Player Matchup

Ares
Ares
Amanass_QC
Ares
Level 29
God Stats
1W - 3L
1,520 SR
Queue Stats
2W - 6L
1,199 Elo+
Party 1
Ra
Ra
BIG_T_GrosPig
Ra
Level 26
God Stats
3W - 2L
1,516 SR
Queue Stats
5W - 8L
1,630 Elo+
Party 1
Loki
Loki
Blurryy
Loki
Level 17
God Stats
4W - 9L
1,386 SR
Queue Stats
24W - 22L
1,401 Elo+
Solo
Cthulhu
Cthulhu
GTF2_Killer_65
Cthulhu
Level 17
God Stats
2W - 4L
1,389 SR
Queue Stats
2W - 7L
1,269 Elo+
Party 1
Artemis
Artemis
OmG_SauCe_BbQ
Artemis
Level 8
God Stats
1W - 5L
1,356 SR
Queue Stats
1W - 6L
1,072 Elo+
Party 1
Team Averages
Level 19
1,433 SR
1,314 Elo+

VS

Team Averages
Level 21
1,386 SR
1,340 Elo+
Charybdis
Charybdis
Beempo
Charybdis
Level 27
God Stats
0W - 1L
1,215 SR
Queue Stats
16W - 25L
1,420 Elo+
Party 2
Cerberus
Cerberus
BolasSM
Cerberus
Level 23
God Stats
3W - 4L
1,569 SR
Queue Stats
122W - 230L
1,347 Elo+
Party 3
Achilles
Achilles
Búmþ0
Achilles
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 26L
1,387 Elo+
Party 2
Ao Kuang
Ao Kuang
CLASSIC_XAle
Ao Kuang
Level 6
God Stats
0W - 1L
1,314 SR
Queue Stats
14W - 15L
1,234 Elo+
Solo
Set
Set
Genesis337
Set
Level 23
God Stats
6W - 13L
1,332 SR
Queue Stats
245W - 420L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 3 / 2
8,048
537
7,496
10,540
9,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
4 / 5 / 3
7,416
494
7,406
10,562
4,723
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
Blurryy
Loki
13
2 / 2 / 4
7,879
525
5,885
7,939
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 3 / 2
7,190
479
3,097
8,135
4,416
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
11
3 / 4 / 8
6,951
463
7,538
6,758
2,810
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Beempo
Charybdis
9
1 / 5 / 3
5,837
389
4,640
7,685
2,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
BolasSM
Cerberus
9
2 / 5 / 4
6,281
419
3,290
11,964
7,185
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Búmþ0
Achilles
13
3 / 0 / 2
7,794
520
5,739
10,053
5,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
CLASSIC_XAle
Ao Kuang
9
0 / 6 / 1
5,706
380
3,549
9,084
2,787
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
7 / 3 / 3
8,133
542
7,204
12,122
4,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
18
Kills
13
17
Deaths
19
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
3
2
2.67
W
4
5
3
1.1
L
Charybdis
Beempo
Charybdis
1
5
3
0.5
W
Loki
Blurryy
Loki
2
2
4
2
L
Cerberus
BolasSM
Cerberus
2
5
4
0.8
L
Achilles
Búmþ0
Achilles
3
0
2
4
L
Ao Kuang
CLASSIC_XAle
Ao Kuang
0
6
1
0.08
W
2
3
2
1
L
7
3
3
2.83
W
Artemis
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,422
Damage
24,422
43,934
Taken
50,908
24,000
Mitigated
22,569
12,306
Healing
12,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,496
737
0
1,201
10,540
9,571
930
1,680
8,860
17,433
0
W
7,406
1,073
2,267
5,069
10,562
4,723
982
736
9,826
35,502
0
L
Charybdis
Beempo
Charybdis
4,640
1,965
0
345
7,685
2,559
266
2,505
5,180
0
19,903
W
Loki
Blurryy
Loki
5,885
1,777
0
3,422
7,939
2,480
910
341
7,598
0
47,843
L
Cerberus
BolasSM
Cerberus
3,290
508
60
3,976
11,964
7,185
101
5,406
6,558
20,161
0
L
Achilles
Búmþ0
Achilles
5,739
2,118
0
2,034
10,053
5,857
440
3,445
6,608
0
33,858
L
Ao Kuang
CLASSIC_XAle
Ao Kuang
3,549
1,232
0
1,569
9,084
2,787
0
3,701
5,383
14,615
0
W
3,097
851
78
0
8,135
4,416
430
2,196
5,939
23,001
0
L
7,204
4,524
0
4,158
12,122
4,181
0
2,942
9,180
0
41,302
W
Artemis
7,538
4,912
0
269
6,758
2,810
1,862
1,886
4,872
0
23,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,484
Gold Earned
33,751
230
Minions Killed
222
0
Camps Cleared
0
1,302,400
Distance Traveled
1,221,546
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,048
537
19
1
0
285,432
2
W
Ra
7,416
494
55
4
0
258,912
6
L
Charybdis
5,837
389
39
3
0
207,296
1
W
Loki
7,879
525
86
6
0
247,631
0
L
Cerberus
6,281
419
36
2
0
233,883
4
L
Achilles
7,794
520
57
4
0
252,836
4
L
Ao Kuang
5,706
380
25
2
0
237,216
1
W
Cthulhu
7,190
479
31
2
0
287,193
0
L
Set
8,133
542
65
4
0
290,315
2
W
Artemis
6,951
463
39
3
0
223,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role