Player Matchup

Charybdis
Charybdis
SolrStorm7
Charybdis
Level 80
God Stats
4W - 0L
1,611 SR
Queue Stats
88W - 77L
1,546 Elo+
Party 1
Scylla
Scylla
XGN Takeshi
Scylla
Level 88
God Stats
5W - 3L
1,550 SR
Queue Stats
151W - 123L
1,463 Elo+
Party 1
Zhong Kui
Zhong Kui
Yelica
Zhong Kui
Level 66
God Stats
3W - 1L
1,608 SR
Queue Stats
83W - 92L
1,414 Elo+
Party 1
Team Averages
Level 78
1,590 SR
1,474 Elo+

VS

Team Averages
Level 67
1,636 SR
1,403 Elo+
Eset
Eset
Dark Vigour
Eset
Level 43
God Stats
1W - 2L
1,679 SR
Queue Stats
68W - 90L
1,416 Elo+
Party 2
Susano
Susano
DarkSnaek114
Susano
Level 120
God Stats
0W - 2L
1,683 SR
Queue Stats
232W - 337L
1,408 Elo+
Solo
Horus
Horus
Gioyoinkedu
Horus
Level 39
God Stats
2W - 3L
1,547 SR
Queue Stats
16W - 23L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SolrStorm7
Charybdis
15
7 / 1 / 10
11,330
755
16,995
11,302
4,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
14
6 / 2 / 11
10,741
716
15,052
10,217
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
Yelica
Zhong Kui
13
4 / 2 / 11
10,997
733
11,650
13,970
17,135
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
10,152
677
11,485
10,972
4,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
11
1 / 9 / 4
9,365
624
10,005
19,088
8,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 6 / 3
8,804
587
3,557
21,520
24,070
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
17
Kills
5
5
Deaths
17
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Susano
1
9
4
0.33
L
1
6
3
0.42
W
Charybdis
SolrStorm7
Charybdis
7
1
10
12
W
Scylla
6
2
11
5.75
W
Zhong Kui
Yelica
Zhong Kui
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,697
Damage
25,047
35,489
Taken
51,580
25,620
Mitigated
37,501
8,574
Healing
12,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,485
550
1,411
2,619
10,972
4,967
631
6,093
4,773
38,898
0
L
Susano
10,005
2,161
0
612
19,088
8,464
640
9,849
8,839
0
34,765
L
3,557
1,589
2,813
4,891
21,520
24,070
103
10,163
10,885
0
7,012
W
Charybdis
SolrStorm7
Charybdis
16,995
8,736
0
1,532
11,302
4,574
1,969
4,278
7,024
0
62,676
W
Scylla
15,052
805
118
2,382
10,217
3,911
246
4,160
6,057
28,326
0
W
Zhong Kui
Yelica
Zhong Kui
11,650
964
747
3,795
13,970
17,135
250
4,259
9,711
28,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,068
Gold Earned
28,321
146
Minions Killed
106
9
Camps Cleared
4
833,323
Distance Traveled
811,756
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,152
677
54
4
2
301,659
0
L
Susano
9,365
624
44
3
0
248,391
5
L
Horus
8,804
587
8
1
2
261,706
4
W
Charybdis
11,330
755
86
6
8
269,977
2
W
Scylla
10,741
716
27
2
0
296,027
4
W
Zhong Kui
10,997
733
33
2
1
267,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role