Player Matchup

Janus
Janus
BigB00tyBerb
Janus
Level 25
God Stats
12W - 10L
1,458 SR
Queue Stats
58W - 49L
1,548 Elo+
Party 1
Bellona
Bellona
GoodAsMattBaker
Bellona
Level 49
God Stats
16W - 6L
1,728 SR
Queue Stats
80W - 55L
1,554 Elo+
Party 1
Bacchus
Bacchus
HiImBob6
Bacchus
Level 65
God Stats
3W - 2L
1,521 SR
Queue Stats
77W - 69L
1,519 Elo+
Party 1
Hou Yi
Hou Yi
PePeMagnum
Hou Yi
Level 85
God Stats
4W - 1L
1,525 SR
Queue Stats
60W - 48L
1,569 Elo+
Party 1
Da Ji
Da Ji
SuddenlySaltine
Da Ji
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
74W - 83L
1,429 Elo+
Solo
Team Averages
Level 50
1,546 SR
1,524 Elo+

VS

Team Averages
Level 57
1,545 SR
1,441 Elo+
Charybdis
Charybdis
Hamsticorn
Charybdis
Level 21
God Stats
8W - 7L
1,465 SR
Queue Stats
13W - 14L
1,422 Elo+
Party 2
Danzaburou
Danzaburou
Smeliodas69
Danzaburou
Level 28
God Stats
9W - 7L
1,541 SR
Queue Stats
27W - 34L
1,397 Elo+
Party 2
Mulan
Mulan
TriXzOs
Mulan
Level 29
God Stats
0W - 1L
1,683 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sol
Sol
bakedwaffles808
Sol
Level 86
God Stats
0W - 1L
1,535 SR
Queue Stats
88W - 97L
1,411 Elo+
Party 2
Sylvanus
Sylvanus
coyle22
Sylvanus
Level 119
God Stats
1W - 1L
1,497 SR
Queue Stats
231W - 205L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 17
9,067
824
5,217
6,995
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 1 / 18
9,898
900
12,043
8,097
6,794
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
HiImBob6
Bacchus
15
6 / 1 / 19
10,123
920
10,485
9,409
8,872
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
PePeMagnum
Hou Yi
17
13 / 0 / 9
11,162
1,015
18,420
6,492
2,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 4 / 15
8,497
772
6,325
8,656
3,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Hamsticorn
Charybdis
13
0 / 5 / 4
6,920
629
3,796
10,489
4,380
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
Smeliodas69
Danzaburou
13
2 / 6 / 2
7,604
691
3,279
10,805
4,832
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
TriXzOs
Mulan
12
1 / 9 / 4
6,924
629
6,104
13,434
10,194
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
3 / 6 / 2
7,980
725
6,353
10,588
5,213
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
coyle22
Sylvanus
14
2 / 5 / 4
7,755
705
6,938
14,654
15,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
24
31
Kills
8
8
Deaths
31
78
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
2
17
6.25
W
6
1
18
15
L
Charybdis
Hamsticorn
Charybdis
0
5
4
0.4
W
Bacchus
HiImBob6
Bacchus
6
1
19
15.5
W
Hou Yi
PePeMagnum
Hou Yi
13
0
9
17.5
L
Danzaburou
Smeliodas69
Danzaburou
2
6
2
0.5
W
2
4
15
2.38
L
Mulan
TriXzOs
Mulan
1
9
4
0.33
L
3
6
2
0.67
L
Sylvanus
coyle22
Sylvanus
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,490
Damage
26,470
39,649
Taken
59,970
23,907
Mitigated
39,863
7,524
Healing
7,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,217
387
0
1,433
6,995
1,860
853
2,806
4,189
16,289
0
W
12,043
3,226
0
1,629
8,097
6,794
916
2,011
6,086
0
34,558
L
Charybdis
Hamsticorn
Charybdis
3,796
1,539
0
382
10,489
4,380
0
2,163
8,326
0
21,279
W
Bacchus
HiImBob6
Bacchus
10,485
1,067
0
2,945
9,409
8,872
426
3,010
6,399
23,567
0
W
Hou Yi
PePeMagnum
Hou Yi
18,420
8,998
0
1,164
6,492
2,531
1,583
2,621
3,871
0
44,617
L
Danzaburou
Smeliodas69
Danzaburou
3,279
990
0
763
10,805
4,832
1
2,972
7,833
0
15,448
W
6,325
1,251
0
353
8,656
3,850
1,042
2,992
5,664
0
19,981
L
Mulan
TriXzOs
Mulan
6,104
687
0
320
13,434
10,194
0
2,427
11,007
0
10,240
L
6,353
1,301
0
1,676
10,588
5,213
1
2,863
7,725
21,230
0
L
Sylvanus
coyle22
Sylvanus
6,938
756
1,558
2,542
14,654
15,244
0
5,277
9,377
18,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,747
Gold Earned
37,183
214
Minions Killed
170
10
Camps Cleared
4
1,125,293
Distance Traveled
866,064
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,067
824
27
2
0
203,651
0
W
Bellona
9,898
900
48
4
3
254,214
2
L
Charybdis
6,920
629
44
4
1
181,735
0
W
Bacchus
10,123
920
32
3
2
236,197
0
W
Hou Yi
11,162
1,015
80
7
2
214,679
2
L
Danzaburou
7,604
691
45
4
1
177,437
1
W
Da Ji
8,497
772
27
2
3
216,552
2
L
Mulan
6,924
629
9
1
0
163,372
0
L
Sol
7,980
725
43
4
2
168,537
3
L
Sylvanus
7,755
705
29
3
0
174,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role