Player Matchup

Sylvanus
Sylvanus
FraudyBiden
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,836 Elo+
Party 1
Loki
Loki
Lv69Squirtle779
Loki
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,874 Elo+
Party 1
Heimdallr
Heimdallr
enTYcer69
Heimdallr
Level 60
God Stats
2W - 0L
1,858 SR
Queue Stats
149W - 123L
1,524 Elo+
Party 1
Agni
Agni
runneberg94
Agni
Level 14
God Stats
1W - 1L
1,324 SR
Queue Stats
17W - 25L
1,689 Elo+
Party 1
Zhong Kui
Zhong Kui
zenktavis
Zhong Kui
Level 24
God Stats
15W - 6L
1,680 SR
Queue Stats
59W - 49L
1,496 Elo+
Solo
Team Averages
Level 25
1,572 SR
1,684 Elo+

VS

Team Averages
Level 17
1,529 SR
1,510 Elo+
Charybdis
Charybdis
Karmen Cola
Charybdis
Level 14
God Stats
10W - 5L
1,644 SR
Queue Stats
26W - 21L
1,590 Elo+
Solo
Ymir
Ymir
Kill3rSte4lthy
Ymir
Level 25
God Stats
22W - 28L
1,499 SR
Queue Stats
52W - 71L
1,439 Elo+
Solo
Cerberus
Cerberus
MadaraUchiha_202
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Seiyaroo
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 91L
1,521 Elo+
Solo
Fenrir
Fenrir
xbio-ghostx
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FraudyBiden
Sylvanus
9
5 / 0 / 3
5,965
663
3,276
4,289
2,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
2 / 2 / 4
5,892
655
3,694
4,940
1,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
enTYcer69
Heimdallr
10
3 / 1 / 3
6,091
677
5,071
4,798
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 0 / 4
5,340
593
2,372
1,704
345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
zenktavis
Zhong Kui
11
4 / 1 / 1
6,385
709
5,087
5,339
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Karmen Cola
Charybdis
10
3 / 2 / 0
5,712
635
1,901
4,147
1,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 3 / 2
4,212
468
1,524
6,318
2,589
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

5
0 / 5 / 2
3,946
438
300
4,733
1,148
Hou Yi
Seiyaroo
Hou Yi
7
1 / 3 / 0
4,553
506
2,482
6,492
1,423
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
8
0 / 4 / 1
4,600
511
1,739
6,503
2,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
16
Kills
4
4
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
FraudyBiden
Sylvanus
5
0
3
6.5
L
Charybdis
Karmen Cola
Charybdis
3
2
0
1.5
L
0
3
2
0.33
W
2
2
4
2
L
0
5
2
0.2
L
Hou Yi
Seiyaroo
Hou Yi
1
3
0
0.33
W
Heimdallr
enTYcer69
Heimdallr
3
1
3
4.5
W
2
0
4
4
L
Fenrir
0
4
1
0.13
W
Zhong Kui
zenktavis
Zhong Kui
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,500
Damage
7,946
21,070
Taken
28,193
9,693
Mitigated
8,648
8,833
Healing
3,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
FraudyBiden
Sylvanus
3,276
1,110
550
1,836
4,289
2,765
210
534
3,755
16,737
4,829
L
Charybdis
Karmen Cola
Charybdis
1,901
839
0
688
4,147
1,424
317
1,581
2,566
0
21,826
L
1,524
925
0
750
6,318
2,589
144
1,253
5,065
9,820
0
W
3,694
989
0
1,204
4,940
1,811
0
419
4,521
0
35,333
L
300
25
0
135
4,733
1,148
0
2,057
2,676
4,488
0
L
Hou Yi
Seiyaroo
Hou Yi
2,482
1,569
0
1,860
6,492
1,423
681
1,133
5,359
0
15,633
W
Heimdallr
enTYcer69
Heimdallr
5,071
1,517
0
1,612
4,798
1,589
412
828
3,970
0
31,421
W
2,372
0
0
222
1,704
345
448
15
1,689
16,508
0
L
Fenrir
1,739
644
0
217
6,503
2,064
0
4,334
2,169
0
13,888
W
Zhong Kui
zenktavis
Zhong Kui
5,087
1,241
0
3,409
5,339
3,183
2,481
28
5,311
32,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,673
Gold Earned
23,023
277
Minions Killed
127
0
Camps Cleared
0
838,347
Distance Traveled
886,562
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,965
663
49
5
0
165,503
2
L
Charybdis
5,712
635
47
5
0
153,040
3
L
Ymir
4,212
468
12
1
0
180,176
3
W
Loki
5,892
655
75
8
0
199,057
1
L
Cerberus
3,946
438
9
1
0
152,289
0
L
Hou Yi
4,553
506
30
3
0
220,641
2
W
Heimdallr
6,091
677
54
6
0
161,612
3
W
Agni
5,340
593
38
4
0
188,079
0
L
Fenrir
4,600
511
29
3
0
180,416
1
W
Zhong Kui
6,385
709
61
7
0
124,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role