Player Matchup

Danzaburou
Danzaburou
DuttyLP
Danzaburou
Level 28
God Stats
5W - 7L
1,238 SR
Queue Stats
131W - 121L
1,566 Elo+
Solo
Neith
Neith
FRANC0tirador
Neith
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
KingKazune
Kukulkan
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,311 Elo+
Solo
He Bo
He Bo
TrashMatchmakng
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 47L
1,539 Elo+
Solo
Fenrir
Fenrir
субнормальный
Fenrir
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Party 1
Team Averages
Level 16
1,448 SR
1,483 Elo+

VS

Team Averages
Level 18
1,606 SR
1,310 Elo+
Danzaburou
Danzaburou
Majin73
Danzaburou
Level 27
God Stats
2W - 1L
1,829 SR
Queue Stats
118W - 169L
1,341 Elo+
Solo
Aphrodite
Aphrodite
Mari02j3
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,240 Elo+
Solo
Bellona
Bellona
XxxLiOnHeArTsxxX
Bellona
Level 3
God Stats
3W - 5L
1,500 SR
Queue Stats
83W - 90L
1,118 Elo+
Solo
Raijin
Raijin
Zesthor
Raijin
Level 23
God Stats
21W - 18L
1,620 SR
Queue Stats
112W - 95L
1,574 Elo+
Solo
Fenrir
Fenrir
schnecke008
Fenrir
Level 18
God Stats
13W - 11L
1,580 SR
Queue Stats
25W - 40L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DuttyLP
Danzaburou
15
11 / 0 / 6
9,927
764
8,510
4,408
1,418
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
14 / 1 / 2
9,697
746
13,944
7,815
3,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
KingKazune
Kukulkan
11
4 / 2 / 3
6,939
534
5,932
5,515
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
3 / 2 / 1
8,400
646
3,755
5,799
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
8 / 2 / 15
8,636
664
8,122
8,981
6,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Majin73
Danzaburou
7
0 / 10 / 2
5,208
401
1,724
9,759
2,262
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
Mari02j3
Aphrodite
7
1 / 8 / 1
5,318
409
2,274
9,108
5,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 9 / 3
5,127
394
4,541
11,625
6,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
Zesthor
Raijin
13
6 / 3 / 0
8,499
654
5,328
8,270
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
7
0 / 11 / 0
5,176
398
3,452
12,933
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
13
40
Kills
7
7
Deaths
41
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DuttyLP
Danzaburou
11
0
6
14
W
14
1
2
15
W
Kukulkan
KingKazune
Kukulkan
4
2
3
2.75
L
Danzaburou
Majin73
Danzaburou
0
10
2
0.1
L
Aphrodite
Mari02j3
Aphrodite
1
8
1
0.19
W
3
2
1
1.75
L
0
9
3
0.17
L
Raijin
Zesthor
Raijin
6
3
0
2
L
Fenrir
0
11
0
0
W
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,263
Damage
17,319
32,518
Taken
51,695
15,087
Mitigated
20,228
11,604
Healing
6,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DuttyLP
Danzaburou
8,510
4,780
0
2,170
4,408
1,418
3,085
1,193
3,147
0
62,280
W
13,944
7,534
0
3,175
7,815
3,687
5,405
1,552
6,217
0
70,087
W
Kukulkan
KingKazune
Kukulkan
5,932
670
0
1,376
5,515
1,928
571
2,271
3,090
33,124
0
L
Danzaburou
Majin73
Danzaburou
1,724
666
0
698
9,759
2,262
0
899
8,860
0
13,496
L
Aphrodite
Mari02j3
Aphrodite
2,274
476
568
2,201
9,108
5,232
0
818
8,290
10,718
0
W
3,755
576
0
2,426
5,799
1,515
0
594
5,155
55,534
0
L
4,541
1,822
0
1,295
11,625
6,885
0
2,708
8,917
0
12,453
L
Raijin
Zesthor
Raijin
5,328
606
0
1,336
8,270
2,601
0
3,353
4,917
42,712
0
L
Fenrir
3,452
1,312
0
538
12,933
3,248
0
1,909
11,024
0
29,488
W
8,122
3,009
0
2,457
8,981
6,539
493
1,662
7,247
0
23,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,599
Gold Earned
29,328
458
Minions Killed
209
0
Camps Cleared
0
1,225,627
Distance Traveled
1,064,502
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,927
764
124
10
0
257,534
2
W
Neith
9,697
746
129
10
0
227,574
2
W
Kukulkan
6,939
534
69
5
0
236,475
0
L
Danzaburou
5,208
401
33
3
0
197,054
0
L
Aphrodite
5,318
409
11
1
0
175,376
0
W
He Bo
8,400
646
99
8
0
228,250
0
L
Bellona
5,127
394
18
1
0
240,483
0
L
Raijin
8,499
654
95
7
0
246,362
1
L
Fenrir
5,176
398
52
4
0
205,227
0
W
Fenrir
8,636
664
37
3
0
275,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role