus
tonyfrancis88
Cerberus
21,588
1,344
0
6,156
24,814
31,257
324
12,479
12,335
59,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,231
Gold Earned
39,756
245
Minions Killed
179
11
Camps Cleared
4
1,115,509
Distance Traveled
857,154
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
14,170
709
54
3
0
310,284
0
W
Medusa
14,958
748
48
2
2
390,596
3
L
Artemis
11,518
576
62
3
0
268,603
8
L
Poseidon
14,068
703
63
3
4
278,267
11
W
Ra
14,699
735
122
6
4
358,964
3
W
Cerberus
15,574
779
75
4
5
365,949
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role