Player Matchup

Freya
Freya
Platinum II
 
Freya
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Platinum V
Andy251
Discordia
Platinum V
Level 160
God Stats
12W - 7L
1,703 SR
Queue Stats
66W - 40L
1,769 MMR
Solo
Cthulhu
Cthulhu
Gold I
Donnism
Cthulhu
Gold I
Level 144
God Stats
2W - 2L
1,773 SR
Queue Stats
255W - 250L
1,709 MMR
Solo
Da Ji
Da Ji
Platinum IV
L0TuS sEEkEr
Da Ji
Platinum IV
Level 159
God Stats
8W - 6L
1,662 SR
Queue Stats
547W - 559L
1,716 MMR
Solo
Horus
Horus
Platinum V
Yarberbros
Horus
Platinum V
Level 160
God Stats
7W - 3L
1,687 SR
Queue Stats
255W - 242L
1,710 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,665 SR
1,681 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 120
1,653 SR
1,696 MMR
Thanatos
Thanatos
Platinum V
 
Thanatos
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Platinum III
BestNameHD
Guan Yu
Platinum III
Level 128
God Stats
35W - 31L
1,595 SR
Queue Stats
409W - 398L
1,800 MMR
Party 1
Ymir
Ymir
Gold I
CrotasSnatch
Ymir
Gold I
Level 128
God Stats
46W - 27L
1,746 SR
Queue Stats
394W - 376L
1,701 MMR
Solo
Vulcan
Vulcan
Gold I
Kriptynitee
Vulcan
Gold I
Level 139
God Stats
58W - 49L
1,650 SR
Queue Stats
218W - 201L
1,601 MMR
Party 1
Apollo
Apollo
Gold I
alejoheredial
Apollo
Gold I
Level 50
God Stats
4W - 1L
1,773 SR
Queue Stats
32W - 17L
1,875 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
1 / 3 / 0
5,831
417
2,282
5,465
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
Andy251
Discordia
13
1 / 3 / 0
7,028
502
4,490
6,261
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Donnism
Cthulhu
12
2 / 2 / 0
7,054
504
5,820
10,101
6,220
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 6 / 2
6,488
463
4,299
10,864
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
9
1 / 6 / 1
5,982
427
2,390
13,463
6,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
TiamatKaliMorgan Le FayGilgameshAthena

VS

Bans
SolOdinPersephoneCerberusSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 4 / 3
8,369
598
5,262
9,767
3,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
BestNameHD
Guan Yu
14
1 / 0 / 2
8,609
615
3,853
9,555
6,084
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 1 / 8
8,289
592
6,596
10,218
4,593
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
14
3 / 0 / 6
8,887
635
8,334
4,822
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 0 / 3
9,177
656
7,119
8,473
2,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
20
20
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
3
0
0.33
W
Thanatos
 
Thanatos
5
4
3
1.63
L
Discordia
Andy251
Discordia
1
3
0
0.33
W
Guan Yu
BestNameHD
Guan Yu
1
0
2
2
W
5
1
8
9
L
Cthulhu
Donnism
Cthulhu
2
2
0
1
W
Vulcan
3
0
6
6
L
0
6
2
0.17
L
Horus
1
6
1
0.25
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,281
Damage
31,164
46,154
Taken
42,835
18,968
Mitigated
19,168
12,689
Healing
20,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,282
792
0
1,149
5,465
1,082
0
868
4,597
20,668
0
W
Thanatos
 
Thanatos
5,262
1,848
0
7,491
9,767
3,795
0
1,799
7,968
0
54,303
L
Discordia
Andy251
Discordia
4,490
175
0
290
6,261
1,735
0
2,518
3,613
51,595
0
W
Guan Yu
BestNameHD
Guan Yu
3,853
1,000
792
5,057
9,555
6,084
314
3,602
5,953
0
51,070
W
6,596
1,423
90
2,298
10,218
4,593
61
3,633
6,585
33,798
0
L
Cthulhu
Donnism
Cthulhu
5,820
222
0
3,032
10,101
6,220
0
2,933
7,100
42,642
0
W
Vulcan
8,334
3,826
0
2,026
4,822
1,773
0
1,506
3,316
52,949
0
L
4,299
984
0
4,228
10,864
3,582
0
3,067
7,671
0
42,214
L
Horus
2,390
862
842
3,148
13,463
6,349
0
5,232
8,102
0
11,533
W
7,119
4,026
0
3,196
8,473
2,923
2,515
2,288
6,185
0
73,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,383
Gold Earned
43,331
373
Minions Killed
468
0
Camps Cleared
0
1,186,211
Distance Traveled
1,342,617
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,831
417
51
4
0
162,505
2
W
Thanatos
8,369
598
85
6
0
279,232
5
L
Discordia
7,028
502
119
9
0
259,694
3
W
Guan Yu
8,609
615
117
8
0
270,819
2
W
Ymir
8,289
592
43
3
0
256,406
4
L
Cthulhu
7,054
504
99
7
0
272,886
1
W
Vulcan
8,887
635
104
7
0
280,306
5
L
Da Ji
6,488
463
83
6
0
245,097
7
L
Horus
5,982
427
21
2
0
246,029
10
W
Apollo
9,177
656
119
9
0
255,854
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role