Player Matchup

Freya
Freya
Intoleravelmente
Freya
Level 13
God Stats
1W - 1L
1,738 SR
Queue Stats
4W - 3L
1,519 Elo+
Solo
Ullr
Ullr
Jaeden10
Ullr
Level 18
God Stats
10W - 20L
1,339 SR
Queue Stats
199W - 237L
1,406 Elo+
Solo
Janus
Janus
PgkillinKiller
Janus
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
19W - 11L
1,422 Elo+
Solo
Jormungandr
Jormungandr
RetroGoblin
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,508 Elo+
Solo
Ao Kuang
Ao Kuang
Titopanda007
Ao Kuang
Level 22
God Stats
0W - 4L
1,115 SR
Queue Stats
39W - 42L
1,575 Elo+
Solo
Team Averages
Level 17
1,438 SR
1,486 Elo+

VS

Team Averages
Level 21
1,678 SR
1,500 Elo+
Neith
Neith
BrunoSaurio7
Neith
Level 17
God Stats
5W - 3L
1,828 SR
Queue Stats
31W - 31L
1,490 Elo+
Party 1
Cerberus
Cerberus
KhoutheHugh
Cerberus
Level 20
God Stats
4W - 1L
1,711 SR
Queue Stats
92W - 80L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
OnesZeros
Gilgamesh
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 210L
1,467 Elo+
Party 2
Zhong Kui
Zhong Kui
Qahnaarin_lotr
Zhong Kui
Level 29
God Stats
7W - 2L
1,681 SR
Queue Stats
225W - 247L
1,481 Elo+
Party 2
Nemesis
Nemesis
Sagest17
Nemesis
Level 15
God Stats
21W - 13L
1,669 SR
Queue Stats
29W - 23L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 3
10,067
403
7,459
17,678
5,315
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
16
1 / 10 / 1
10,347
414
10,155
24,289
7,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 7 / 2
11,371
455
13,644
18,628
5,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
RetroGoblin
Jormungandr
13
0 / 10 / 4
9,133
365
8,581
23,187
18,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Titopanda007
Ao Kuang
18
6 / 4 / 2
12,153
486
20,811
30,950
16,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 10
14,510
580
28,323
18,605
7,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
KhoutheHugh
Cerberus
19
14 / 1 / 12
14,070
563
20,937
24,158
32,475
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
OnesZeros
Gilgamesh
17
2 / 2 / 10
12,054
482
5,318
13,009
12,221
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Qahnaarin_lotr
Zhong Kui
18
7 / 5 / 5
12,739
510
18,137
20,456
14,187
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Sagest17
Nemesis
17
2 / 2 / 12
12,051
482
12,905
22,257
8,603
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
86
11
Kills
37
37
Deaths
11
12
Assists
49
Player
Kills
Deaths
Assists
KDA
W
12
1
10
17
L
2
6
3
0.58
L
Ullr
1
10
1
0.15
W
Cerberus
KhoutheHugh
Cerberus
14
1
12
20
W
Gilgamesh
OnesZeros
Gilgamesh
2
2
10
3.5
L
2
7
2
0.43
W
Zhong Kui
Qahnaarin_lotr
Zhong Kui
7
5
5
1.9
L
Jormungandr
RetroGoblin
Jormungandr
0
10
4
0.2
W
Nemesis
Sagest17
Nemesis
2
2
12
4
L
Ao Kuang
Titopanda007
Ao Kuang
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,650
Damage
85,620
114,732
Taken
98,485
53,109
Mitigated
74,552
30,086
Healing
38,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,323
19,559
0
12,908
18,605
7,066
5,887
10,653
7,841
0
105,151
L
7,459
3,181
0
3,961
17,678
5,315
96
6,270
11,408
34,320
0
L
Ullr
10,155
5,536
0
7,743
24,289
7,875
554
9,024
15,265
0
66,954
W
Cerberus
KhoutheHugh
Cerberus
20,937
2,244
0
5,709
24,158
32,475
2,500
11,747
12,087
72,447
0
W
Gilgamesh
OnesZeros
Gilgamesh
5,318
910
0
3,765
13,009
12,221
1,227
5,968
7,041
2,865
47,326
L
13,644
1,112
0
2,246
18,628
5,226
0
8,861
9,767
87,334
0
W
Zhong Kui
Qahnaarin_lotr
Zhong Kui
18,137
2,438
0
6,013
20,456
14,187
1,833
12,007
8,449
80,142
0
L
Jormungandr
RetroGoblin
Jormungandr
8,581
2,094
0
402
23,187
18,544
0
10,676
12,511
29,734
0
W
Nemesis
Sagest17
Nemesis
12,905
5,018
0
10,452
22,257
8,603
135
9,584
12,673
0
88,467
L
Ao Kuang
Titopanda007
Ao Kuang
20,811
5,267
0
15,734
30,950
16,149
0
4,964
25,986
80,481
18,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,071
Gold Earned
65,424
467
Minions Killed
550
0
Camps Cleared
0
2,054,156
Distance Traveled
2,298,486
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,510
580
145
6
0
443,873
4
L
Freya
10,067
403
58
2
0
403,348
4
L
Ullr
10,347
414
92
4
0
378,830
5
W
Cerberus
14,070
563
98
4
0
493,821
0
W
Gilgamesh
12,054
482
92
4
0
426,452
1
L
Janus
11,371
455
159
6
0
429,755
4
W
Zhong Kui
12,739
510
117
5
0
428,449
1
L
Jormungandr
9,133
365
33
1
0
410,550
6
W
Nemesis
12,051
482
98
4
0
505,891
0
L
Ao Kuang
12,153
486
125
5
0
431,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role