Player Matchup

Sun Wukong
Sun Wukong
Sadadinnho
Sun Wukong
Level 69
God Stats
7W - 12L
1,500 SR
Queue Stats
69W - 105L
1,259 Elo+
Solo
Thanatos
Thanatos
YvngRell666
Thanatos
Level 81
God Stats
1W - 0L
1,585 SR
Queue Stats
9W - 8L
1,379 Elo+
Solo
Hel
Hel
acidbIade
Hel
Level 32
God Stats
1W - 1L
1,554 SR
Queue Stats
33W - 43L
1,293 Elo+
Solo
Team Averages
Level 61
1,546 SR
1,310 Elo+

VS

Team Averages
Level 38
1,409 SR
1,322 Elo+
Thanatos
Thanatos
BurlyOdin330
Thanatos
Level 88
God Stats
2W - 6L
1,227 SR
Queue Stats
225W - 195L
1,533 Elo+
Party 1
Artemis
Artemis
DegraRed
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,202 Elo+
Solo
Jormungandr
Jormungandr
SgtFireHawk98
Jormungandr
Level 22
God Stats
5W - 5L
1,500 SR
Queue Stats
20W - 36L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Sadadinnho
Sun Wukong
12
4 / 3 / 6
9,265
713
5,459
13,357
9,005
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
YvngRell666
Thanatos
13
5 / 4 / 5
9,970
767
8,515
14,273
6,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 1 / 9
9,508
731
7,599
5,893
2,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BurlyOdin330
Thanatos
12
6 / 6 / 0
9,216
709
6,146
13,275
6,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
DegraRed
Artemis
10
0 / 4 / 6
7,752
596
3,632
5,088
1,637
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
SgtFireHawk98
Jormungandr
12
1 / 3 / 5
8,746
673
4,470
10,484
8,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
13
Kills
7
8
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BurlyOdin330
Thanatos
6
6
0
1
L
Artemis
DegraRed
Artemis
0
4
6
0.75
W
Sun Wukong
Sadadinnho
Sun Wukong
4
3
6
2.33
L
Jormungandr
SgtFireHawk98
Jormungandr
1
3
5
1.17
W
Thanatos
YvngRell666
Thanatos
5
4
5
1.88
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,573
Damage
14,248
33,523
Taken
28,847
18,490
Mitigated
15,992
22,442
Healing
7,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BurlyOdin330
Thanatos
6,146
1,870
0
4,563
13,275
6,265
0
4,993
8,282
0
17,849
L
Artemis
DegraRed
Artemis
3,632
1,291
0
1,007
5,088
1,637
0
1,325
3,763
0
8,546
W
Sun Wukong
Sadadinnho
Sun Wukong
5,459
476
0
4,529
13,357
9,005
884
1,987
11,370
0
19,441
L
Jormungandr
SgtFireHawk98
Jormungandr
4,470
1,844
0
1,620
10,484
8,090
0
1,943
8,541
21,851
0
W
Thanatos
YvngRell666
Thanatos
8,515
2,624
0
9,782
14,273
6,737
503
2,665
11,608
0
50,297
W
7,599
1,494
4,883
3,248
5,893
2,748
946
2,108
3,785
27,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,743
Gold Earned
25,714
128
Minions Killed
64
9
Camps Cleared
2
744,803
Distance Traveled
550,045
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,216
709
26
2
1
243,597
4
L
Artemis
7,752
596
13
1
0
118,912
0
W
Sun Wukong
9,265
713
30
2
2
258,311
3
L
Jormungandr
8,746
673
25
2
1
187,536
0
W
Thanatos
9,970
767
61
5
4
232,599
6
W
Hel
9,508
731
37
3
3
253,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role