Player Matchup

Cupid
Cupid
 
Cupid
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
IntiharP0mpacisi
Apollo
Level 15
God Stats
10W - 4L
1,722 SR
Queue Stats
19W - 11L
1,690 Elo+
Party 1
Fenrir
Fenrir
KingOfLosses
Fenrir
Level 157
God Stats
3W - 1L
1,850 SR
Queue Stats
12W - 4L
1,859 Elo+
Party 3
Anubis
Anubis
Shadow0fGod
Anubis
Level 160
God Stats
81W - 44L
1,758 SR
Queue Stats
178W - 107L
1,728 Elo+
Party 1
Sylvanus
Sylvanus
WooHah
Sylvanus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,804 Elo+
Party 3
Team Averages
Level 94
1,666 SR
1,716 Elo+

VS

Team Averages
Level 57
1,719 SR
1,579 Elo+
Nike
Nike
Arumatz
Nike
Level 42
God Stats
0W - 1L
1,741 SR
Queue Stats
2W - 4L
1,536 Elo+
Solo
Bacchus
Bacchus
Samsmeagol
Bacchus
Level 45
God Stats
3W - 7L
1,716 SR
Queue Stats
79W - 87L
1,507 Elo+
Party 2
Serqet
Serqet
SerqMommyMilkers
Serqet
Level 48
God Stats
1W - 1L
1,520 SR
Queue Stats
10W - 6L
1,621 Elo+
Solo
Charybdis
Charybdis
TheNiceMartian
Charybdis
Level 98
God Stats
6W - 7L
1,637 SR
Queue Stats
452W - 424L
1,516 Elo+
Party 2
Raijin
Raijin
zRBrez1
Raijin
Level 51
God Stats
12W - 3L
1,981 SR
Queue Stats
225W - 107L
1,714 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
8 / 1 / 5
11,597
644
13,547
10,505
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 4 / 4
11,757
653
9,363
15,555
6,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
16
3 / 2 / 6
10,449
581
5,487
10,846
4,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Anubis
18
6 / 2 / 7
11,729
652
13,753
11,441
6,441
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
WooHah
Sylvanus
15
0 / 0 / 10
9,337
519
3,224
8,015
10,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Arumatz
Nike
13
2 / 5 / 2
8,294
461
5,560
11,934
6,035
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bacchus
Samsmeagol
Bacchus
12
1 / 3 / 3
7,767
432
4,085
11,326
9,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 5 / 3
8,372
465
7,214
11,844
3,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
TheNiceMartian
Charybdis
14
0 / 4 / 2
8,386
466
8,140
13,803
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
zRBrez1
Raijin
14
3 / 5 / 2
8,626
479
6,215
14,033
4,367
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
22
Kills
9
9
Deaths
22
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
1
5
10.5
L
Nike
Arumatz
Nike
2
5
2
0.6
W
5
4
4
1.75
W
Fenrir
3
2
6
3
L
Bacchus
Samsmeagol
Bacchus
1
3
3
0.83
L
3
5
3
0.9
W
Anubis
6
2
7
4.75
L
Charybdis
TheNiceMartian
Charybdis
0
4
2
0.25
W
Sylvanus
WooHah
Sylvanus
0
0
10
5
L
Raijin
zRBrez1
Raijin
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,374
Damage
31,214
56,362
Taken
62,940
32,293
Mitigated
27,924
28,080
Healing
13,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
13,547
8,325
921
4,456
10,505
4,759
4,900
1,872
8,633
0
94,926
L
Nike
Arumatz
Nike
5,560
1,675
0
2,750
11,934
6,035
0
1,105
10,829
0
44,569
W
9,363
7,162
0
6,829
15,555
6,345
3,727
2,639
12,520
0
90,693
W
Fenrir
5,487
1,584
0
3,742
10,846
4,221
112
641
9,992
0
62,289
L
Bacchus
Samsmeagol
Bacchus
4,085
376
0
1,356
11,326
9,911
0
2,924
8,402
16,312
0
L
7,214
1,091
0
2,138
11,844
3,765
0
2,972
8,872
0
33,158
W
Anubis
13,753
882
532
6,499
11,441
6,441
1,484
4,331
6,861
90,915
0
L
Charybdis
TheNiceMartian
Charybdis
8,140
2,416
0
5,002
13,803
3,846
0
2,861
10,942
0
61,991
W
Sylvanus
WooHah
Sylvanus
3,224
711
2,328
2,773
8,015
10,527
484
954
7,061
19,695
0
L
Raijin
zRBrez1
Raijin
6,215
981
0
1,873
14,033
4,367
0
7,387
6,646
55,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,869
Gold Earned
41,445
583
Minions Killed
426
0
Camps Cleared
0
1,713,806
Distance Traveled
1,707,104
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,597
644
157
9
0
348,494
1
L
Nike
8,294
461
98
5
0
338,621
6
W
Apollo
11,757
653
161
9
0
316,940
1
W
Fenrir
10,449
581
89
5
0
385,217
0
L
Bacchus
7,767
432
30
2
0
388,002
4
L
Serqet
8,372
465
70
4
0
368,368
1
W
Anubis
11,729
652
147
8
0
298,301
4
L
Charybdis
8,386
466
124
7
0
307,943
3
W
Sylvanus
9,337
519
29
2
0
364,854
9
L
Raijin
8,626
479
104
6
0
304,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role