Player Matchup

Hun Batz
Hun Batz
IceColdMind
Hun Batz
Level 106
God Stats
1W - 1L
1,736 SR
Queue Stats
48W - 56L
1,473 Elo+
Solo
Danzaburou
Danzaburou
My Little Lando
Danzaburou
Level 117
God Stats
4W - 12L
1,177 SR
Queue Stats
774W - 780L
1,466 Elo+
Solo
Chaac
Chaac
The_UnSullied117
Chaac
Level 127
God Stats
5W - 7L
1,409 SR
Queue Stats
248W - 243L
1,490 Elo+
Party 2
The Morrigan
The Morrigan
babydonut
The Morrigan
Level 102
God Stats
4W - 6L
1,468 SR
Queue Stats
193W - 211L
1,470 Elo+
Solo
Chernobog
Chernobog
mustyjew22
Chernobog
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 93L
1,491 Elo+
Party 2
Team Averages
Level 105
1,458 SR
1,478 Elo+

VS

Team Averages
Level 106
1,545 SR
1,490 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
JeffeCortez
Ah Puch
Level 124
God Stats
1W - 2L
1,599 SR
Queue Stats
84W - 64L
1,520 Elo+
Party 1
Khepri
Khepri
KittenFiddles
Khepri
Level 78
God Stats
2W - 3L
1,458 SR
Queue Stats
484W - 500L
1,457 Elo+
Solo
Jormungandr
Jormungandr
MfH THATguy
Jormungandr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 93L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
TheDarkHeretic
Danzaburou
Level 102
God Stats
8W - 3L
1,668 SR
Queue Stats
355W - 346L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
IceColdMind
Hun Batz
17
4 / 7 / 8
10,452
804
12,310
14,453
8,725
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
My Little Lando
Danzaburou
18
6 / 5 / 6
10,859
835
15,076
16,576
7,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 4 / 10
11,031
849
11,695
22,033
23,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
babydonut
The Morrigan
15
1 / 3 / 9
9,140
703
7,625
9,295
3,547
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
mustyjew22
Chernobog
13
2 / 8 / 6
9,220
709
9,804
12,741
4,672
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
4 / 2 / 8
9,686
745
10,369
16,039
13,841
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
JeffeCortez
Ah Puch
19
15 / 4 / 8
12,493
961
22,912
11,379
5,707
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
0 / 2 / 23
11,034
849
6,780
15,419
26,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
MfH THATguy
Jormungandr
17
2 / 4 / 20
10,375
798
9,711
17,837
20,679
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
TheDarkHeretic
Danzaburou
18
6 / 3 / 15
11,384
876
15,615
12,954
6,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
101
15
Kills
27
27
Deaths
15
39
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
2
8
4
L
Hun Batz
IceColdMind
Hun Batz
4
7
8
1.14
W
Ah Puch
JeffeCortez
Ah Puch
15
4
8
4.75
W
0
2
23
5.75
W
Jormungandr
MfH THATguy
Jormungandr
2
4
20
3
L
Danzaburou
My Little Lando
Danzaburou
6
5
6
1.8
W
Danzaburou
TheDarkHeretic
Danzaburou
6
3
15
4.5
L
2
4
10
1.75
L
The Morrigan
babydonut
The Morrigan
1
3
9
1.83
L
Chernobog
mustyjew22
Chernobog
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,510
Damage
65,387
75,098
Taken
73,628
48,852
Mitigated
73,178
27,407
Healing
30,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,369
54
2,950
6,604
16,039
13,841
0
1,996
13,826
21,238
0
L
Hun Batz
IceColdMind
Hun Batz
12,310
1,572
1,214
2,626
14,453
8,725
573
9,279
4,901
0
16,072
W
Ah Puch
JeffeCortez
Ah Puch
22,912
431
2,843
2,198
11,379
5,707
1,076
906
10,350
43,207
0
W
6,780
330
1,355
3,312
15,419
26,211
571
2,376
12,662
19,597
0
W
Jormungandr
MfH THATguy
Jormungandr
9,711
3,148
2,066
2,966
17,837
20,679
698
1,899
15,692
30,062
0
L
Danzaburou
My Little Lando
Danzaburou
15,076
6,477
1,482
4,186
16,576
7,953
1,552
8,964
7,394
0
28,295
W
Danzaburou
TheDarkHeretic
Danzaburou
15,615
5,727
2,613
3,716
12,954
6,740
3,139
448
12,227
0
29,017
L
11,695
849
2,979
8,297
22,033
23,955
675
13,462
8,282
0
35,951
L
The Morrigan
babydonut
The Morrigan
7,625
747
2,562
1,812
9,295
3,547
78
6,812
2,304
17,530
0
L
Chernobog
mustyjew22
Chernobog
9,804
5,730
1,076
1,173
12,741
4,672
1,005
10,164
2,445
0
16,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,702
Gold Earned
54,972
138
Minions Killed
164
0
Camps Cleared
0
1,165,789
Distance Traveled
1,222,956
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,686
745
34
3
0
196,719
2
L
Hun Batz
10,452
804
13
1
0
264,577
0
W
Ah Puch
12,493
961
39
3
0
242,687
1
W
Khepri
11,034
849
20
2
0
274,564
0
W
Jormungandr
10,375
798
46
4
0
241,500
0
L
Danzaburou
10,859
835
29
2
0
225,506
0
W
Danzaburou
11,384
876
25
2
0
267,486
1
L
Chaac
11,031
849
38
3
0
245,909
0
L
The Morrigan
9,140
703
39
3
0
256,006
0
L
Chernobog
9,220
709
19
1
0
173,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role